Michael Crichton

  • Timeline, Michael Crichton

    Knopf, 1999, 450 pages, C$37.95 hc, ISBN 0-679-44481-5

    After a few years as an amateur book reviewer, I have come to approach any new Crichton book with something approaching masochistic glee. He’s a complex author with complex recurring faults. His novels have rich strengths, rich weaknesses and equally rich thematic characteristics. That makes him endearing to any critical reader usually stuck with bland material. Show me a book reviewer who doesn’t want to discuss Crichton’s hypocritical love/hate relationship with technology, and I’ll show you a book reviewer who’s lost all joy in his job.

    His latest opus, Timeline, is somewhat of a slight departure for him. In some ways, it’s a return to more explicit science-fiction after his usual thriller / technothriller mode. After a lengthy hundred-page prologue, (in which far too many useless characters are introduced) our protagonists step in a time machine and go back to the fourteenth century in quest of their disappeared mentor. Things go badly with a ridiculous speed and soon, it looks as if our bunch of intrepid explorers is stuck in the late dark ages.

    Anyone thinking “gee, that sounds like an excuse for a medieval thriller” is right. By throwing our wholesome American characters in a strange environment, Crichton is not only using one of SF’s standard devices, but also giving more meaning than an environment used without comparative markers. The protagonists stand in for the readers in pointing out the most remarkable differences between the two time periods. And it is a very dangerous time, with enough opportunities for senseless disembowelment to scare off even the most bloodthirsty among us.

    It works, like most Crichton novels usually do. The writing style is clean and uncluttered, with enough meaningless techno-babble to convince the majority of readers. The narrative has occasional lengthy moments, but Crichton packs most of the book with armoured battles, nick-of-time escapes, hidden passageways, surprising betrayals and all that good stuff. It’s a good read. Crichton, as usual, loves to show us how smart he is: the book can easily stand-in as a primer on current medieval research.

    The problem is that as soon as you start thinking about the scientific wrapper of the book, things stop making sense. Crichton spends a lot of time throwing up sand in the air explaining why it’s not possible to change the past, but most of his arguments essentially go back to wishful thinking. It makes even less sense, of course when the characters actually do end up changing history, even despite the “parallel universe” yadda-yadda.

    Experienced SF fans will go nuts pointing out the areas where Crichton clearly means much more than he realizes. He will, for instance, “scan” everyone in a Really Big Computer, but fail to recognize that this way, a backup of the person is created. He will mumble something about relying on other universes to do tricks they can’t comprehend, but fail to recognize that there’s an every bigger story there. He doesn’t follow through his most interesting speculations, that’s simply frustrating. (Take the opening chapter, for instance; the way in which the scientist ends up in the desert is never explained.) That’s when he doesn’t simply set up blindingly obvious setups, during which any halfway attentive reader can feel ahead of the curve.

    One thing he does do well is to create a certain atmosphere of dread. His techno-thriller background makes him unusually adept at considering technology like a big box of dangers. This attitude makes his setup all the more interesting, as it’s a virtual certainty that something awful will certainly go wrong. Compare and contrast with the usual happy-go-lucky scientific endeavours in hard-SF for an interesting subject of discussion.

    It’s details like this that still compel me to read Crichton’s work. Notwithstanding the occasional stinker (The Lost World), most of his books are undeniably compelling page-turners. But when he screws up, he usually does so in an interesting fashion. He might be one of the most mechanical and hypocritical writer in the best-selling business today (witness his anti-technological, anti-corporate discourse, which feels more and more carefully calculated for popular success than in any way heartfelt), but he’s rarely dull. And that, let me tell you, has a quality of its own when you slog through a dozen novels a month.

  • Twister (1996)

    Twister (1996)

    (Second viewing, On VHS, January 1999) I loved that movie when I saw it in theatres. It was fun, fast, exceedingly well-done and incredibly exciting. Those who complained about the lack of character development, plot or thematic relevance were, I felt, missing the point of the film. Twister existed solely to make us see things we hadn’t seen on the silver screen before, and it delivered the goods. I was concerned, however, that the video version wouldn’t pack the same audiovisual punch than the movie, and up to a certain point, it’s true: this is a movie to be enjoyed on the biggest, loudest home theatre system you can find. But no matter; even diluted down to my monaural 20” TV setup, Twister is still a fun ride. Well-directed and competently acted within the confines of the action movie genre, this movie doesn’t loses itself in philosophical meandering and endless digression: Everything is to the point and we’re carried along for the ride. Enjoy it again.

    (Third Viewing, On Blu-Ray, July 2024) For years, Twister was my answer to “what if you won a contest and could organize a private theatrical showing for family and friends?” The unexpected release of a sequel had me second-guessing myself — would the film hold up after twenty five years of CGI?  While the verdict is not unqualified, I’m happy to report that Twister generally holds up. Not so much for the special effects — some of them still quite good, others not so much: the opening credits sequence is rough but a lot of the practical effects are pretty good.  What’s perhaps missing most from director Jan de Bont’s visuals is the kind of CGI-fueled large-scale shots that help ground everything in-between quick cuts and tight shots.  But here’s the really surprising newsflash: Twister nowadays isn’t as remarkable for its visuals than for the absolute sheer fun of the characters.  For a film that regularly gets dinged on the quality of its script, there’s a really convincing atmosphere of camaraderie between the storm-chasers at the middle of the narrative. Co-written by Michael Crichton, the script is not subtle but it knows what it’s doing. The characters may be stock figures, but they’re played by actors who understand the assignment (none more than Bill Paxton, Helen Hunt and pre-stardom Philip Seymour Hoffman in a small role — “We crave sustenance!”) and effortlessly create attachment to the characters.  The story is simple, and that’s part of the beauty of the film’s maximalist execution. While I’m not so sure that Twister would still be my top choice for a private theatrical showing (more out of increased competition), it’s still a lot of fun to watch.

  • Airframe, Michael Crichton

    Knopf, 1996, 351 pages, C$35.00 hc, ISBN 0-679-44648-6

    (Read in French translation as Turbulences, Robert Laffont, 1998)

    Another year, another Michael Crichton techno-thriller. At least, this one is better than The Lost World… even if that’s not really saying much.

    When future literary historians will dust up the shelves of turn-of-the-millenium popular fiction, they’ll have to take notice of the name Michael Crichton. After all, when you regularly top the best-selling lists like he does, year after year without any signs of slowing down, these things tend to stay in memory.

    But when they’ll peer closer at Crichton, I get the feeling that they’ll run into a maddening puzzle. Was Crichton an author, or not?

    Are there any creative endeavor that Crichton hasn’t tried? Besides being a best-selling novelist (Jurassic Park, The Andromeda Strain, Congo, Rising Sun, Disclosure…), Crichton is/has been a fairly good movie director (THE GREAT TRAIN ROBBERY, WESTWORLD… even one of my favorites: RUNAWAY), a computer game programmer (an obscure illustrated text adventure called, I believe, AMAZON), a TV scripter/producer (E.R.), a screenwriter… where does he find the time to write these books? (Notice that we haven’t mentioned his medical studies, or his family, or that he once won an Academy Award for improvements in movie accounting. No, really!)

    Crichton, these days, is arguably more famous as Crichton himself than as the guy who’s slaving away behind the keyboard putting words one after the other. Part of this might be caused by his novels. Okay, so Crichton has made a living out of warning people about technology. But besides that, his books feel like prepackaged products: Formidably competent, usually utterly entertaining, but devoid of flavor, quirkiness or personality.

    Airframe certainly fits into the cookie-cutter profile that Crichton fans have come to expect. Once again, it deal with a high-technology subject (in this case, passenger airplanes) from a dramatic angle (people are killed during a in-flight accident) using characters freshly recycled from the nineties’ stable of stereotypes. In this case, our heroine is an administrator at Norton Aircraft, the antagonist is a young and irresponsible media “journalist”, the evil overlord is a (grr! grr! kss! kss!) rich and greedy corporate guy, and so on and so forth.

    Plotting is strictly by-the-numbers, with unexpected events happening here and there without any justification but that something must happen by this point. (The chase through the airplane hangar is particularly ludicrous.) At least Crichton does not do cliches. His characterization may be familiar, unsubtle and hastily pieced-up, but it stays within the borderlines of the reasonably adept.

    It’s fun (?) to note that despite being sold by truckloads to a mass-market audience, Airframe contains considerably more scientific and engineering jargon than most science-fiction novels. In many ways, this is a prototypical techno-thriller. The hook, the process, the gimmicks, the resolution are all technological, and the ultimate cause of the crashes won’t exactly be guessed by the casual reader (as it is too often the tendency while writing this type of fiction.) Airframe at least has a veneer of authenticity, a probable result of considerable time spend researching the subject.

    Predictably, Airframe is slick, fun entertainment. Easily readable in a single day (or a single airplane flight, heh-heh-heh) and perfect for beach reading, it again proves why Crichton is at the top of the charts, and deserves to stay there.

  • The Lost World, Michael Crichton

    Knopf, 1995, 393 pages, C$32.95 hc, ISBN 0-679-41946-2

    As I write this, mud is everywhere around the house. The sun is shining, but that’s an unusual occurrence: It’s been raining intermittently for the last two weeks, and more rain is predicted for the next few days.

    Nevertheless, summer is coming, or so they say.

    And one of the greatest things about summer is… no, not girls in miniskirts… although that’s no trifle either… summer movies! Where we unplug our brains and open our eyes and ears wide. I don’t go to movies for plot any more: The name of the fun is Special Effects.

    Discounting 1992’s TERMINATOR II: JUDGEMENT DAY, the first big-budget plot-less summer SFX extravaganza probably was 1993’s JURASSIC PARK. Adapted by Steven Spielberg from a popular novel by Michael Crichton, it was a smash hit. Even before the summer was over, there were talks about a sequel.

    Here it is: The Lost World. Not content with recycling the title of Arthur Conan Doyle’s superior dino-novel, Crichton also recycles most of Jurassic Park.

    Scientists-as-heroes? Check. Two smart kids in peril? Check. Ian Malcom attacked by dinoes? Check. Finale with computer systems? Check. Evil corporations? Check. Bad guys eaten by dinoes? Check. Paleontologist explaining every detail of dino behaviour? Check.

    The plot? A few years after the events in Jurassic Park, there are rumours that new animal species are appearing in Costa Rica. Reckless paleontologist Richard Levine mounts an expedition, reluctantly backed by Ian Malcom. Eventually, everyone’s running around on InGen’s other island.

    It’s astonishing how Crichton manages to produces most of the same novel than Jurassic Park. Even if sequels are more or less expected to trod the same grounds as the first volume, The Lost World takes this to an astonishing degree.

    But it’s an imperfect copy. Reading The Lost World is sometimes a frustrating experience, perhaps because of JURASSIC PARK. The movie showed us dinosaurs, oohing and aahing us instead of telling us a complex story. Here, it’s just dull. Many pages pass before anything happen, and when it does, it’s déjà-vu.

    It’s one of the worst Crichton novels. But still, it’s good stuff for fans: The style is typically featureless, direct and descriptive. Crichton also puts in the narrative all sorts of more-or-less popular scientific theories. (The delivery is sometimes ridiculous, as when a character babbles on while boosted on morphine) The technology used is mouth-watering and the action (when it finally starts) is fast-paced.

    This novel is for fans of the first volume only. It’s neither exceptional or especially interesting but should satisfy a casual interest.

    I just hope the movie (out in a few days) differs sensibly from the novel, much as the original movie was a leaner, faster version of the written work. From what I’ve heard (T-Rex stomping on a bus, etc…), I have hopes. It might even be better than the novel…

    [January 1998: THE LOST WORLD was indeed “better” than the novel -thanks to the inclusion of an exciting third act- but was still a rotten movie with plenty of supposedly smart characters doing incredibly stupid things. My feelings about the movie are best described elsewhere, see my Movie Reviews]