REVIEWS
2003, Part J: October
2003, Christian Sauvé
Reviewed this month:
- Grunts!, Mary Gentle
- The Last Day, Glenn Kleier
- Confluence, Paul J. McAuley
- War of Honor, David Weber
- Memento Mori, Shariann Lewitt
- Hominids, Robert J. Sawyer
- The Prodigal Spy, Joseph Kanon
- Proteus in the Underworld, Charles Sheffield
Grunts!
Mary Gentle
ROC, 1992, 464 pages, C$8.99 pb, ISBN 0-451-45453-7
There is no doubt that J.R.R. Tolkien did something magnificent when he created ("wrote" seems such a weak word) The Lord of the Rings. Unfortunately, in doing so he also ended up unleashing a copycat genre of derivative medieval fantasy. From "Dungeons and Dragons" to Terry Brooks, from KULL THE CONQUEROR to countless Fat Fantasy Trilogies, modern fantasy has all too often depended exclusively on rewriting Tolkien. Battles between good and evil can only be thrilling so many times...
In considering Mary Gentle's satirically affectionate Grunts (subtitled "A Fantasy With Attitude"), I started at a disadvantage: Not only am I functionally illiterate in medieval fantasy, but I also started with a significant prejudice against the genre. While her novel is accessible enough, it remains a genre send-up and so contains elements that certainly work better on anyone with a good knowledge of the heroic fantasy's faults and clichés.
It starts, interestingly enough, from the grunts' point of view. Those poor Orcs forced to do all the fighting against the Army of the Light while their dark masters are busy scheming and torturing heroes in their citadels. But things take a turn for the weird when those Orcs slay a dragon and capture his hoards of weapons... all of them stamped "United States Marines Corps". What might have been slightly amusing turns very amusing given that the dragon has cursed his hoard with a dastardly spell in which the looters become what they steal...
Before long, the Orcs are swearing like Marines (literally so), target-practicing with rifles and training themselves to execute squad tactics. Initial success against the forces of light is middling (turns out those pesky "neutralize weapon" spells do work against M-16s), but there's no turning back from a modern army... even the fall of the Dark Empire proves to be only a hiccup in the plot as the Dark Lords comes back and argues... for elections! (On a platform of universal health care and high taxation, naturally.) From evil fantasy satire, Grunts moves on to tackle military fiction, and then science-fiction as the Orcs must fight invading extraterrestrials. A human is transported from our world to this fantasy universe, and that proves to be... utterly unimportant. There's a wedding. Funerals. Harsh language. Sex. Plus rejoicing by all.
Yes, Grunts is a funny book. Plenty of jokes are sprinkled throughout its pages, tweaking the nose of everything from high fantasy to military fiction and Starship Troopers. (And it's not a gentle tweaking, thanks to the rather sustained violence exhibited by everyone from orcs to humans) Unfortunately, it's not nearly as interesting as you could imagine it from the above synopsis. Every humorous moment seems stuck in a duller wrapping of turgid prose that doesn't do much in sustaining interest. I did love the descriptions of the protagonist's attitudes toward the self-important "goody-goody" characters, but -oh- did I have a hard time slogging through the rest of the novel to get there. (Great cover illustration, though)
I won't be the first one to stress the importance of pacing and brief wit when it comes to comedy. Alas, Grunts is definitely not a brief or a zippy novel. At more than 400 pages, it's overlong by at least a quarter, features too many characters and includes half a dozen indifferent subplots.
Granted, lack of familiarity with the parodied genres may account for a distinct indifference to the spoof. Your mileage will certainly vary if you carry along a deep and unshakeable love for heroic fantasy. Critical comments elsewhere on the web suggest that many readers just went nuts for the book as it is. Still, even the non-fantasy elements of the book don't seem to work or to free themselves from the morass of the surrounding prose. I certainly hoped for more than I ultimately got from Grunts, and that's too bad. I just may give it a shot in a few years. After all, it's not as if typical medieval fantasy --with all of its clichés and its stock situations-- is going away anytime soon, right?
The Last Day
Glenn Kleier
Warner, 1997, 609 pages, C$8.99 pb, ISBN 0-446-60598-0
It's very, very rare to see a novel so flawed as Glenn Kleier's The Last Day manage to keep my interest through (most of) its duration. From the risky initial premise to the botched character development and the ridiculous conclusion, there is a lot of stuff to dislike here... but somehow, it all manages to hold together. It may be a triumph of concept over execution, but at least it's worth a look.
Dating back from long-ago 1997, The Last Day deals with the much-feared millennium, except with a supernatural twist. On Christmas 1999, a meteorite smashes through a top-secret Israeli military compound and destroys it. The only survivor is a beautiful young woman, "Jeza", who soon appears to have supernatural power.
But have no fear! Intrepid WNN journalist Jonathan Feldman is here! In a matter of weeks, even as the Jeza phenomenon sweeps the globe, Jonathan finds the truth and reports it live! It turns out that the top-secret Israeli project was trying to develop a better breed of soldiers; humans cloned from the same source and augmented with neural computers fed with reams of knowledge. Is Jeza a human experiment gone live or the second coming of Christ herself?
As I said; risky premise. For centuries, people have reflected upon the New Testament, maintaining that its story is still as relevant, as extraordinary even today. In The Last Day, Glenn Kleier wrestles with a contemporary re-telling of the scriptures, to varying success. Some of the philosophical musings are fascinating, but some of them (like the made-up "parables from the book of Jeza") also tend to be blindingly obvious. Chances are that your reaction to the novel will depend on your own relationship with faith. For jaded atheists like myself, it remains a story; I'm likely to shrug at the concept of a female messiah even as this may shock a few more fundamentalist readers.
But back to literary considerations, the biggest flaw of the book is that Kleier is still an inexperienced writer. His prose is utilitarian, ham-fisted and not particularly elegant. His characters aren't particularly well-handled, and are usually undistinguishable from one another. It doesn't help, of course, that the reader can roughly guess where the story is going; taking the New Testament as a source book obviously leads to obvious developments.
But whereas more conventional readers may reject this book on those grounds alone, I -as a Science Fiction reader- was taken by Kleier's inventiveness in describing the repercussion of the second coming in a rough analogue of 1999's world. There's plenty of material here, a lot of it revolving around the Vatican, to digest and enjoy. There's a pretty spectacular demolition of Roman Catholicism midway through, if you enjoy that type of thing. Kleier's use of an international correspondent as a protagonist is a good way to quickly deliver a lot of information, though some of the author's infoblurbs sometimes end up killing tension by delivering pieces of the conclusion even before the suspense has begun.
There are too many rough edges to make The Last Day more than "interesting" on a "bad-to-good" scale, so readers without much tolerance for clunky prose and dull characters may want to pass up this one. But for refugees from the SF field, or merely curious thriller readers, there just may be enough here to keep anyone busy for a few hours. While it's not a page-turner per se, there are more than enough reasons to keep reading, if only to see what else Kleier can pull out of his hat.
Confluence
Paul J. McAuley
SFBC, 2000, 878 pages, C$30.00 hc, ISBN 0-7394-1271-X
Note to self (1): Stay away from fat fantasy trilogies. Even when they're not fantasy, not physically presented as trilogies and not particularly fat as far as fantasy trilogies go. Case in point: Paul J. McAuley's SFBC omnibus edition of his Confluence trilogy (Child of the River, Ancients of Days and Shrine of Stars), which purports to be "sufficiently advanced" science-fiction masquerading as fantasy. While the background is undoubtedly a creation of nanotechnology and the tale eventually involves immortals, galaxies, massive celestial engineering and a bunch of other SFnal elements, the treatment is one of a classic fantasy quest. It begins as a child is mysteriously brought on a strange fantastical land (Confluence, evidently) and gets started as the now-teenager sets out to discover the world and the secrets of his origin. The usual adventures ensue, complete with revelations, escapes, bloodshed, battles, travels and betrayals.
Note to self (2): It's not because I liked one book by an author that I will enjoy all of his other books. If I had paid attention, I would have remembered my very mixed reactions to McAuley's previous Pasquale's Angels and Fairyland. Only The Secret of Life struck a nerve, and that was in an explicitly hard-SF mode. I should have read the Confluence's cover blurb more carefully before committing to it.
Note to self (3): I have to face it; I'm just not suited to heroic fantasy. Even though Confluence is supposed to be a hard-SF world with a veneer of fantasy plotting, it's probably more exact to speak of a heroic fantasy story with hard-SF details and justifications. The style of writing, the heroic progression of the protagonist, the serial nature of the plotting, the various medieval-era social structures are all unmistakable hallmarks of heroic fantasy. And try as I might, I just can't get interested in this mode of storytelling. (No, I didn't like Gene Wolfe's New Sun cycle either.) The florid, often exasperating, prose should have been a tip-off. The episodic adventures and indestructible villains should have been another. But nooo, I kept slogging and that brings me to...
Note to self (4): There is a problem if I spend more than two weeks on the same book. When I took Confluence from my bookshelves, the summer sun was still shining outside. While I slogged through the book, months passed, leaves fell along with the temperature, some actor had the time to announce his candidacy for the governorship of California --and get it. Yet I wasn't making any progress through the book. I can easily do 500 pages per day if I want to. But this time, I just didn't. Part of the problem, mind you, is that for the longest time the story doesn't do anywhere either. And even what appear to be significant plot developments end up being, well, not so important in the grand scheme of things.
Note to self (5): My stupid male pride has to go. I have to learn how to cut out my losses early. It's not as if I didn't know early on, even fifty pages in, that my chances of enjoying this book were becoming microscopic. But as other macho men may vow to spend weeks hunting that elusive elk, beating that world record or tuning that engine to a purr, my own feeble intellectual version of pure male obstinacy consists in never abandoning a book midway through. I have to learn how to get rid of that trait.
Note to self (6): This is no reason to give up on Paul J. McAuley. Spring will come again, that actor won't stay in office forever and McAuley will write other books. Should I stay away from them because Confluence was such a bore? Hardly. Any author capable of novels like The Secret of Life certainly deserves another chance. It just won't be an expensive 800+ pages hardcover chance.
War of Honor (Honor Harrington #10)
David Weber
Baen, 2002, 867 pages, C$41.00 hc, ISBN 0-7434-3545-1
I bought David Weber's War of Honor hardcover in October 2002 for a good reason; bundled within its pages was a CD-ROM containing the entirety of the Honor Harrington series in electronic files I could read on my PDA. While I'd picked up discontinuous pieces of the Harrington saga at used book sales over the years, this seemed to be an easy (and cheap) way to fill the blanks. I got books; my SF bookstore got C$41 and everyone was happy.
One year later, I'm done with the series. And when I say I'm done, I mean it: Done. Finished. Will not revisit. For what had started as a light and enjoyable series of standard but entertaining military SF novels has turned into a contest of endurance. The first four books of the series were all less than 430 pages. The last four all exceed 530 pages, in a steady progression that shows no sign of abating.
War of Honor is, let's say it right away, not as dull and ill-conceived as its predecessor Ashes of Victory. All of the increasingly annoying tics of the series are there (emphasis on trivialities; off-stage developments; self-congratulatory conversations; omnipotent heroine; tepid pacing; cardboard villains, etc.) but there are also a few interesting elements that do much to soften Weber's bad habits. Much like in Field of Dishonor, Harrington has to deal with nasty political battles. (Alas, they're too easily resolved thanks to Harrington's growing fan club in the Manticoran hierarchies) Much like in Honor Among Enemies, Harrington gets back in the field by hunting pirates in the Silesian sector, but without much of the desperate urgency felt back then.
The treecats can now talk through sign language, though Weber wisely doesn't spend too much time on that particular development. (They'll probably sing opera by the next tome) The novel takes forever to rev up, dwelling for hundreds of pages on the totally unacceptable peace negotiations taking place between Manticore and Haven. The eeevil socialist Havenites then pull a complete fleet out of their hats and take a technological leap significant enough to seriously worry the Manticoran Kingdom. Meanwhile, said Manticoran Kingdom has been taken over by Liberals (boo, hiss, etc.) who have managed to completely neuter the military might of the Empire. This, in case you're still unaware of the delicate subtleties of Weber's universe, is a Really Despicable Thing. Few will be surprised to find out that some hostilities break out before the end of the novel. Even fewer will be surprised to find out that they happen off-screen and barely qualify as a "Skirmish of Honor".
Harrington is somewhere in the book, but as usual Weber can't hold our interest whenever she's away. The ridiculous fashion in which he paints everyone according to their political opinions (All liberals are traitors, all conservatives are saints, all treecats are, like, the coolest, and so on) is increasingly goofy whenever he attempts serious political fiction. And of course, in the presence of a larger-than-life heroine who, herself, has become larger than her imagined universe, the Honor Harrington series has nowhere to go.
And that, ultimately, is why I'm not particularly interested in knowing what happens to Honor Harrington next. The next volume will be released someday, but I'll be able to let it float by until we meet again at a used book sale. The Harrington series reaches its climax with the fourth or fifth book. You can even throw in the sixth one for an extra space adventure. But the last four entries have each been a big long bore. I've rationalized my C$41 purchase. Now I can sign off... and I'm not coming back anytime soon.
Memento Mori
Shariann Lewitt
Tor, 1995, 286 pages, C$31.95 hc, ISBN 0-312-85625-3
One of the curses of moderating panels at science-fiction conventions is that you're expected to pretty much know everything about a panel subject and the life's work of the other panelists. So when I found out, a week before the event, that I was to moderate a panel about neurobiology (!) featuring -among other authors- Shariann Lewitt (!!), well, I knew I had some catching up to do.
So I rushed to nearby bookstores and got copies of Rebel Sutra, about which I wasn't particularly enthusiastic, as well as Memento Mori, which was an unexpected revelation.
I should probably explain that I'm not fond of moody goths, tortured artistes or pseudo-intellectuals posers. I can't stand people pathologically unwilling to be happy. Doom? Gloom? Not for me, thanks.
Which is why I was pleasantly surprised by Memento Mori. At the very least, this is a novel that doesn't waste a lot of time before fully embracing a downbeat tone. In the first chapter, a faraway planet cuts itself out of the rest of humanity for fear of spreading the local plague ravaging its population. The announcement is met with muted acceptance from our cast of characters, a bunch of young adults with nothing else to do but feel sorry for themselves. A toast is made to the Reis colony. Pages later, terrorists starts killing off those who manage to escape the plague, claiming senseless death as performance art. This is the end of the world, not just as they know it, and they don't feel fine.
If Memento Mori had a soundtrack, it would be a funeral dirge. The novel steadily moves toward implosion, as characters are slowly picked off by disease, murder, bad luck and other assorted mishaps. But here's the most remarkable thing: Despite my built-in resistance to this type of story, I quickly found myself looking forward to the rest of the novel. The characters simply fascinated me: I couldn't wait to see what happened to them next.
Beyond the mystery of the plague (and the nutso RICE AI who, obviously, has something to do with all of this), beyond the surprisingly engrossing prose, beyond the intriguing portrait of a city falling apart under the strain of a common death-wish, I couldn't get enough of the Memento Mori's characters. I found myself caring for the surprisingly vulnerable master of cool Peter Haas. I rooted for Senga Grieg, that precocious genius with nary a clue as to what what truly going on. My own namesake, Christian, had an intrinsic interest despite (or maybe because) him being a complete weakling. And what about poor Johanna Henning, stuck in a fatal crisis she understands all too well?
This is not an ordinary SF novel, and neither was my reaction to it. This bleak book works even when it should not. The despair, the gradual collapse of the society described in the novel is inspires more awe than pity. It's a glorious catastrophe novel, a pretty good read and an unexpected page-turner. The attention to detail is stunning, especially when it comes to character-driven elements. Obviously, the book wouldn't work as well if it wasn't for the personalities described, and how they react to the collapse of everything they know. The ending comes as a relief for all involved.
In retrospect, my favorable reaction to Memento Mori may not be so strange as it may seemed. Even though the nihilistic poseurs of the book are poseurs, reality eventually sets in quite significantly. Ultimately, poseurs end up dying like the most heartfelt of them. Cool is not a salvation. And that, just maybe, may be the source of my satisfaction with the book. Hey, one of the side-benefits of moderating panels at a science-fiction convention is that sometimes, you get to make discoveries that you otherwise wouldn't get to read.
Hominids (Neanderthal Parallax #1)
Robert J. Sawyer
Tor, 2002, 444 pages, C$35.95 hc, ISBN 0-312-87692-0
I was lucky enough to be in the audience when Robert J. Sawyer won the 2003 Best Novel Hugo Award for Hominids, the first tome in the Neanderthal Parallax trilogy. While everyone in the room got to hear a wonderful acceptance speech, pundits on the net weren't so impressed: Over the next few days, anguished comments protested the decision and blames the local-area vote of sabotaging the results. Hey, don't look at me: I didn't vote for the book because I hadn't yet read it, and I hadn't yet read it because the three volumes of the trilogy hadn't yet come out. It took another month for me to take a look at the book and find out for myself whether the furor was deserved. As it turns out, Hominids is a flawed book, and certainly still not my choice for the Hugo Award. But it is worthy of vitriol? Maybe. Let's see.
Plot-wise, this first volume is a thin introduction. A freak quantum science experiment on an alternate Earth sends Ponter Bodditt, a Neanderthal scientist, to our own present-day reality. In this universe, we struggle to understand what happen. On theirs, the unexplainable disappearance of Ponter leads directly to a murder trial for his lab partner. Both plot-lines are resolved when (as it was bound to happen), the link is re-established between the universe. All is well that ends well... maybe.
But Hominids isn't a story as much as it's a series of discussions, demonstration and digressions on a bunch of topics such as parallel evolution, Neanderthal sociology, the legalities of extra-dimensional visitors, privacy-less societies, human follies and many other subjects. No wonder if some old-school SF readers will find themselves at home in Sawyer's novel; the (pseudo-)integration of that didactic material will instantly be familiar to anyone who's read his fair share of, say, Asimov.
There is a lot of material discussed and references, so be prepared for a lot of false dialogues meant to convey pure ideas (not a quote: "We Neanderthals never developed agriculture" "Don't you say!" "Our cities are very small" "No way!" "Our males and females live separately" "Get out!" "We all have implanted recorders taking automatic note of everything that happens in our lives." "Shut up!") I wasn't convinced by many of the characteristics of the seemingly-monolithic Neanderthal society (High tech without an industrial base? Without density of population?), and neither were some of the characters: What's more serious, though is that the objections are simply swatted aside as if they didn't matter, or more likely to keep some stuff in reserve for the sequels.
Fans of Sawyer's previous work will here see many of the author's tics, from explicit Canadian content (virtually all of the novel takes place in Ontario, in one reality or another) to a fascination with legal mysteries, along with slams at Mike Harris and organized Skeptics. Sawyer's usually double-shot of theology and matrimony aren't to be found here, but there are hints that those may be forthcoming in the two other volumes. (Otherwise, the volume is satisfyingly self-contained for a first of three.)
One eeek-factor is worth mentioning, though: a disturbing rape plot sub-thread which ends up feeling exploitative despite all efforts to the contrary. But that just may be my own prejudices protesting, so pay no attention to this particular knee-jerk reaction.
Fortunately, Sawyer's prose is as readable as ever. It's not seamless (the strictly-utilitarian prose feels more convenient than elegant), but it work well at what it's supposed to do: Tell a story. It's just a shame that there isn't much of a story to tell.
But I was entertained, and in the end that's pretty much all I ask for. No, it's not worthy of a Hugo, especially not given the competition in 2002. And if I wasn't already preoccupied by other things, I'd probably vent about it and rail about the increased stupidity of Hugo voters. But you know what? At least Hominids is real, pure, indisputable science-fiction. And after two years of J.K. Rowling and Neil Gaiman going home with the award, well, at least that's a step up.
The Prodigal Spy
Joseph Kanon
Island, 1998, 537 pages, C$9.99 pb, ISBN 0-440-22534-5
I don't remember being particularly enthusiastic about Joseph Kanon's first novel, Los Alamos, and for a good reason; thrillers should thrill, not bore. Kanon's ponderous style, while not devoid of literary merit, certainly dragged down a story which already wasn't sinning by excessive interest. But who knows? Anything can happen in a first novel. Unfortunately, if The Prodigal Spy proves one thing, it's that Los Alamos's characteristics seem to be completely characteristic of its author's writing style. Slow. Pondered. Somewhat dull.
Once again, Kanon digs into twentieth-century American history for inspiration. The novel starts at the height of the Eugene McCarthy's Red Scare, as a boy sees his father being interrogated by the House Un-American Activities Committee. The father may or not be a spy, but the boy thinks he's got the proof of his father's guilt. So he destroys it. But before anything more can happen, his father leaves into the night and passes on the other side of the Iron Curtain, never to return. His disparition is complicated by the death of a young woman upon whom much depended. For all of the novel's latter faults, this is a pretty good beginning, especially given the portrait of the anti-Soviet witch-hunt through a boy's eyes.
Flash-forward more than a decade. The boy, Nick, is now a student on the tumultuous American campuses of the sixties. He's contacted by a beautiful female journalist; his father has a message for him. He wants to see his son again, but he'll have to come and see him. In Soviet-controlled Prague.
So we're off, and most of The Prodigal Spy will consist of one long Czechoslovakian travelogue as Nick makes contact with his father and is tasked with one mission; find the other Red agent in Washington, the one that gave away his father and killed the young woman to protect his secret.
Upon his return to Washington, Nick will have to dodge the FBI (including a pair of meetings with Edgar J. Hoover, the first of which is easily the book's best sequence), second-guess the police, piece together the truth and ultimately unmask his father's betrayer. Alas, as in Los Alamos, Kanon's mystery is not much better than his pacing, and the identity of the betrayer can safely be deduced within the first hundred pages. (And given the length of the book, that's quite early indeed.)
But is it fair to dismiss Kanon's work as simply dull? Wouldn't he be best compared to LeCarre, whose intricate novels of espionage also privileged atmosphere and characters over simple plotting and suspense? Well, maybe. Especially given how LeCarre's novels were also dull and plodding. Older, more mature readers may enjoy this type of espionage thriller à l'européenne, but I myself couldn't care less. It's not because the Red Scare was important and is worth remembering that The Prodigal Spy is important and worth remembering. At least I'll grant that the book has a few sex scenes.
Is it at least better than Los Alamos? I wouldn't be able to tell given my distinct lack of interest in both. The Prodigal Spy tends to be a little bit stronger in memory, but that may very well be because I've just finished it: Ask me again in a year, and I'm liable to answer you with a blank stare. Apparently Kanon has written a new novel since then. I'm not sure I'll remember to check it out.
Proteus in the Underworld
Charles Sheffield
Baen, 1995, 304 pages, C$7.50 pb, ISBN 0-671-87659-7
During the last few years of his life, the late Charles Sheffield produced an astonishing number of novels (up to three or four a year!), some of them quite good and some of them quite dull. Fortunately, Proteus in the Underworld is one of the better ones, an irresistibly readable work of old-school science-fiction.
In some ways, it's not overly surprising given that it is the third volume in the "Proteus" trilogy, a decent follow-up to two novels (Sight of Proteus and Proteus Unbound, combined in the Proteus Manifest omnibus) that exemplified how old-style SF should be written; take a few neat ideas, wrap them in an engaging action-adventure plot seasoned with an upbeat attitude and let the reader have tons of fun.
Proteus in the Underworld is a dignified heir to the series. Once again, super-scientist Behrooz Wolf (Bey Wolf to just about everyone) is called upon to serve the future; in a universe where extreme body modifications have become the norm, where the entire solar system is colonized and where social norms are somewhat weirder than today, well, Bey is a man of singular talents. One of the leading scientists of the form-change revolution, he's still at the top of the game in more ways than one; even though he's officially retired, every woman he meets seems intent on seducing him, for business purposes or simple pleasure. Whatta guy!
One of those women is Sondra Dearborn, a novice agent at the Office of Form Control. A hot case has been dropped on her lap, and she doesn't quite know what to do with it; a strange matter of feral forms passing human-detection tests, throwing a Really Big Wrench in hitherto-unchallenged assumptions. (Including, one will note, those of the Proteus series itself) Out of ideas and maybe even out of time, she calls upon Bey Wolf to help.
But he's retired, ga'dang it. Plus he's got another offer on his plate; Multi-billionaire owner of one of the solar system's biggest corporation Trudy Melford also wants to pay him for intellectual services. The only catch is that he's have to go to Mars in order to do so, but why hesitate when interplanetary transport can be instantaneous?
In short order, Sonya is forced to fend for herself on one of the cold outer colonies, Bey's Mars contract proves eventful, conspiracies start to accumulate and we're thick in a futuristic mystery novel. It's all quite enjoyable; Sheffield's style is here crystal-clear, with nary a dull moment in sight.
Oh, it's not perfect, mind you: much as the two previous volumes had a few rough spots (the first novel depended on "biofeedback" as a science, and the second featured a man whose crazy dances drove others to insanity!), Proteus in the Underworld is sometimes too simple; this type of one-corporation-rules, one-test-is-infallible, one-man-knows-all fiction isn't particularly realistic. The real world doesn't work that way. But such shortcuts can be fun, and that's all we're asking for when it comes to old-school SF.
While the science can be wonky at times (this is adventure, not hard-SF), the mystery is satisfying, the prose is dynamic, the characters are terrific in their own way and the imagined future feels utterly comfortable. Combine that will a killer cover illustration by Gary Ruddell (Rwowrrr, Sondra!) and the result is one of Sheffield's most enjoyable work, and a great third volume in a cool trilogy from an author that deserves to be fondly remembered.