Author: Christian Sauvé

  • Finity, John Barnes

    Finity, John Barnes

    Tor, 1999, 303 pages, C$31.95 hc, ISBN 0-312-86118-4

    I’ve read the majority of John Barnes’ work, but a few books got forgotten along the way –such as Finity. It’s not much of an oversight: Finity is a minor novel, a trifle compared to some of Barnes’ other efforts. It’s not a success, and a look at Amazon confirms that the book received mixed reviews (29 reviews, and not one of them a five-star!)… but it fails to cohere in interesting ways.

    If nothing else, it does have the decency to start promisingly: The first hundred pages or so take place in an alternate reality where Nazis have taken over the world, yet feature the quasi-comical adventures of one Lyle Peripart, a quiet academic whose days are calm enough to allow for pleasant exchanges with the panoply of AIs managing things around him. But for Lyle, a successful job interview becomes the prelude to an increasingly baffling series of events that he can’t understand –almost as if reality was being altered around him.

    By the time his wife kills a Nazi spy and then disavows all knowledge of her actions, the readers are getting clued onto the fact that the many realities of Lyle Peripart are merging, splitting, shifting –and something has to be done! Good thing, then, that he suddenly finds himself in the middle of a group assembled especially for this occasion.

    Alas, this middle chunk of the book presents its own unique challenges. As Lyle and friends shift between realities, the reader has little solid footing. Everything known is wrong, which includes all of the lovely amusing bits in the book’s first third. Our characters are stuck in a storm of parallel realities, and the impression left by this extended sequence is unique: It’s like reading in a fog, where the words on the page can be trusted, but the entire conceptual framework carried around by the reader has to be purged again and again. It’s not a pleasant moment, but I’m struggling in vain to remember a similar reading experience elsewhere in fiction.

    When things settle down, they don’t go back to the world of the first third. In fact, our protagonist has to contend with altered version of his friends and significant others –a difference that leads to a pretty ugly scene of non-consensual sex between a bound and bewildered narrator and a girlfriend whose kinks don’t include safe-words. (Never underestimate Barnes’ ability to insert forcible anal penetration in an otherwise light-hearted adventure. But his fans already knew that.)

    Alas, the novel continues unraveling from that point forward, to such an extent that it’s legitimate to wonder if Barnes is doing it on purpose to annoy genre readers. Even after all the characters are reunited and bound in a single stable reality, their grand quest peters out as characters are killed one by one, until the remaining ones decide to retreat into a passive lifestyle. This, too, may be a radically innovative concept for genre fiction: In how many novels do you recall the protagonists giving up the adventure in order to stay away from it all?

    The fact that all of those things are interesting doesn’t in any way make them more satisfying. Finity messes with the genre fiction formula to its own perils: There’s a reason why formula works the way it works, and any attempt to defy convention also risks a backlash worse than just “a dull book”. Despite trappings of conventional adventure, Finity certainly engages the reader in ways that defy conventional reading protocols… but it’s the kind of experience that leaves readers without satisfaction. I certainly wouldn’t be so kind to the novel if I wasn’t already well predisposed to Barnes’ work, and if I didn’t suspect that his fiction often means to enrage a certain kind of readers. At the very least, the middle portion of Finity is a really fascinating reading experience; I wonder if the whole “reading in a fog” feeling couldn’t be exploited in other contexts.

  • Blood & Donuts (1995)

    Blood & Donuts (1995)

    (On DVD, June 2009): The most frustrating thing about this low-budget Canadian horror film shot and set in Toronto is how uneven it is: Too often settling for a muddy drama somehow featuring a vampire protagonist, it occasionally flickers brightly with a moment of interest, only to fade again. It’s self-consciously ridiculous (David Cronenberg plays a local mob boss with boot-scratching gusto), and yet it also tries to have it both ways as a character study, especially near the unsatisfying ending. (Here’s a hint: Don’t try make us go “Oooh nooo he’s dead” over the film’s most annoying character.) But what do I know? The film was nominated for a bunch of Genies, including for the Best Screenplay award. It’s a bit of a shame to see that lead Helene Clarkson’s IMDB filmography tapered off shortly after this film, because her charm is one of the things holding the rest of the film together. Otherwise, well, fans of Canadian horror will fill a big hole in their cinematography by watching this, and fans of unusual vampire films may as well give it a look.

  • Strange Days (1995)

    Strange Days (1995)

    (Second Viewing, on DVD, June 2009): You would think that a 1995 film re-casting 1992 racial tensions in then-future 1999 Los Angeles would be irremediably dated fifteen years later. But nothing could be farther from the truth: For once thing, the story (co-written by James Cameron) is a savvy exploration of a seductive SF concept that hasn’t aged a wrinkle since then. For another, Kathryn Bigelow’s exceptional direction keeps things moving both in and out of frame: there’s a terrific visual density to what’s happening on-screen, and the subjective camera moments are still brutally effective. But even the dated aspects of the film still pack a punch, as they now appear to have taken place in an alternate reality where police brutality and memory recording have flourished even as the Internet hasn’t taken off. (History of Science students are free to sketch how one explains the other.) But it’s really the characters that keep the whole thing together: Ralph Fiennes is mesmerizing as a romantic hustler, while Angela Basset’s seldom been better than she is here, all smooth cheekbones, high attitude and shiny dreadlocks. The pacing is a bit slow (how many times do we need to see Lenny pine away for Faith?) and the ending isn’t as snappy as it should have been, but Strange Days is still amazingly peppy for a film with such an explicit expiration date. It measures up against the best SF films of the nineties, and that’s already saying something. The DVD has a smattering of extras (most notably a few good deleted scenes, a twenty-minute audio commentary and a teaser trailer that I could still quote fifteen years later), but this is a film overdue for a special edition treatment.

  • Millennium (1989)

    Millennium (1989)

    (Second viewing, on DVD, June 2009): Fans of SF author John Varley often point at this film to explain his silence throughout the late eighties. Varley himself has plenty to say about it (see his short story collection The John Varley Reader for the details), but the result is a pretty poor film. Oh, it starts out well: Despite some unconvincing special effects and moments, the first half-hour creates an effective mystery, and there are a few spectacular scenes detailing the aftermath of a plane crash. Kris Kristofferson isn’t too bad as the lead, although he (like most of the actors surrounding him) look like they have escaped straight from the seventies. But then there’s a time-traveling sequence that, like too many time-traveling sequences, falls in love with the cleverness of showing everything twice when once was dull enough. The result stops the film dead for about twenty minutes, a loss from which it never completely recovers. The film gets worse and worse as it nears its end: despite a few flashes of interest, the film suffers from a disjointed third act that breaks dramatic unity with a few plot jumps weeks ahead before settling for a perfunctory future sequence and a consciously trippy epilogue. Trust me: You’d be better off reading Varley’s 1983 eponymous “novelization” (ie; what he wanted to do, untainted by outside forces) for the better experience. The DVD has a lame “alternate ending” that is suitably hidden deep in the menu system, a few unenlightening production notes, and nothing else.

  • Akira (1988)

    Akira (1988)

    (Second viewing, on DVD, June 2009): The world has changed a lot in thirty years, especially in the field of geek entertainment, as so it’s no surprise if Akira doesn’t seem so fresh or eye-popping after three decades of CGI, geek-friendly properties and ever-more-convincing disaster movies. Then there’s the Japanese origins of the film and the adaptation of the story from a much longer manga, both of which don’t help untangle the messy and counter-intuitive story. Still, the amount of imagination on display is awe-inspiring, and there’s no denying that the film still measures up favorably to its contemporaries. While I’ve never been a big fan of some of the back-story (and the end Kaneda/Tetsuo screaming match always makes me giggle for “Canada/Tostitos!” values of immature amusement), the film itself still held my attention throughout, even through the sometimes-lagging pacing and the excessive gore. It’s an important piece of Science Fiction cinema for reference value alone, although viewers coming back to it after a while may find out that they remember scenes and visual images rather than particular plot points.

  • Millennium, John Varley

    Millennium, John Varley

    Berkley, 1983 (SFBC reprint), 214 pages, C$??.?? hc, ISBN ???

    With my ever-growing stack of books to read, I don’t often re-visit thing I have already read. But an idle viewing of the much-maligned Millennium on DVD left me wondering once again about what, exactly, John Varley had in mind before the movie industry made mincemeat out of his concept.

    The essential back-story of the saga goes like this: After causing quite a stir in written Science Fiction circles at the end of the seventies, Varley went to Hollywood to work on movies. His written output during those years slowed down considerably, and the only tangible result of those years is his screenwriter credit on the 1989 film Millennium. There’s a dearth of documentation regarding the film’s troubled production (If Varley talks about it briefly in his 2004 retrospective The John Varley Reader, corroborating documentation is difficult to find on the web), but it’s no accident if this 1989 film looks as if it’s been shot years earlier. The finished movie reportedly languished in studio vaults for years until it was finally released. Varley started work on the script in 1979, and his “novelization” (credited to MGM/UA) came out in 1983, and ended up nominated for that year’s Hugo Awards.

    At its best, the film plays like a fine science-fiction thrillers set in the early eighties. The first half-hour is intriguing, but everything quickly cheapens once the central mystery is explained. Millennium then gets bogged down in a redundant temporal loop (we really don’t need to see the middle when we know the end) and becomes increasingly inept at portraying the future sequences that are supposed to be the showpieces of the film. The end result is frustrating: there are a bunch of great ideas in the whole mess (the premise itself, about time-traveling operatives snatching away passengers of doomed flights, is the kind of idea that gets into your brain and then never goes away, especially for frequent flyers), but the execution becomes increasingly disjoint, all the way to a ridiculous amount of mystic yadda-yadda by the closing seconds of the film.

    The book, unsurprisingly, is much better. At a pleasantly-short 214 pages, it moves quickly and keeps the strengths of the film while adding the rest of Varley’s original vision for the concept. Alternately told by the two main characters of the story in first-person “testimonies”, Millennium first reassures readers by giving them an early-eighties inside look at air crash investigations, with all of the procedural details and jargon-laden knowledge that presupposes. But the book’s most-improved aspect is in depicting the time traveler’s perspective on the events. The film’s unconvincing supermodel actress becomes a tough and uncompromising operative with her own distasteful habits, and her narration show how much of the character was watered-down for the big screen.

    Not having to worry about a production budget, Varley is able to add all the depth and credibility that the story requires. Amazingly, the plot points of both versions of the story are largely similar: Varley, on the other hand, doesn’t play silly temporal games with his audience (when he does, it feels natural) and is able to give some sorely-needed background justification. He doesn’t try to tie the characters together more than strictly needed (the epilogue even suggests how unreliable the testimonies are) and is able to speak knowledgeably to his genre-hardened readers: all chapter titles are taken from previous time-travel stories.

    Of course, it’s written with Varley’s usual verve. I had fond memories of the book, and revisiting it only underscored how good Varley could be even in delivering a run-of-the-mill SF thriller. It’s not just an illuminating look at how mishandled adaptations can keep the bones of a story and still mess up everything else: Millennium is a truly good SF novel, one that still has a lot of charm and value as an increasingly-historical context. (Which bolsters my contention that Back to the Future aside, the most interesting time-travel stories are ones where the future intrudes on a present, not ones where the present revisits the past.) Happily, I see from Amazon that Millennium is still in print; give it a try –it’s better than most novels published these days.

  • The Scarecrow, Michael Connelly

    The Scarecrow, Michael Connelly

    Little Brown, 2009, 419 pages, C$30.99 hc, ISBN 978-0-316-16630-0

    For series readers, some books are an investment, while others feel like payoffs. While The Scarecrow will be perfectly intelligible and interesting to readers coming in cold to Michael Connelly’s crime thrillers, there’s no doubt that those who are familiar with the Connollyverse are going to get the most out of it. Starting by the fact that it’s a thematic sequel of sort to the author’s most successful book, The Poet.

    It’s true that there has already been a direct sequel to The Poet: The Narrows, after all, featured Harry Bosch disposing of the serial killer known as “The Poet”, while Jack McEvoy had small roles in other Connelly novels, most notably in A Darkness More Than Night. But this is McEvoy’s first return as a narrator, and the links between The Scarecrow and McEvoy’s previous adventure run deep.

    The Scarecrow certainly opens on some of the most depressing passages ever featured in a Connelly novel so far: As the novel begins, McEvoy has been fired. Newspapers everywhere are downsizing (the novel even includes a timely reference to the Denver Rocky Mountain News, which went web-only in early 2009), and veterans like McEvoy are too costly to keep in an era of corporate efficiency and dirt-cheap bloggers. Given two wholly unrealistic weeks to set his affairs in order and train his replacement, McEvoy is pushed to investigate a murder case where the accused has been coerced in an unconvincing confession. But in doing so, he alerts the real murderer, and this “Scarecrow” is a piece of work: an experienced serial killer with near-magical hacking skills, this antagonist takes no chances in dealing with McEvoy. Events unfold at a surprisingly fast pace from that moment: Only the timely appearance of FBI agent Rachel Walling saves McEvoy’s day, and their rekindled relationship isn’t much of a comfort when Walling’s career is once again on the line.

    As a reunion of familiar characters, The Scarecrow does quite a few things very well indeed. Harry Bosch is alluded to along the way, but his absence as the heavyweight protagonist of Connelly’s fiction frees Rachel Walling to become an interesting character once more. McEvoy’s narration is a welcome return to a journalist’s perspective on the usual sordid business that takes place in a Connelly novel: his wealth of experience as a reporter gives a neat twist to the procedural details of the tale (the book’s most telling detail being McEvoy’s recommendation to his successor to move a policeman’s quote closer to the top of the article, so that it will survive editing and create goodwill from the policeman) and echoes The Poet: the motto “Death is my beat” makes a return appearance, even as McEvoy seems at the end of his rope as a journalist.

    Otherwise, The Scarecrow hops between California and Nevada, goes from a newsroom to hotels to a data center, features some decent action scenes for McEvoy and doesn’t skimp on the denouement. Connelly’s prose is as crisp as ever, and if the result can often feel a bit familiar (especially toward the end), it’s a solid piece of summer reading with most of the qualities of the author’s fiction and few particular flaws. The novel’s cutting-edge references to the end of the newspaper era may prove to be just a bit too timely to act as an entirely escapist piece of fiction, but fans of Connelly’s output so far will be pleased to see familiar characters on-stage once more, while newer readers will come to understand what all the fuss around Connelly’s fiction is about.

  • Nothing to Lose, Lee Child

    Nothing to Lose, Lee Child

    Dell, 2008, 407 pages, C$32.00 hc, ISBN 978-0-385-34056-4

    In this twelfth entry in the highly successful Jack Reacher series, it’s a given that some plot mechanics will feel very familiar. Reacher being arrested in the first chapter of the book is a reminder of the very first volume of the series, whereas the small-town setting can bring to mind the rural Texas landscape of Echo Burning (with which it also shares an unfair bar-room fight). Reacher is always taking on hopeless odds; what’s wrong with staring down an entire town in this entry?

    Yet, at the same time, there’s something new in this twelfth adventure as well. For perhaps the first time, political content makes its way into Reacher’s actions as the background of Nothing to Lose depends heavily on the invasion of Iraq for its premise. In at least three sub-plots, casualties of the war find their way to America, and its consequences weigh heavily on every character. For a series that has so far navigated gracefully between the shoals of American politics, it’s a bit of a surprise to find this twelfth entry embracing material most readily discussed in left-leaning company.

    This time, Reacher’s troubles start as he walks over the wrong border: Trying to make his way from one American coast to another, he ends up at the border between the cities of Hope and Despair, Colorado. Things go sour as soon as he’s spotted in Despair: arrested without too much ceremony, he’s eventually scolded and deported back to Hope. Reacher, naturally, doesn’t like being told what to do: His aroused curiosity soon turns to obsession as it becomes clear that Despair holds many, many secrets.

    In fact, Nothing to Lose isn’t a thriller as much as it’s a description of how Reacher teases all the mysteries out of a puzzle box. Despair features three ongoing sets of secrets and a fantastically unlikely accumulation of surprises that would be unbelievable anywhere but in a Reacher novel. (Amusingly enough, a fantastically unlikely coincidence is outlandish enough to be discussed and rationalized by the characters: As one of them puts it, “That’s a coincidence as big as a barn.” [P.72])

    Fortunately, Child knows how to tease information effectively: By the time Reacher faces down a literal human chain of Despair residents determined not to let anyone sneak into their town, it’s easy to believe that something has gone deeply, deeply wrong in that small city. Seeing Reacher take down Despair’s entire police force feels like divine retribution over a hive of sin. The action set-piece of the book is either a demolition derby that leads to the hospitalization of Despair’s remaining police force, or a bar-room brawl in which Reacher manages to incapacitate half-a-dozen opponents and stare down the rest of the patrons.

    But such things are to be expected in this series. What’s perhaps a bit wilder is the identity and affiliation of the book’s main set of villains, another signal that will please left-leaning readers of the series. Alas, one of the plots uncovered by Reacher seems a bit too big, a bit too unlikely to sit comfortably. Reacher, after all, is at his best saving widows and orphans, not taking on entire geopolitical issues.

    On the other hand, Nothing to Lose proves that there’s still quite a bit of juice left in the Reacher series’ most enduring conceits: Reacher is still believable taking down unbelievable odds and the accumulation of technical details is still layered enough to strengthen the credibility of the entire novel. While this twelfth entry feels a bit like others, it’s also distinctive enough on its own. The strengthened political content may or may not lead to anything in further Reacher adventures, but it’s an intriguing development in a genre that sometimes has trouble balancing political views.

  • The Joke’s Over: Ralph Steadman on Hunter S. Thompson, Ralph Steadman

    The Joke’s Over: Ralph Steadman on Hunter S. Thompson, Ralph Steadman

    Harcourt, 2006 (2007 reprint), 396 pages, C$16.95 tpb, ISBN 978-0-15-101282-4

    Hunter S. Thompson was (sometimes) a brilliant writer, but most of his legend is based on stories of hard substance abuse, aggressive behavior and casual disregard for authority. While that makes for spectacular adventures, it’s quite another thing to reflect upon the consequences of that kind of mindset on close friends and family.

    Ralph Steadman’s The Joke’s Over is that strangest of autobiographies: a personal narrative almost entirely centered around another person. The autobiography of a sidekick, so to speak. Gonzo fans already know that Steadman is the artist responsible for the signature illustrations bundled with Thompson’s best-known work: The nightmarish caricatures in Fear and Loathing in Las Vegas are as much part of the reading experience as the text itself, and so Steadman has become an integral part of the Gonzo Journalism myth, the visual representation of Thompson’s prose aesthetics. Steadman is an accomplished artist in his own right, but there’s no doubt that there are more Thompson fans than people interested in a straight-up Steadman autobiography: Hence The Joke’s Over, a lengthy testimony of what it was like to be a friend of Hunter S. Thompson.

    It’s not a simple friendship made of friendly communication and simple fishing trips: From their first meeting in Kentucky (The first chapter of The Joke’s Over reads like the mirror image of Thompson’s “The Kentucky Derby is Decadent and Depraved”, down to Thompson macing Steadman and driving him away to the airport in a cloud of invectives), Steadman and Thompson seem to oscillate between common admiration and shared loathing. Steadman, upon writing down his memories, becomes conscious that it was a relationship in which only Thompson could see himself as the superior one. It didn’t help that the writer suffered from life-long money problems, and that a recurring topic in this biography is royalties and how much Thompson wrangled over his share of the proceeds. Not that Steadman took advantage of his partner: Tales abound about how his illustrations were re-used at a pittance, and how difficult Thompson could become whenever financial issues were discussed.

    Steadman never quite says it, but he comes close to acknowledging how much of an abusive relationship his friendship with Thompson could be. While the two remained close during their entire lives (which tells us something about how fiercely loyal Thompson could be, and how he inspired his friends to be the same to him), it wasn’t always smooth or simple. One thing almost left unsaid by Steadman that you have to read about in other biographies is the rift that erupted between the two men in the early nineties as Thompson had a stint in jail (which led to a fund-raiser, which led to more money issues) and Steadman contributed to unauthorized biographies that displeased the writer.

    It’s all great material, but one of the most frustrating things about The Joke’s Over is that it’s best read with ample knowledge of the context: Steadman may or may not be a skilled writer, but the editing of the book is deficient: The stream-of-consciousness gonzo writing style has no place in a biography of the sort: Entire paragraphs of The Joke’s Over are incomprehensible or tangential, veering off in wild political screeds that aren’t uninteresting, but distract considerably from the main text. At 396 pages, Steadman’s book is far too long and disjoint, not to mention unpleasant to read.

    It goes without saying that The Joke’s Over is a book for the die-hard Thompson fans: Most will be better off reading William McKeen’s superlative biography Outlaw Journalist to be told crisply what Steadman takes forever to say. On the other hand, skipping over The Joke’s Over means missing out on the feeling of being stuck with the Thompson whirlwind, having pills pressed in our hands and flying off in a daze of violent fear and loathing. The Joke’s Over may not be entirely pleasant experience for grounded readers, but it’s a minor success of gonzo writing taking Hunter S. Thompson as its subject.

  • Hunter’s Moon, David Devereux

    Hunter’s Moon, David Devereux

    Gollancz, 2007, 231 pages, C$24.95 tpb, ISBN 978-0-575-07985-4

    The recent explosive rise in urban fantasy (the new kind, with leather-clad heroines) has been one of the big publishing success stories of the past decade, and a lot of it has been fueled by a hybridization of romance with supernatural thrillers. The result, perhaps inevitably, has remained chiefly (although not exclusively) aimed at female readers, with the boys joining in for the thrill of reading about “kick-ass chicks”.

    Now comes David Devereux with Hunter’s Moon, a self-conscious reactionary take on the same themes that reads like urban fantasy hammered by military thrillers. It’s almost ridiculously aimed at male readers, and has an admirable determination in fulfilling that objective. The results may not be entirely comfortable, but it’s a bit of distinctiveness in a fast-expanding field that seems determined to race to the broadest generic denominator.

    The fun starts with the series tagline: “Magician by Profession, Bastard by Disposition”. Our narrator “Jack” may work for the British government, but he is not a nice man, and he means it. Like an authentically spicy dish in a small restaurant, his brand of nastiness has nothing to do with the watered-down bad boys that populate less determined thrillers: He knows magic and he’s paid to be ruthless. Not content with merely killing opponents, he’ll bring their spirit back from the netherworld and curse it so that even their souls will be lost. Now that’s hardcore.

    It seems like overkill to set such a protagonist against a mere convent of witches bent on assassinating the British Prime Minister, but that’s as good an excuse as many to initiate readers to the twisted world of military operations and magical incantation that “Jack” inhabits. One thing that may catch readers’ eyes before starting Hunter’s Moon is Devereux’s forward note saying “All the magic in this book is fake. I made it up. The Principles are sound, but since I don’t want anyone out there trying to do the things that Jack does, I assembled his methods from a wide variety of incompatible systems…” If that sounds like a stronger variety of “Don’t try this as home, kids”, it’s no accident: A look at Devereux’s site reveals an authentic interest for the occult (his first book, an autobiography, is titled Memoirs of an Exorcist) and while we’ll agree to disagree on the existence of occult phenomenas, Hunter’s Moon does a splendid job in setting up a messy magical system that feels as if it’s got the patchwork consistency of an authentic discipline.

    The rest of the book flies along at a snappy 230 pages as Jack infiltrates his target, depending either on military skills or occult knowledge to advance in his investigations. The twists and turns pile up, and there’s seldom a dull moment negotiating between national state secrets and black magic. There’s a lot of dark kink-friendly sex and even more neck-snapping violence, so don’t let the kids get a copy of this book unless they really, really want it.

    This being said, one aspect of Hunter’s Moon left me quite a bit less enthusiastic. “Jack” may be an equal-opportunity professional bastard, but it’s hard to avoid noticing that his targets in this book tend to be overwhelmingly female. Blame my upbringing, but (even in targeting a witch convent) male-on-female violence tends to stick in my craw a bit more than the other permutations. The torture scene, with its strong overtones of dominance and submissive behavior, is about as bad as it gets (well, if you don’t count the whole excessive kill-a-housewife-then-destroy-her-soul bit mentioned above.) I suspect that other readers’ reaction to this material will vary quite a bit.

    Others will argue that this type of discomfort is a good sign that this energetic, relentless urban fantasy is meeting its goals. If nothing else, Hunter’s Moon is a rarity in that it doesn’t have any fat nor mercy: it’s lean, it’s mean, and it’s a fast read. In most circumstances, it would be difficult to find anything more appropriate to say about it.

  • The Great Shark Hunt, Hunter S. Thompson

    The Great Shark Hunt, Hunter S. Thompson

    Simon & Schuster, 1979 (2003 reprint), 602 pages, C$25.00 tpb, ISBN 0-7432-5045-1

    Perhaps the most surprising thing about Hunter S. Thompson’s work is how short his most productive period has been: From Hell’s Angels to the end of Fear and Loathing: On the Campaign Trail ’72, his best years all took place during the 1965-1975 decade, with significant fallow periods within: Aside from his prolix biweekly schedule during the 1972 election (one that he wasn’t able to sustain past August/September), Thompson wrote far less than you’d expect from such a well-known journalist.

    But still frequently enough that a collection of his best work between 1960 and 1980 manages to fill a hefty trade paperback. From the National Observer pieces in which he criss-crossed South America to the post-celebrity pieces of the late seventies when Thompson had carte blanche to write about anything, The Great Shark Hunt is the essential collection of his pure journalism work.

    All the big classics are there: “The Kentucky Derby is Decadent and Depraved” marked the launch of Gonzo journalism, where the journalist becomes a primary motor for the events being described. Even today, no one is too sure how much of the piece is outright fiction and how much is altered fact: it certainly reads like a lively short story, and still works best as such even as the culture revolving around the Kentucky Derby has completely changed.

    Other landmark pieces include “Strange Rumblings in Aztlan”, a typically apocalyptic piece (featuring attorney Oscar D’Acosta) that would eventually lead to Fear and Loathing in Las Vegas. That article would be bookended six years later by “The Banshee Screams for Buffalo Meat”, which served as a requiem of sort for the still-absent D’Acosta. In between we get the entire 1972 campaign, the Watergate hearings, and the beginning of Thompson’s legend as a drug-addicted, catastrophe-minded, anti-authoritarian symbol. The title piece of the book may have been the first and purest piece written by Thompson as playing on his own legend: The subject becomes secondary to Thompson’s chemically-fueled adventures facing the emptiness of his assignment.

    For fans, half the fun is in discovering lesser-known material. There are a number of more overly humorous pieces here that leave an impact, from the Swiftian satire of “The so-called ‘Jesus Freak’ scare” to the overblown aggression of “The Police Chief” (which features the line “[tear gas] only slaps at the problem: nerve gas solves it” [P.416]). Other great moment in Thompson history include the bittersweet let-down at seeing Nixon resign in disgrace in “Mr. Nixon Has Cashed His Check”, to a fanciful speech from the balcony at the beginning of “Fear and Loathing at the Super Bowl” that brings to mind the kinship between Thompson and Transmetropolitan‘s Spider Jerusalem.

    In many ways, The Great Shark Hunt is designed to be the perfect introductory volume to Thompson’s work: In addition to the pieces that would make his renown as a Gonzo journalist, we get some of the best excerpts from his three best-known books: The “Edge” piece from Hell’s Angels is here, as are the first few pages of Fear and Loathing in Las Vegas and the “220 million used car salesmen” rant from the end of Fear and Loathing: On the Campaign Trail ’72. If you only get one Thompson book, get Fear and Loathing in Las Vegas… but if it’s not available, you won’t go wrong with The Great Shark Hunt.

    Still, it could have been a better volume. Insufficiently organized in four sections (unnamed, but summarized as “The Birth of Gonzo”, “Politics 1968-1976”, “Pre-Gonzo Journalism” and “Full-Gonzo Thompson”), the collection often seems to veer from one piece to another without reason, and now sorely lacks connecting material. Thompson’s prose is always an acquired taste, but the book often seems to assume that the reader is already convinced of Thompson’s brilliance.

    Hunter S. Thompson’s flame may have burned too briefly, but never as brightly as during the years chronicled in The Great Shark Hunt. If you’ve been wondering which volume best showcases Thompson’s considerable writing talents, look no further.

  • X-Men Origins: Wolverine (2009)

    X-Men Origins: Wolverine (2009)

    (In theaters, May 2009) “Wolverine is cool! He’s got claws!” seems to have been the operative memo that launched this film, because there really isn’t more to this film than claws without consistency: The historical details are hysterically wrong, the logic of the film is cribbed with holes and even simple physics takes a beating whenever Wolverine takes out his oh-so-cool claws. (So cool that they bend space and time to allow our hero to slice a rolling vehicle without having his arm snap back at a hundred klicks per hour). Yet science neepery doesn’t do justice to the failings of the movie even as popcorn entertainment: The script lurches from one useless battle to another, laboriously sets up obvious plot twists and dismisses its characters with trite dialogue. For another entry in the generally superior X-Men series, it’s a shocking reminder that most comic-book movies are pretty bad: this one has none of the thematic heft or sheer sense of fun that sustained the three first films in the series. The various contortions that the film goes through in order to justify its “prequel” status are more painful than enlightening, and the result is seriously underwhelming. It doesn’t help than Ryan Reynold is criminally under-used (he was the best thing about Blade III, and his speaking moments are once again a good chunk of what’s good with this film), and that none of the film’s screenwriters know what to do with Logan’s Canadian citizenship. It’s one of the film’s minor fault that it, being shot in New Zealand, is never convincing at portraying the Canadian wilderness, but it’s far more important that, shot as a superhero film, it’s never convincing as anything more than a routine entry in an overcrowded field. From Watchmen to this is a brutal return to the reality of Hollywood.

  • The Lost Fleet: Dauntless, Jack Campbell (John G. Hemry)

    The Lost Fleet: Dauntless, Jack Campbell (John G. Hemry)

    Ace, 2006, 293 pages, C$8.99 mmpb, ISBN 978-0-441-01418-7

    It’s an uncontroversial assertion to say that an author’s name is a more reliable marker for satisfaction than a genre label, which is why savvy readers are advised to take a look at “Jack Campbell”’s The Lost Fleet: Dauntless and flip over to the copyright page, which blandly attributes the book to “John G. Hemry writing as Jack Campbell”

    Hemry, of course, is the writer of the well-regarded “Paul Sinclair / JAG in Space” tetralogy. While the series obviously didn’t sell all that well (hence explaining the transparent name change), it was above-average military Science Fiction with an appealing protagonist and strong moral underpinnings that informed the content of the fiction. Those are the very same qualities that help make this first volume of The Lost Fleet series so engaging, even for those who don’t have any particular affection for military SF.

    The premise has its own kick of interest: A hundred years after being cryogenically frozen following an military engagement between two splinters of humanity, Captain John “Black Jack” Geary is revived to find out that the war is still going on, and that he’s been placed in charge of a fleet far away from home. The enemy is closing in; his own troops are demoralized and his reserves are running low. That’s the first chapter.

    Trying to learn as quickly as he can, Geary meets his first fans (who love the long-lost legend more than the real man), makes a few enemies and manages a few fancy military maneuvers. Then things get worse.

    Unfrozen out of his time, Geary quickly realizes that some things have changed dramatically in a hundred years. His own side isn’t quite as honorable as it used to be, and the constant toll of fighting has lowered strategic standards. Some of his early victories depend on tactical knowledge forgotten during the intervening century; others depend on a willingness to take the decisions that everyone else wants to avoid. But even then, a substantial number of officers under his command think that they can do much better than a quasi-mythic war hero…

    The first volume in a series with five volumes as of spring 2009, Dauntless is about setting up a rich framework for adventure. So there are plenty of expected and not-so-expected hints and portents: Geary’s mythical reputation; warring power blocks; the war’s history; hints of a third force; a quest to get back home; and Geary’s own doubts are all put on the table in this first entry. It remains to be seen whether they can sustain the series until the end, or keep it humming until it changes shape. It’s not a baseless concern: If there’s one lasting criticism about Hemry’s previous “Paul Sinclair” books, it’s that they all had the same structure, and that one book was a reliable guide to all the others.

    But at the same time, “Campbell”’s prose style is just as readable as Hemry’s, which can make the difference between reading a single book and committing to an entire series. It helps that Hemry doesn’t write the kind of military SF that most people picture when they think about the subgenre. Here, the emphasis is placed on the burden of being part of a military unit, not on the glory of combat: Geary is acutely conscious that every battle means death for someone, and that his forces aren’t strong enough to sustain the kind of spectacular battle that is the staple of the sub-genre. Oh, there’s clever combat all right –but the interest of the series is just as strong in matters of logistics and politics than it is when the weapons start firing.

    And that, in itself, is a good indicator of Hemry’s writing skill —no matter which name he uses on the cover. We’ll see how many volumes The Lost Fleet sustains, but if previous indicators are a reliable guide to future performance, it will be -at worst- a really entertaining series.

    [June 2009: The Lost Fleet: Fearless indeed keeps things moving in the right direction.  The stakes are raised with unexpected new characters, defections, a romance and stronger suggestions of alien interference.  There are also a few more space battles, although they don’t overshadow the series’ more interesting issues about leadership and cooperation.  The prose style is a jolly good read, and the series manages to hit a sweet spot between shoot-em-up military action and more thoughtful resource-management problems.  The growing sophistication of the characters is a hallmark of addictive fiction.  In short; this is one series that’s doing everything right so far.]

    [May 2010: It took six volumes, but The Lost Fleet: Victorious finally wraps things up.  The conclusion is satisfying, but the series has spent a long time doing nothing before revving into gear in the last volumes and a half.  What could have been a satisfying trilogy has become a badly-paced series.  Good characters, satisfying emphasis on the burden of leadership, but take out some scissors and snip away at the middle third of the series, because it almost overstays its welcome. There’s a reason why I haven’t even mentioned tomes 3-5.]

  • The Visitor (2007)

    The Visitor (2007)

    (On DVD, May 2009) Fans of heavily-plotted genre pieces won’t find much to like at a first glance in this drama about a middle-aged man brooding through a late-life crisis. Nor does the film improve sharply once he discovers intruders in his New York apartment, or when he befriends them just before one is taken prisoner by the US Immigration services. But the film gradually becomes more interesting as our protagonist uncovers the harsh way immigrants can be treated in his country (The Visitor says a lot about the society in which it occurs, unaccountable imprisonment, tortuous immigration processes and all) and comes to reach some kind of fulfillment when he reconnects with life. Richard Jenkins is terrific in the lead role, and the rest of the cast around him also does well. Fans of director Thomas McCarthy’s The Station Agent will here find the same blend of plotlessness, familiarity, tentative relationships and mood pieces. The Visitor ends, frustratingly, in mid-story, but it’s meant to linger in mind like a half-digested meal.

  • Terminator Salvation [Terminator 4] (2009)

    Terminator Salvation [Terminator 4] (2009)

    (In theaters, May 2009) Since I have decided that the Terminator series ended at the end of the second film, I’ve been able to consider all the multiple spin-offs and retreads with far more equanimity. Terminator 3 was a competent action picture, but nothing more than glorified fan-fiction. This fourth entry, alas, struggles even with the “competent” part: While two or three sequences show some action-cinema skills (ah, that helicopter crash!), the script itself is a load of nonsense compounded by an execution that seems determined to evacuate all ideas of fun from the result. Drab and dreary cinematography reinforce the idea of a post-apocalyptic world at the expense of entertainment: It’s not as if dystopias are rare nowadays, even in the evening news, and the peppy shiny future of Star Trek seems a lot more interesting than the blasted deserts of Terminator 4. As for the story itself, the series is stomping harder and harder on an ever-smaller plot of sand: There are few innovations this time around, and the rules of the series, so well-defined in earlier films, seems inconsistent here. (Sometimes the terminators will answer to loud music, whereas other times it takes a quasi-nuclear explosion.) The logic of the film’s world is nonexistent: The screenwriters would like us to believe that the human resistance uses A-10 planes, conveniently asking us to forget the infrastructure required to maintain such things up and running after a nuclear war and years of attrition. At other times, skyscraper-big terminators manage to silently get close enough to the characters to give them wedgies. And need I ask why the terminators would need to herd humans rather than shoot them on sight like they’ve done so far in the series mythology? Also; heart surgery in the future is really easy. But the worst thing about the film remains a script that follows dozens of characters without really committing to any of them. Christian Bale growls his John Connor while Moon Bloodgold makes enough of an impression to warrant a film of her own, but few others are worth remembering. Elsewhere, plot threads are raised and dropped incoherently, but there’s little of the tight human element that made the first two movies such classics. Oh well; it’s all fan-fiction whenever James Cameron’s not involved anyway.