(Video on-Demand, March 2017) Given Marvel Studio’s accumulating success with the Marvel Cinematic Universe, they now find themselves both freed to try new things, and doomed to refresh their formula before it become stale. Doctor Strange certainly shows how they tread the line, as it introduces yet another character, but in a realm far … stranger than the consensually rational universe of most of the non-Thor series so far. The paradox with Doctor Strange is that it’s narratively interesting at its basic character-driven level (which is to say: a gifted surgeon trying to regain his abilities after a terrible accident) and visually fascinating when it throws the rules of reality outside the window in time from some spectacular action sequences, but there’s a big mushy intermediate step in-between that’s almost unbearably dull. But such is the trouble with otherworldly fantasy: In between the characters and the cool sequences, there’s often a stultifying accumulation of bad-guy names, dull plots to enslave the Earth and other assorted generic material from the genre fantasy playbook. Doctor Strange succumbs to that issue, but can still fortunately rely on enough special effects to remain afloat. Benedict Cumberbatch may not be playing a role very much outside his established persona (it’s why he was cast, after all), but he’s compelling enough—and so is Tilda Swinton as an ethereal sorceress. Then there’s the work from Industrial Light and Magic, conjuring an Escheresque nightmare of an urban landscape folding upon itself during an action sequence. Doctor Strange is worth seeing for either (or both) of those reasons, but don’t be surprised to wish for the film to move faster during the rest of it—we know the origin stories by now, and the galactic-threat ones … it’s time for something else.