Debug (2014)
(On TV, February 2021) When it comes to Canadian Science Fiction films, a few things almost always hold true: the low-budget production values, the limited casts, the unadventurous premises and the Telefilm Canada logo. To be fair, the increased affordability of visual effects has done a lot to improve the scope and execution of Canadian SF movies in the past decade — but I still have to grade on a curve, forgiving a few too many things and focusing on the most interesting elements. When it comes to Debug, the premise is not without interest: As a group of six convicted hackers boards a spaceship to debug its computer systems, the ship’s AI starts fighting against them, and it fights dirty. So far so good — and while the film’s special effects are sometimes subpar, they do get the point across. Having hacker convicts as characters means that there are flaws and past traumas to exploit by the antagonist, and having that evil AI played in over-the-top fashion by Jason Momoa is really not a bad starting point. The script and direction occasionally show flashes of quirky interest, whether it’s a medical AI turning on a character and dismissing him as “junkie scum,” or using effective blocking to minimize the expense of a gory death scene. Three out of the four main female characters end up in their underwear (not complaining, just appreciating), and the set design is frequently quite good within the limits of the budget. There is a dollop of naughtiness to the film that could also have been used more effectively. The male leads are a bit bland (except for Adrian Holmes, doing his best but saddled with a badly-written character), so I won’t apologize for spending more time noticing the work of Jeananne Goossen, Sidney Leeder and Jadyn Wong. Alas… I think I’ve reached the end of this film’s strengths and promises. As with many low-budget efforts, Debug doesn’t have what it takes to stick to a science fiction approach, and lazily resorts to horror devices in order to make it to the end. The reason why there are six characters is providing enough fodder for death scenes until the end of the film, and the film quickly goes from 2001: Space Odyssey aspirations to slasher-movie execution. Momoa is badly underused as a villainous character without compelling motivations. Much of the dialogue is unacceptably clunky, some of the plot points are just stupid (such as when a character is rescued from a terrible situation only to be immediately killed) and the intellectual ambitions of the film quickly melt away in a flash of horror tropes. It’s possible to make better science fiction movies, and the newest crop of recent Canadian SF does get there from time to time. But Debug is just lazy and disappointing in how it really can’t think of anything better than a killer ship AI as a main plot driver: there are dozens of tangents that the film could have taken but chose not to. Too bad — I still think that the film is borderline watchable (which is a compliment considering the alternatives), but more often as an example lesson on what not to do than in demonstrating actual qualities.