Reviews
June 2006
2006, Christian Sauvé
Reviewed this month:
- Stupid White Men, Michael Moore
- Things My Girlfriend and I Have Argued About, Mil Millington
- The Codex, Douglas Preston
- A Scientific Romance, Ronald Wright
- Barracuda 459, Patrick Robinson
- Year's Best SF 11, Ed. David G. Hartwell & Kathryn Cramer
- The King of Torts, John Grisham
- Act of War, Dale Brown
Stupid White Men, Michael Moore
Penguin UK, 2002, 281 pages, ISBN 0-141-01190-4
I know, I know: Even if you're an avowed liberal, chances are that you don't like Michael Moore. Can't say I blame you, really: If Moore can be bitterly amusing to watch, his loose relationship with truth has hurt his cause over the past few years. With his cultural stature after BOWLING FOR COLUMBINE and then FAHRENHEIT 9/11 (to say nothing of books such as Dude, Where's My Country?) everyone feels entitled to a pot-shot or two in his direction. He's fat; he lied; he got sued by that guy; he said this or that silly thing. As one of the most preeminent voices from the American left, he gets the enmity of conservatives and the dubious glares of the liberals trying to appease the centre. Ah, the wages of success...
One of the sparks for that celebrity was the publication of a book called Stupid White Men, back in the woolly old days of 2001. Riffing on turn-of-the-century America, Moore offers observations on the "sorry excuses for the state of the nation" and targets the Bush administration before it actually had the chance to turn ugly. The UK edition of the book, here reviewed, offers a post-9/11 introduction and epilogue in which Moore bravely portrays himself (and the book) as nearly-censored victims of a timid publishing house. Otherwise, Stupid White Men is a time capsule from a pre-"War on Terror" time that already seems quaint.
Reading Stupid White Men five years after its original date of publication is often an exercise in futility. Moore's denunciation of the way Bush won the 2000 elections seems so passé, much like his warnings about various members of the Bush cabinet. Over and over again, we just want to grab a phone line to early 2001 and tell Moore that he hasn't seen anything yet. That whatever outrage he musters over this or that minor incident should be marshaled for even worse abuses to come. On the other hand, Moore seldom shies away from criticizing the Clinton administration, which is an useful reminder that Bill only looks good in hindsightful comparison.
And yet Stupid White Men isn't completely past its expiration date. One of the greatest tragedies of an era where terrorists are hiding behind every security checkpoint is that this single-minded obsession with one particular (and relatively rare) problem has meant sweeping everything else under the rug. Education; wages; racism; environmentalism; corruption: these are all valid issues, except that no one has been paying any attention to them when the GWOT swats everything else aside. Stupid White Men, at its best, it a reminder that -oh yeah- there are other, far more prevalent issues to solve.
Alas, to get to those points you will have to wade through a lot of misplaced humour. Moore's style has often relied upon buffoonery to make a point –much to the dismay of everyone who would like to take Moore seriously. It's not that Moore is incapable of being funny: it's that he seldom seems to know when enough is enough. Stupid White Men is filled with passages where Moore keeps going farther away in absurdity when more restraint would have served his point a lot better. I know, I know; it's difficult enough to balance the demands of humour (including the ever-reliable "hyperbole") with the factual accuracy of political commentary. Still, Stupid White Men is often too goofy for its own good. It doesn't help that Moore's satire can be so convoluted as to be indistinguishable from actual conservative rhetoric.
This tension between class-clown humour and loftier social criticism eventually takes its toll: The cheap shots, the silly lists, the name-calling can be fun in small column-sized doses, but over the course of a full book, it does get tiresome. Even those who are on Moore's side may come to appreciate what his opponents are claiming. In the political exposé/satire genre, Al Franken was generally more successful with Lies and the Lying Liars that Tell Them, reaching a better balance between facts and humour (though TeamFranken probably had a lot to do with the careful research.) It's also worth noting that Moore's follow-up, Dude, Where's My Country?, is also generally better that Stupid White Men. So take heart, all Moore doubters: there's still hope for him yet.
Things My Girlfriend and I Have Argued About, Mil Millington
Flame, 2002, 338 pages, C$10.99 pb, ISBN 0-340-83054-9
You really can't argue against name recognition. Years ago, Mil Millington started a web site on which he started posting short humorous snippets of his daily life, more specifically his arguments with his German-born girlfriend. The web site was a big hit, up to and including being ripped off in one of Britain's biggest newspaper. Apologies, compensation and writing gigs from competing newspapers soon followed, along with a book deal. When looking around for a title and subject matter, Millington played it safe and resorted to the good old "write what you know" axiom: His first novel shares both a title and a basic premise with the web site that launched his career.
Narrated by ordinary Brit bloke Pel Dalton, Things My Girlfriend and I Have Argued About is not too dissimilar to the post-Bridget Jones wave of chick-lit, or the Nick Hornby "male confessional" sub-genre: Tales of young adults lost in today's society, trying to do the best they can with what life hands over. Pel is the classic underachiever, working in IT for a university library, trying to do as little as possible in order to make it from one day to another. His self-deprecating narration is immediately sympathetic, but he's hardly the star of the novel.
Oh no, that honour would have to go to Ursula, his German girlfriend. Much like what we know of Millington's home life through his web site (though Millington assures us that it's not an autobiography), the two of them are constantly arguing about the most ordinary things. Pel, of course, never wins. But don't get the impression that the two of them are unhappy: As Pel's work life becomes increasingly chaotic, the comforting crazy routine of his home life is just about the only thing keeping him grounded. In an interesting twist on the usual fictional relationships, they argue because they feel so comfortable together, not because it's driving them apart.
But the plot of the novel itself is nothing more than a clothesline on which to hang a series of humour vignettes. A trip to Germany is nothing but an excuse to riff on Anglo-German relations, in-laws, ski accidents and travel woes. Pel's troubles at the office keep escalating to an absurd crescendo of wild circumstances that wouldn't be misplaced in a thriller. Naturally, everything just keeps getting funnier as his life goes from bad to worse. If you're looking for a laugh-aloud novel, this is it. Pel's narration is packed with good lines, and there's something for everyone as he goes from a rotten office job to a home life that's no less stressful. A good assortment of supporting characters does a lot to complicate Pel's situation... and crank up the laughs. The fact that Pel himself isn't the most competent character around is funny, but the increasingly dysfunctional characters that surround him are even funnier. It's a fast read, a good read and Anglophiles will find a lot to love in the dry British narration.
The only problem with the novel is both minor and significant. As the novel unfolds, Pel gets embroiled in stranger and stranger problems at work, learning dangerous secrets, rubbing shoulders with unsavoury characters, earning the enmity of his colleagues and cumulating functions. Naive readers may expect all of this to reach a conclusion of sorts, as absurd or contrived it may be. But no: Things My Girlfriend and I Have Argued About simply stops even as everything goes up in a storm. It's an absolutely deliberate gag: the point of the novel is to show how, even as they argue during the worst crises, Pel and Ursula are inseparable. But the effect is still one of disappointment, a vague sense of having been cheated of a resolution even as Millington took pleasure in making life hell for his protagonist with no intention whatsoever of resolving the various problems. Your tolerance for ambiguous endings will determine whether this is a minor or a major problem.
But once you ignore the ending, Mil Millington's debut novel is perfectly adequate: fans of the web site will recognize the style and the premise, fans of modern humorous romance will be satisfied and more generalist readers will enjoy the vignettes. Purists will also note that Millington's hardly a one-trick writer: two other novels followed this one, with no end in sight.
The Codex, Douglas Preston
Tor, 2004, 404 pages C$10.99 pb, ISBN 0-765-34629-X
Over the years, Douglas Preston has established himself as one-half of the Preston/Child team behind such preposterously entertaining thrillers as Relic, The Ice Limit or The Cabinet of Curiosities. But he also has a number of solo works on his shelves, The Codex being the latest of them.
Fans of the Preston/Child thrillers will certainly feel right at ease as soon as the premise of the novel is explained. From the moment the three mismatched Broadbent brothers are summoned to their rich father's side for a mysterious meeting, our interest is sparked: why is said father missing, his house empty of its treasure trove of valuables? It takes only one videotape to clear up the mystery and start the adventure: As a team-building exercise, their dying father has squirrelled away most of his fortune and hidden it somewhere in the world, in what will either become their inheritance or his tomb. Their only chance to retrieve the vast family fortune is to unite their forces and go treasure-hunting.
A more straightforward thriller would see the three brothers shake hands on the deal and set off for primitive countries. But such a thriller would last about fifty pages and please no one. So the brothers all decide to forget about it and return to their lives. But the idea stays on, and it doesn't take much time for all three brothers to either initiate the chase or be manipulated into following their father's trace. They won't go alone, of course, and it's their companions that will determine their chance of success. From that moment, it's the good, the bad and the clueless: Tom is the no-nonsense veterinarian reluctantly pressed into service by a young woman and the promise of invaluable medicinal information, the "codex" of the title. Philip is a haughty academic who soon finds himself way over his head as the quasi-prisoner of the private investigator he hired to help things along. Meanwhile, placid third brother Vernon bumbles from one adventure to another as his guru seems unusually concerned about the One Hundred Million Dollars! at the end of the chase. The three brothers separately set out to get the treasure, but they may not be alone in their quest...
The cover blurb on the cover of the paperback edition bills the novel as "Raiders of the Lost Ark meets The Amazing Race!" and indeed, the novel is never as gripping as when the initial pieces are placed on the table, and we are promised a vast chase across the jungle as different teams all race toward the treasure. It's a fabulous hook for a thriller, and for a while it looks as if The Codex is destined for great things.
What follows is not exactly a disappointment, but it's not quite up to the initial expectations. As all adventurers make their way deeper in the jungle, the usual adventure thrills are all here to be found: natural dangers, isolated tribes, character infighting and so on. Making everything a bit better are a few surprises to shake things up, and a number of amusing supporting characters. But the teams soon converge and end up with the classical good-versus-evil face-off, with too much book left to string along. The last act really stretches things a bit past the point of comfortable disbelief, creating a nagging sense of let-down.
It doesn't help that some subplots never achieve liftoff. A lengthy stateside digression involving a CEO is notable for an atypical ending, but it seems superfluous in the context of this novel. Worse: its interaction with another subplot where a troublesome love interest is morally dismissed smacks of cheap plotting.
Nevertheless, The Codex is still a lot of fun, especially if it's been a while since your last jungle-bound adventure. As for myself, I ended up reading it in unfortunate proximity with James Rollin's earlier Amazonia (which sports a Douglas Preston blurb on its jacket, interestingly enough) and that may just be too many jungle thrillers to handle in the same fortnight.
Taken on its own, though, The Codex is a serviceable thriller: exactly the kind of page-turner that's a delight to read on the bus or on the beach. Its easy fluency with genre elements augurs well for Preston's solo career. Indeed, back-cover indications show that Tom Broadbent makes a return appearance in Tyrannosaur Canyon. We'll see about that.
[June 2006: What about James Rollin's Amazonia, you ask? Well, here's the paradox: Even if Rollin's curiously similar book (down to paternal matters) has a grander scope and a better pacing, it's not quite so much fun to read as The Codex. Rollin's characters are a bit flatter, and if his ideas are generally more wild and interesting than Preston's, he is seldom as slick as his colleague in delivering the expected adventure. On the other hand, Amazonia is one of Rollin's top books so far, proving that he's getting better with time.]
A Scientific Romance, Ronald Wright
Picador, 1997, 352 pages, ISBN 0-312-18172-8
As a unapologetic genre reader, few questions fascinate me more than the relationship between genre fiction and so-called "literary fiction". What distinguishes a novel written from inside a genre from a novel written by a generalist, even though the two stories may share common elements? Part of the difficulty in answering the question comes from the idea that genre has its own gravitational pull: genre writers often start as young genre readers and keep reading in the genre (steadily but not exclusively, one hopes) until they're ready to put pen to paper. It's exceedingly rare that someone without any knowledge of a genre will write in it.
So when a book like Ronald Wright's A Scientific Romance makes it in print, it offers a unique case study in how a smart outsider can write science-fiction without it necessarily being shaped by classic science-fiction. Wright is not a child of the SF ghetto: he's a trained historian, an essayist and an academic. As an orphan work standing in the genre but not being linked to it, A Scientific Romance offers a glimpse into the common, sometimes unexamined engines of SF.
Actually, it's not completely true to say that A Scientific Romance is not linked to genre SF: it's just that its inspiration goes back a few decades earlier than most quick Heinlein knockoffs. A Scientific Romance uses no less an authority than H.G. Wells' The Time Machine as an explicit jump-off point (it must help that Wells is widely acknowledged as a literary giant). Here, our academic narrator gets is given a previously-unknown Wells letter announcing the return of the putative Time Machine. Everyone else thinks it's a joke, but our narrator (haunted by the memory of a dead girlfriend) wants to believe. Carefully arriving at the appointed time and place, he finds the machine and starts refurbishing it, planning ahead for a little trip in the future.
The problem with using Wells as a distinguished ancestor is that you're likely to miss out on what's been done since, and so Wright pointedly ignores the whole body of SF time-travelling tales. This, interestingly enough, doesn't damage the book as much as you may think: It allows A Scientific Romance to go places without being burdened by the baggage of genre SF, and helps give the book a very different flavour.
Alas, it's a flavour leavened by endless rumination. Wright is an intellectual and so is his narrator, so it's not sufficient to sketch a love triangle, a dead girlfriend and a twisted personal history. Oh no: There has to be pages after pages of endless introspection, of flashbacks, of self-pity and recrimination. Personal guilt is the fuel of literature, and there's plenty of that in this novel, starting from the fact that the book is written as to the narrator's dead girlfriend. At some point, you just want to slap the poor sap and tell him to be a genre protagonist, suck it up, buy survival equipment, step in the time machine and go get himself a foxy girl from the future.
By the time he actually cranks up the time machine and goes off flying in 2500, we have almost forgotten that this in fact supposed to be a time-travel novel. But if you were expecting the wonders of an advanced civilization or the wide-screen spectacle of an evolved humanity, brace yourself: Wright is a serious literary writer, and so his future London can only be abandoned, half-destroyed and overgrown with tropical abandon.
The most interesting element of this second part is seeing the protagonist use his training as an archaeologist and slowly piece together the factors that led to the fall of civilization. Clues can be found in the most unlikely places, and if the novel has a sharp commonality with genre fiction, it's in those sections describing the future past in bits and pieces. A few scenes of uncommon power are to be found here and there, such as the brief passage where the narrator finds a building with four tall chimneys and, nearby, a bulldozer. Brrr. [P.202]
But this interest progressively phases out, even as the narrator meets the devolved remnants of the English people, indulges in a bit of anthropology, gets crucified for his sins and discovers what happened to him in another future. Naturally, human hubris gets blamed, along with the dangers of modern science and yadda-yadda: Someone should tell Wright that this story has been done before. Despite a good final chapter with flashes of interest, the novel sinks in the same self-introspective morass that nearly doomed its first section. In the manner of ruminative literary novels anywhere, there is no victory, no breakthrough, no palpable happy ending; just resignation at impending death, and a shrugging acceptance of the end of civilization.
In genre SF terms, there isn't much in A Scientific Romance that hasn't been done better elsewhere. The book is interesting, but more as an exercise in contrasts than a pure reading experience... although mileage may vary according to attachment to genre fiction. There's a reason why genre readers don't care too much for introspection, defeatism or knee-jerk rejection of science: It's dull and, from a certain perspective, it's exactly the kind of things that genre Science Fiction seeks to disprove.
Barracuda 945, Patrick Robinson
Harper Torch, 2003, 498 pages, C$10.99 pb, ISBN 0-06-008663-7
There are five stages to reading a Patrick Robinson novel.
The first is surprise. Surprise that any editor, anywhere, would still be publishing Robinson after reading any of his previous novels. Robinson, after all, is the ultimate anti-writer: the clunkers he serves under the optimistic label "novels" are nothing more than a series of mistakes to avoid for any budding writer of military fiction. Awful writing is only a beginning for him: what usually follows is a parade of undistinguished caricatures in lieu of characters, unthinking militarism standing in for actual thinking and geopolitics that would make blood-thirsty right-wing pundits blanch. Plotting, for him, is just a series of steps to get from Cool Idea A to Cool Idea B... except that both of those Cool Ideas would best be described as daydreams from a sub-literate moron actively enjoying psychopathic megalomania. The biggest surprise, of course, is that someone out there is still buying those books: I've never paid more than a full dollar for a Robinson novel because I keep finding them at used book sales. And yet, someone must be buying them new if they keep showing up for a second sale, right?
The second stage is bemusement. Bemusement that Robinson hasn't learnt anything from his previous novels, and that no one has deemed it appropriate to tell him what's wrong about his books. As Barracuda 945 gets underway, the first hundred pages are all about the book's main villain, Ray Kerman, a top SAS operative forced to defect after killing one of his own men during a raid in Southern Israel. Despite a thoroughly Western education, Iranian-born Kerman proves surprisingly adept in becoming the next Top Terrorist, although Robinson's favourite protagonist Arnold Morgan is quick to point out that you really can't trust anyone who's not of solid Anglo-Saxon material. And so it goes. Kerman (soon rechristened Ravi Rashood) is, of course, intensely reminiscent of USS Nimitz and HMS Unseen's Benjamin Adnam... but that's hardly the only recurring feature from the rest of the series. Morgan's back, of course, and so are fluffy bride-to-be Kathy and Jimmy Ramshawe, a randy young analyst who can figure out the obvious faster than anyone else. As for the other characters, the only one of interest is the lovely (yet predictably deadly) Shakira, an ex-housewife whose interest for American movies merely matches her tactical genius. I could detail how she finds her way in the novel and Kerman/Rahood's arms, but then you would accuse me of lying.
Moving on: The third stage in reading a Robinson novel is dismay. Dismay that Robinson can still rely on the same tired tricks without being called on it. Dismay that he's really not getting better at either the plotting or the writing of his novel. Here, the focus of the so-called plot is a fiendish plot to strike at America's power sources from the stealth of a missile-armed submarine. Never mind that China and Iran once again team up to buy two top-notch nuclear submarines to give to a turncoat terrorist. Never mind how the US Navy could ping the heck out of the West Coast to find out where the submarine's hidden. (Heck, never mind how the listening posts could pinpoint the launch coordinates of any sea-launched missile.) It doesn't really matter: Barracuda 945 has maybe five important plot points and the rest is filler. Filler written with the glee of a thirteen year old who's just telling his friends what a neat neat idea he's just had for their next D&D campaign.
The fourth stage is amusement. Amusement at Robinson's worst excesses and his uncanny tin ear for either dialogue or humour. Barracuda 945 features a few scenes that were probably intended as humour, but end up making the author look like an idiot with tons of unresolved issues. Right in the middle of a military thriller, Robinson takes a break on P.388-392 to describe an Academy Awards ceremony, with plenty of made-up jokes that fall flat more quickly than you'd ever imagine. Robinson may think he's funny, but there's still a long way to go from his brain to the reader's mind. Then there's the screamingly funny bit at the end of Chapter 10 where the action grinds to a halt and Robinson's favourite characters all rant and rail against Clinton's decision to scrap the military restrictions on GPS. As they scream epithets against Clinton and find themselves very funny (as indicated by Morgan's "ability to bring the house down" [P.364]) the scene only reveals Robinson in an unguarded moment of pure insanity. (It doesn't help that one character points out the benefits of military-grade GPS for everyone, shutting up the characters for three lines before they start railing against Clinton again.) As Robinson shows, the problem isn't with conservatives; it's with dumb conservatives. In the meantime, you can just read the passage out loud to friends and wonder how that ever got past the editor.
But why worry? After all, the fifth stage of reading a Patrick Robinson novel is author-specific pyromania.
Year's Best SF 11, Ed. David G. Hartwell and Kathryn Cramer
EOS, 2006, 496 pages, C$10.99 pb, ISBN 978-0-06-087341-8
While I'm a pretty faithful purchaser of the Hartwell/Cramer "Year's Best SF" series, I seldom review them: For one thing, I'm never too fond of reviewing anthologies: my satisfaction for them, even Year's Bests, usually takes the shape of a nice bell curve. Why review only half a book of good stories when I can't find anything nice to say about the other half?
But Year's Best SF 11 is an exception. Maybe it was just me, unusually "clicking" with story after story. Then again, it is possible that the selection for 2005 was better than for other years. One thing is for sure: I had a lot more fun reading through those stories than making my way through the Hugo nominated material.
The collection starts on a high note with David Langford's New Hope For the Dead, a short (800-words) piece originally published in the "Nature" scientific journal as part of their recurring "Fiction" column. "Nature", ironically enough, ends up being the source of nearly a dozen stories in this Year's Best volume –more than any other source. The short-short story ends up being an ideal length for punchy explorations of a big idea. Langford takes on a net.joke and makes a delicious treat out of it, a broad description that also applies to Greg Bear's "Ram Shift Phase 2". Amusement also comes with Larissa Lai's "I Love Liver: A Romance". Meanwhile, Ted Chiang tackles predestination in "What's Expected of Us", another creepy/fun story that fits right into Chiang's exceptional track record. Big ideas in short texts mean big fun, as demonstrated in Oliver Morton's "The Albian Message". Elsewhere, Vonda McIntyre has "A Modest Proposal for the Perfection of Nature" that muses on the uniformity of utopia, even as Tobias Buckell crams an entire geopolitically-aware space program in "Toy Planes". Not to be outdone, Bruce Sterling imagines the hair-raising results of a 10Kilo-scientist commune. The "Nature" shorts are so much fun that I'm hoping that someone, somewhere, will put together an anthology of those "Futures". I can understand why Hartwell and Cramer would choose so many of them –twelve story for the space of two!
But as good as those quick-and-snappy short-short stories are, a few of the longer pieces are nothing short of remarkable. A good number of them are slow burns: stories that initially don't seem to make sense, but eventually reach escape velocity. Hannu Rajaniemi's "Deus Ex Homine" is the first of them –a story that works even when it looks that it shouldn't. But nothing quite summarizes the impact of Darryl Gregory's "Second Person, Present Tense", which quite unexpectedly hits you on the head midway through and never lets up until the end: It goes from "this is not going to work" to "best story of the year" in a few pages, and that's nothing short of remarkable. Sometimes, the stories grow on you after they're over: I didn't think much of Bud Sparhawk's "Bright Red Star" while reading it, but the last few lines and a few days' worth of hindsight make all the difference.
There are also a slew of stranger stories that show how wide an umbrella the term "science-fiction" now encompasses: "When The Great Days Came" by Gardner Dozois shows the apocalypse from the perspective of a species who will inherit it all. Rats make a further appearance later on with "Mason's Rats" a not-so-funny tale of farming trouble and tool-using rats. If you think that's weird, just wait until Rudy Rucker's "Guadalupe and Hieronymus Bosch", a romance whose title tells you nearly everything you need to know. Then there's the irreverent madness of Adam Robert's "And Future King..."
There are also more conventional tales of good old-fashioned SF in stories like Matthew Jarpe's "City of Reason" (Kuiper belt pirates! Arrr!), Lauren McLaughlin's "Sheila" (AI in-fighting!), Joe Haldeman's "Angel of Light" (Christmas, Muslims, pulp SF and aliens, oh my!) and R. Garcia Y Robertson's "Oxygen Rising" ("Hey, human, time to earn your pay!") Combining straightforward SF story telling with Dickian mind-twists is Alastair Reynold's "Beyond the Aquila Rift", another contender for best-story-of-the-year status.
In fact, I ended up reading Year's Best SF 11 concurrently with this year's crop of Hugo-nominated short stories and was struck time and time again at how much better the stories in this volume were compared to the works up for the Hugo. For SF fans, this is the one book of short stories you have to grab to get a lot of good SF in one handy package. Year's Best, and one of the best Year's Best for Cramer and Hartwell.
[June 2006: A final note: Mark your calendars! This June 2006 release is the first book I've bought that feature the ISBN-13 number of the book. Get ready for the future... (And this happened, in an odd coincidence, on the same weekend the Ottawa area switched to ten-digit phone dialling...)]
The King of Torts, John Grisham
Dell, 2003, 472 pages, C$11.99 pb, ISBN 0-440-24153-7
There is, at first, a comforting familiarity to John Grisham's The King of Torts, especially if you've read most of the Grisham oeuvre: A young lawyer stuck at the Public Defender's Office gets saddled with a dead-end case that ends being a lot more important than anyone can guess. Pretty soon, hey, we're back in the old usual groove: The lawyer's client was on experimental drugs, and the pharmaceutical company sends one of its top fixers with an offer to our hero: a few million dollars in exchange for a quick and jurisprudence-free resolution.
If this would have been an early Grisham novel, you could probably write the end yourself: Lawyer tells fixer to get stuffed, takes the case to court, triumphs over Big Pharma, avoids client's death penalty, gets hot girlfriend and strikes one victory for the common people. The end, soon to be followed by a major Hollywood adaptation.
But this isn't early Grisham. That particular lawyer-takes-on-Industry plot has been done before, most notably in The Rainmaker. Ever since The Runaway Jury, Grisham has been playing around in the legal thriller sandbox, writing variations on a populist theme. Here, we get a bit of The Street Lawyer before slamming into the concrete facade of a few million dollars. Because, oh yes, our young plucky protagonist jumps on Big Pharma's offer faster than you can say “tort reform”. Just a few millions, he thinks, and he'll be set for life. Just a few.
Set squarely in an American society where legal matters are often indistinguishable from fiscal ones, Grisham's novels have often revolved around vast sums of money. The Partner's protagonist is only interesting because he's sitting on a pile of hidden cash. The Runaway Jury and The Rainmaker both revolved around multi-million dollar settlements. More directly, The Summons recast sudden wealth as a morality play: What if you abruptly found yourself in possession of a small fortune of dubious origins? Would it destroy you?
The King of Torts is a thematic sequel to The Summons in more ways than one. Faithful Grisham readers will remember, of course, Patton French, the “King of Torts” lawyer whose mastery of mass torts earned him hundreds of millions of dollars and a short but memorable supporting role in The Summons. French makes another appearance here as a mentor of sorts, counselling our lawyer protagonist as he gets caught up in the high-flying world of mass tort lawyers and a lifestyle where private planes are de rigueur. (Another element back for a return engagement is the dangerous “Skinny Ben” obesity pill.)
From one familiar arc, we jump to another. There is little doubt that the money will come to poison his life: All that remains is to hop along for the ride, tasting luxury with the self-congratulatory certitude that it's temporary. Pretty soon, after all, our boy-hero will find himself brought back to the pasture where most of us graze. The only real question of importance is in wondering if the protagonist will be very, mostly or slightly redeemed by the time the ending rolls along.
It plays as you would expect. Grisham's prose style may not be sophisticated, but it's astonishingly good at what it sets out to do. This is reading as pure entertainment, packed with details about the world of mass torts and the crazy impact that sudden money can have on people. The Summons tracked the impact of a mere two or three million dollars (as a physical object, even), but The King of Torts kicks it up one or two orders of magnitude. Crazy money means crazy people, of course, and part of the fun of the novel is seeing a down-to-earth protagonist being corrupted by so much wealth... and then finding that there is never such a thing as “too much” money.
Technically, The King of Torts slips up from time to time, breaking away from a restricted third-person POV to sequences from a broader perspective. On the other hand, there are a number of fascinating supporting characters, though most of them are unceremoniously abandoned in the rush for the entirely-expected ending. The disappearance of “the fixer” from the narrative is especially disappointing, given all sorts of questions raised about what he knew... and whether part of the plot was a set-up.
But in the end, this is another solid hit for Grisham, who keeps producing surprising results from a limited palette. Gripping from start to finish, The King of Torts is Grisham remixed, almost a compendium of the author's other work. Think of him as a jazz musician, spinning variations on a few solid themes. Who can go wrong by talking about “too much” money?
Act of War, Dale Brown
Morrow, 2005, 384 pages, C$32.95 hc, ISBN 0-06-075299-8
Finally! After more than half a dozen increasingly awful novels set in the the same tired universe, Dale Brown finally comes to his sense, ditches the Patrick McLanahan series and starts afresh. At a time where military thrillers readers are increasingly reluctant to “take a chance” on unfamiliar characters, it's tempting to give grudging respect to Brown for doing what he should have done ten years ago.
But don't be so sure that he's stretching or being audacious. For one thing, Act of War is not a pure act of literature: Sharp-eyed readers will read the copyright page and notice that “Act of War” is a trademark of Atari Interactive, Inc. Those with a gaming background will already know about the “Act of War” Real-Time Strategy game. In other words, this is a tie-in novel, whether Dale Brown contributed to the game or vice-versa.
For another proof that the author's not being too ambitious, consider that we're not too far away from Brown's pet toys of late: Starting from the “Real-World News Excerpts” that open the novel, we're back into the “armoured exoskeleton” shtick that Brown has carried along since The Tin Man. Yup, it's all high-tech robots from there to the end of the novel, as valiant Americans battle terrorists who dare take on the Empire. A new universe? A departure? A stroke of marketing genius? Eh, you decide.
And yet, despite Brown's unwillingness to stray too far from what he has come to know best, there is an undeniable sense of freedom to be found in this departure. The book opens with a bang, as terrorists set off a tactical nuclear warhead to destroy a petroleum facility in Texas. Then the new characters take over, and for a while it's fun to see where the tale goes now that McLanahan is nowhere in the way. New protagonist Jason Richter isn't a big switch from McLanahan, mind you: Younger and more technologically sophisticated, Richter otherwise shares the same personality template with Brown's best-known protagonist. Rebellious to a degree that seems implausible, Richter gets repeatedly chewed out for disobeying orders but, like McLanahan, always ends up vindicated for using his giant robots against the evil terrorists. Naturally, it's no real surprise if big robots end up being the perfect solution for everything.
This naturally raises the question of finding out which part of the novel wags the other around. A clumsy mixture of the strategic and the tactical, Act of War initially sets out to re-fight the War on Terrorism on pure wish-fulfilment. As the story advances, we get the feeling that Brown thinks that Bush is a big kitten in these matters, and that only decisive actions can truly save the American way of life. As Brown's President seems gung-ho on declaring war on a concept (literally, despite those accursed civil-rights advocates in Congress), it seems obvious that this high-level muck is just there to justify the giant robot antics of Richter and his gang. The alternative -that this ridiculous pap is meant to be taken seriously- is almost too ridiculous to contemplate. Considering that Act of War is a video-game and that the point of video-games is blowing up stuff real good (a task uniquely suited to giant robots), one gets the sense that there's a bigger dog wagging the novel around.
This being said, I'm trying really hard to avoid painting this as yet another video-game novelization. The prose style is all Brown, including the stiff prose and lack of technical prowess. The characters are generic and if the plotting is generally better than any of the author's previous half-dozen novels, Act of War still suffers from jerky pacing, and a single-minded obsession about giant robots. It doesn't help that Brown's vision of terrorism remains hopelessly quaint: Unlike what we've come to expect from the real world those past years, the acts in Act of War take on a cartoonish quality as they are masterminded by an evil cabal too clichéd to feel real. Even in a “hard-hitting” post-2001 novel about terrorism, Brown infantilizes the issue and can't face the real forces at play.
And yet, even as lousy as it is, Act of War represents a definite step up for Brown. The first few pages of the book carry a little frisson, as it looks like Brown will finally take the next step up. Free of the McLanahan shackles, the novel stretches a little bit and gets back to the wide-screen feel of the author's first few books. There is a surprising amount of hidden agendas and ambiguous motivations to be stripped off on the way to the true “terrorist-vs-USA” plot and if the end result is another disappointment, the indifferent impression ultimately left by the novel was not a foregone conclusion. It may not be enough to make me read the next one... but it's sufficient to stop me from discounting the thought altogether.