Book Review

  • Slow Death by Rubber Duck, Rick Smith & Bruce Lourie

    Slow Death by Rubber Duck, Rick Smith & Bruce Lourie

    Vintage Canada, 2010 expanded reprint of 2009 original, 339 pages, C$19.95 pb, ISBN 978-0-307-39713-3

    One of the most depressing consequences of environmental awareness is the gradual understanding that it’s a never-ending battle.  You can remove the belching smokestacks, recycle the garbage dumps, stop dumping waste in the environment and stop clear-cutting forests, and the job still won’t be done.  In Slow Death by Rubber Duck, Rick Smith and Bruce Lourie eloquently demonstrate that even in our everyday life, there are still dangers from everyday products even though those products may be manufactured, shipped, sold and recycled more responsively than ever before.

    The analytical centerpiece of the book is the kind of analysis that can now be cheaply done to verify the levels of various toxic materials in our own blood.  Everyone today is tainted to some degree by heightened levels of products that don’t belong in our bodies.  We have all breathed dangerous metals, cuddled next to treated fabrics, used products made out of toxic products… and the cumulative effect of our daily lives shows in blood tests.  In eight chapters, the authors willingly subject themselves to common products to show how easy it is to poison ourselves.

    For instance, in the chapter “Rubber Duck Wars”, the authors seek out phthalate-containing products (phthalates being a handy industrial lubricant used in plastics and personal products, now thought to increase infertility risks) and willingly expose themselves to them.  Within days, before-and-after tests show how their levels of phthalates skyrocketed.  (The good news being that phthalates break down relatively quickly, meaning that returning to normal non-exposure quickly led to more normal toxin levels within a few weeks.  This is not the case with all contaminants.)

    Phthalates are an interesting case study given how, over the past decade, they were banned after consumer pressure.  Slow Death by Rubber Duck is a clever book in not only showing us the toxicity of ordinary products and the extent to which even normal exposure can quickly lead to elevated levels of blood toxins, but also in showing how concerted activism can have an impact.  One of the book’s best moments is found in Chapter Eight, “Mothers Know Best”, which shows how environmental groups were able to work with the Canadian Conservative government in order to announce a ban on the use of Bisphenol A (BPA) in products, and paving the way for other countries to do the same.  It’s this kind of result-based activism that steadily makes the world incrementally safer for everyone.

    Reading the book, there’s no doubt that regulation is the way to go for most of those environmental issues.  Smith and Lourie (plus Sarah Dopp, who gets third billing everywhere but on the cover) make a compelling (and recurring) case that many of these toxic products find their way in our environment thanks to industry marketing and pressures to solve minor problems with worse solutions.  We increasingly create our problems in response to relatively trivial concerns, and it takes us years to realize the error of our ways.  In the meantime, it is concerted action that leads governments (even by governments not known for environmental activism, as shown by positive Bush-administration actions) to take action and codify our understanding of biological science into industry guidelines.  Left to itself, the industry can’t really be counted upon to self-regulate –especially considering past examples such as the history of mercury use in dental filling and other hair-raising practices.

    Until regulations catch up to science, it’s really up to the individual citizen to start taking action.  Slow Death by Rubber Duck has a few recommendations to make in order to act as more responsible individuals.  The book ends on a series of recommendation that finally got me to stop cooking stuff in Tupperware, get rid of my old water bottles and trash the plastic shower curtain in favor of a fabric one.  Small things that amount to real changes, even while industries and government race to catch up to the latest science and tighten up manufacturing and importation standards.  Even-tempered, compelling to read and even funny at times, Slow Death by Rubber Duck has earned its national best-selling status.  Read the paperback edition for a new afterword describing the reaction to the book, and why the people complaining loudest about the book (the usual environmental deniers) may be the most compelling reason to read it.

  • Moneyball, Michael Lewis

    Moneyball, Michael Lewis

    Norton, 2011 movie tie-in expanded reprint of 2003 original, 317 pages, C$18.50 pb, ISBN 978-0-393-33839-3

    Sport meets science in Michael Lewis’ Moneyball, a fascinating case study of the way fact-based analysis is slowly replacing traditional instinct as a guide to a baseball team’s performance.  Written after Lewis was allowed behind-the-scene access to the Oakland Athletics’ 2002 season, Moneyball explains how the desire to improve performance on a limited budget, coupled with the willingness to adopt new analytical methods collectively known as “sabermetrics”, allowed a small team like Oakland to compete successfully with team with far bigger budgets.

    The keyword here is “money”: Lewis, after making a splash with Liar’s Poker and The Big Short, is best-known as a financial writer and this focus is never too far away from his topic matter as he explains the difficult situation of a poor baseball team in a league where other teams can easily outspend them.  Coupled with a renewed interest in number-based analytical methods, these constraints allowed Oakland general Manager Billy Beane to retool the usual scouting process.  Never mind studying players in the minor-leagues fields and filing reports based on scouts’ gut instinct: Beane’s analytical team would rather pore over seasons’ worth of numbers in order to find not necessarily the best players, but the ones that are undervalued by the market.  You can’t buy who you want when other teams have deep pockets, but you can get great bargains by targeting players who aren’t being paid what they’re worth.  Sabermetrics isn’t about having a huge advantage; it’s about working the margins until you can extract a few reliable percentage points’ worth of advantage, which ends up making a difference over the long run.

    Lewis blends this story (as exemplified by the 2002 Oakland season) with that of Bean, a talented baseball player who somehow never met the considerable expectations placed on him by major-league teams.  Beane, after a few mildly successful years in the major league, did what practically no one else did and decided to take up the management of a baseball team, re-starting from the ground up.  This sensibility led him to champion analytical methods developed from the mid-seventies by statistical nerds over the advice of seasoned scouts.

    In Moneyball, these innovations work: By being the first to pioneer the principles of sabermetrics, the Athletics get first-mover advantage, seeing easy bargains where other teams aren’t even looking.  It’s a temporary advantage as other teams, such a Toronto and Boston, eventually adopt similar techniques… but for a while, it works to the Athletics’ advantage.  (Hilariously, the centerpiece of the 2002 Athletics season is an unprecedented 20-game winning streak, a freak succession of victories that has almost nothing to do with the percentage points earned by sabermetrics.  Lewis explains this in the book, but the movie adaptation misses the point by using it as the film’s climax.)

    Thanks to Lewis’ vulgarization talents, Moneyball will find an audience far beyond numbers-minded baseball fans.  The book is a joy to read, and even casual baseball observers will find plenty of good material to chew upon.  (There are exceptions: a chapter on trading is so deeply steeped in traditional baseball jargon that casual readers will find it nearly impenetrable.)  It’s a story about how cleverness can defeat brawn, or how facts can check instinct and as such is likely to appeal to science-minded readers.

    This “revenge of the nerds” plotline is more fully explained in the paperback version’s afterword, which describes the controversy with which the book was received by traditional old-school baseball managers and fans.  To hear Lewis tell it, the sabermetrics principles were threatening because they upset an entrenched scouting system largely made up of ex-players seeking to uphold their own tradition: Having back-room math analysts tell them that they were making bad decisions wasn’t the kind of news warmly received.  And it may serve to explain why, even almost ten years later, the Athletics are still doing well in implementing sabermetrics: not every team administration may yet be willing to understand how letting go of traditional methods can improve their results.

    In short, it’s a story very similar to the kind of competitiveness that has taken over Wall Street, with trained scientists and engineers seeking minute percentage advantages over their rivals.  Blending the two American passions of baseball and money in one easy-to-read package, there’s a good case to be made for Moneyball as a quintessential American non-fiction book.

  • Filthy Lucre, Joseph Heath

    Filthy Lucre, Joseph Heath

    Harper Collins, 2009, 338 pages, C$29.95 hc, ISBN 978-1-55468-395-6

    Given the importance of money, it almost goes without saying that a good understanding of the world goes hand-in-hand with a good grasp of economics.  “Follow the Money” isn’t just good for crime thrillers: it’s a solid way to figure out what’s really happening around us.  Unfortunately, economics isn’t called the dismal science for nothing: often politicized into uselessness, the study of money has attracted, well… people with money, intent of using the results to further their political aims.  As a result, activists from the right and the left now come with preconceived notions about economics that are actively harming any rational policy discussions.

    To truly understand economics, argues Joseph Heath in Filthy Lucre (subtitled, somewhat incompletely, as “Economics for people who hate capitalism”) we have to let go of a few myths, cherished preconceptions and long-held statements of faith about economics.  To this end, he presents and demolishes twelve fallacies about economics: six that are favoured from a right-wing perspective, and six that are usually held by the left.

    Heath isn’t an economist; he’s a philosophy professor at the University of Toronto and already well-known in Canada as one of the country’s most interesting intellectuals after a few well-received books such as The Efficient Society and The Rebel Sell.  He’s a skilled rhetorician, and Filthy Lucre is at its best when it starts poking at beliefs that have been ingrained in us through lazy consumption of political debates.  (His metaphors aren’t always convincing, but he can usually offer further sources for readers who would like a deeper understanding of his arguments.)

    In the first half of the book, he demolishes a few right-wing fallacies: Libertarianism is the first target in explaining why capitalism isn’t natural.  In successive chapters, he argues that incentives aren’t all that matters, that competition isn’t always better, that taxes are usually at their optimal level, that international competitiveness isn’t required and that moral hazard doesn’t necessarily embed morality into economics.  Game theory figures heavily in his metaphors and readers are almost guaranteed to come away from this section with a better understanding of economics in general.

    What’s more interesting, however, is the second section which takes aim at economic fallacies cherished by the kind of left-leaning readers most likely to pick up a book on “economics for people who hate capitalism”: Here, Heath serves some tough counter-examples to people who still believe that prices must be set by governments, that the pursuit of money is evil, that capitalism is doomed, that equal pay is an ideal, that all wealth accumulates to the top or that equality is more desirable than efficiency.  If the book’s first section is fun to read, this second half makes the book even better, because it forces equality-minded left-leaning readers to confront their own prejudices with colder facts and ponder the trade-offs required to get to their shiny progressive utopia.

    Anyone who’s familiar with Heath’s previous work will find a continuity of argument in Filthy Lucre: Heath may be writing from a deep and self-acknowledged left-wing perspective, but he’s remarkably successful at explaining the status quo, its advantages over most alternatives and the wonders of steady incremental changes.  The book argues for a keener, more nuanced understanding of the current system before setting out to improve it, and it’s hard to argue with such even-handed reason.

    After The Efficient Society and The Rebel Sell, Filthy Lucre also marks a third great popular book in a row for Heath.  If anyone has missed his work so far, don’t wait for another excuse: Read the books and wait for his next one –he deserves a spot on anyone’s must-read list.

  • Make’em Laugh, Laurence Maslon & Michael Kantor

    Make’em Laugh, Laurence Maslon & Michael Kantor

    Twelve, 2008, 383 pages, C$50.00 hc, ISBN 978-0-446-50531-4

    Tie-in books don’t have a very good reputation: They’re often seen as schlocky derivative products, churned on tight deadlines and little inspiration by writers needing the money, the result selling on the basis of something else (“Seen the movie?  Buy the novelization!”).  But Laurence Maslon & Michael Kantor’s Make’em Laugh is an entirely different kind of book.  It’s gorgeous, detailed and presents a compelling history of comedy in America.  Based on the 2009 PBS series of the same name, which attempted to describe the history of American comedy in six hour-long episodes, the book has the luxury of packing much more detail in nearly 400 superbly-designed pages.

    Presented in oversized hardcover format, Make’em Laugh at first looks like a particularly thick coffee-table book filled with illustrations, a strong structure and short texts.  But look closer, because there is a lot of content here.  The book is divided in six sections meant to present an overview of the different kinds of comedy in the cultural American landscape: The Knockabouts (physical comedy); Satire and Parody; Smart Alecks and Wiseguys; Nerds, Jerks, Oddballs and Slackers; Bread-Winners and Homemakers; and, finally, The Groundbreakers.  Every section is introduced by a general essay, and then divided in a series of artist profiles, detailing the career, humor and influence of comedians ranging from Charlie Chaplin to Bill Maher.  The profiles take up from three to six pages, mixing a life narrative of the artist, best-known jokes and a generous number of photographs.  Additional material discusses various comedy venues such as radio, Catskills Mountain resorts, vaudeville and comedy albums.  You can certainly read Make’em Laugh as a coffee table book, dipping in and out of profiles as the day goes by, but it will take you a while.

    At the end, though, Make’em Laugh offers a convincing overview of American comedy in the twentieth century.  Reading profile after profile, you get an impressive sense of some people’s careers (You mean that this George Burns is also that George Burns?!), learn fascinating historical trivial (Mel Brooks fought in World War 2?) and also, more importantly, get to understand the place of comedy in the development of American self-expression.  This never becomes more important than in discussing “The Groundbreakers” which, from Mae West to Lenny Bruce to Richard Prior to George Carlin, were often undistinguishable from civil rights activist and first-amendment warriors.

    There’s also the sense that, by spanning the ages from vaudeville to the web, Make’em Laugh offers a few clues as to the development of pop-culture in the US during an entire century.  Reading accounts of Will Rogers or Bob Hope (among many others) is getting a glimpse in the cultural obsessions of a nation’s history, and some of the trappings of popular fame in the early twentieth century look suspiciously like the celebrity culture of today.

    As good as Make’em Laugh can be, its reading experience can be improved by modern tools: Savvy readers will bring the book close to an internet-enabled device, and search YouTube for relevant clips as they come across mentions in the text.  You could also watch the original series but isn’t it more fun to go down the rabbit hole of funny video clips?

    Now available on bookstores’ discount tables all around the continent, Make’em Laugh is a fine purchase for anyone even remotely interested in cultural history, comedy or simply an entertaining read.  The authors never forget to slip in representative jokes, and make their cultural history easy enough to read.  When you’re done with the book, leave it on your coffee table to share the fun with guests.

  • The Ultimate Game Guide to Your Life, Christopher Monks

    The Ultimate Game Guide to Your Life, Christopher Monks

    Tow Books, 2008, 238 pages, C$14.95 pb, ISBN 978-1-58297-534-4

    I’m not quite sure what I was expecting from Christopher Monks’ The Ultimate Game Guide to Your Life, except that it was sitting cheap on the remainder cart, was billed as humor and anything with a subtitle like “The Video Game as Existential Metaphor” interests me.  Flipping through the book showed a few cute illustrations; what else could I hope for?  Life’s hard enough –don’t we all need a comforting walkthrough?

    For a while, though, it looked as if I may have made an error in picking up the book.  The first few pages are a tough slog, as the game/life metaphor initially fails to gel, and the putative protagonist of the walkthrough hasn’t yet been developed enough to sustain the comic narrative that later emerges.  There are a few good lines about you, the baby, not yet being too sure about “mom’s friend”, and how the game’s control at this early stage aren’t just unlabeled but don’t do the same thing.  Still, the first chapter seems like a fairly conventional way to talk about infants and toddlers.  Where’s the substance?

    Things show some clear improvement in Level II (“Your Childhood”) as the rules and complex meta-fictional devices of the narrative start settling down.  Suddenly, the life being described becomes a story of sorts, with recurring characters emerging through the successive narratives (that darn Dennis!).  By Challenge Eight (“Losing your sister at the Huddy Sizzlebolt Happy! Fun! Learn! Show!”), the book loosens up and finally benefits from a protagonist old enough to have adventures and feature more darkly absurd material.  By this time, we’re also becoming more familiar with the conventions of the book, as The Ultimate Game Guide to Your Life isn’t just a gaming walk-through, but an unauthorized one that sometimes second-guesses what the designers were thinking.

    Like life itself, the book reaches a certain narrative velocity as it hits the protagonist’s teenage years.  Making it through high school is amusing, and the fun doesn’t stop by the time the character reaches college and then takes a job at the donut store.  Hilarious bits include high school cliques, a memorable reunion with a high-school crush that somehow involves freeing minks, and using hostage crises at the donut shop as an advancement mechanism.  There are also a few throwaway gags about an optional robot war.  The first chunk of the early adulthood stage ends with the hero becoming a father…

    …and without getting too personal, this is where the book sucker-punched me.  You’d have to be at my place in life and read pages 169-172 to understand why.  Maybe I suspected something in picking up the book.

    Much of the rest of The Ultimate Game Guide to Your Life seems to be downhill from that moment, as (and this is where the book’s existentialism becomes obvious) much of life also seems to be.  Kicking back from the content of book for a moment to indulge in a bit of idle thoughts about video-gaming and life, there’s some wisdom in realizing that most people never get a satisfying dramatic arc; that lives go on after their main stories end, and that preparing another generation to play is the closest we’ll ever get to “winning the game”.  No wonder new parents give up gaming… at least as they focus on something else.

    Back to The Ultimate Game Guide to Your Life, it’s not much of a surprise if the last third of the book seems to turn grimmer as the end approaches.  Despite the jocular consistency of the game’s challenge, it doesn’t take much of a subtext to cringe during the last challenge set in an Assisted Living Facility.  As the line goes, “Old age isn’t for Sissies.”  Appropriately enough (this isn’t a spoiler), the book ends at the end of the protagonist’s life… that is, Your Life.

    One thing is for sure: I wasn’t expecting such a kick in the pants from a humour book making parallels between gaming and an ordinary life.  It’s enough to make you sit quietly in a chair and ponder the meaning of it all.  We all, I suppose, create our own mythological frameworks for what happens to us, and the future we can reasonably expect to have.  At the moment, it’s a surprisingly effective tactic to draw upon the modern mythology of the age, video games, to tackle the question.  Uneven but amazingly effective when it works, The Ultimate Game Guide to Your Life is a memetic wolf in sheep’s trade binding.  Open it carefully if you’re going through one of life’s big transitions.

  • Barrayar, Lois McMaster Bujold

    Barrayar, Lois McMaster Bujold

    As second half of Cordelia’s Honor, Baen, 1996, 596 pages, C10.99, ISBN 0-671-57828-6

    I first read Lois McMaster Bujold’s Barrayar more than a decade and a half ago, as I was making my way through the long list of Hugo award-winning novels.  At the time, the only copy I could find was a French translation, and I didn’t have a lot of knowledge about the Vorkosigan universe in which Barrayar is such a keystone.

    Recently, though, I happened to pick up a copy of Cordelia’s Honor, an omnibus containing both Barrayar and its prequel Shards of Honor.  Filling the blanks in my Vorkosigan series, I read Shards of Honor and then, while I was at it, started on Barrayar to see if there was anything I’d forgotten in the meantime.

    It turns out that I had forgotten quite a bit, and didn’t know about many other things.

    The first thing that struck me going from Shards of Honor to Barrayar is how seamlessly the story flows from one book to the other.  Barrayar picks up pretty much where Shards of Honor leaves off: Cordelia’s Honor makes for a far more justifiable omnibus than the other collections of Vorkosigan material that Baen has been throwing together for a while.  There’s a five-year difference of writing experience in-between both books, and it shows: While I had some trouble staying interested throughout Shards of Honor, such unevenness isn’t as apparent in Barrayar as the novel starts out strong and stays that way: Bujold’s prose flows more easily, and her gift for portraying characters get better and better.

    The second thing I noticed is that even if Barrayar is chronologically one of the first volumes in the Vorkosigan saga, it’s quite a bit more enjoyable for veteran readers of the series.  Dramatic irony abounds for those who know where the universe is going and what the fates of the characters introduced here will be.  It’s amusing to see familiar characters during their younger years and heartbreaking to see doomed characters get their moments of glory.  It’s also hard to overstate how crucial the events of this novel are to the rest of the series: Globally, Barrayar describes how Aral Vorkosigan is designated as regent and takes over the reins of power during a difficult civil war.  More personally for the characters of the series, this is where a pregnant Cordelia Naismith suffers from a neurotoxin attack, something that will forever shape her unborn son (and series protagonist) Miles.  Less seriously, it’s intriguing to see here the first seeds (Ivan’s birth; the Kou/Drou romance) of plotlines that will keep going through much of the series so far.  I don’t, as a rule, tend to like long-running series, but Bujold does it better than anyone else, and setting a novel a generation before the main body of the series allows her to bring the most out of her overarching plotlines.  It’s one thing to read through the Vorkosigan series and hear about the history of the characters; it’s another to directly experience it here.

    We can also see in this novel the beginning of Bujold’s middle-period Vorkosigan era: From 1991’s Barrayar to 1999’s A Civil Campaign represents, to date, the peak of this series, past the initial throat-clearing and before the relatively minor exercises of Diplomatic Immunity and Cryoburn.  It’s during that time that she’s at her best blending SF plot devices, strong character development, pitch-perfect transparent prose and ingenious plotting with whatever tone any particular novel mar require.  Few other SF writers have ever reached the kind of sustained excellence of that series, and Barrayar is without a doubt one of the major novels in that cycle.  Never mind the Science-Fictional trappings and the accumulated knowledge of the series you need to have in your head in order for the book to work best: This is one great novel, beautifully conceived and skilfully written.  It’s worth a read if you’re not familiar with the Vorkosigan saga, and well-worth a re-read if you are.

    [August 2011: Let me hide in a footnote another difference in reading the novel that should have headlined the review if I wasn’t so reluctant to discuss my private life on-line: Reading Barrayar, with its embryonic neurotoxin subplot, as an older teenager is one thing.  Reading it while my wife and I are experiencing the first trimester of our first pregnancy is positively terrifying.]

  • The Efficient Society, Joseph Heath

    The Efficient Society, Joseph Heath

    Penguin Canada, 2002 reprint of 2001 original, 339 pages, C$22.00, ISBN 0-14-029248-0

    From time to time, I find myself wishing that I’d read some books earlier.  Part of it is a reflection on my stack of things to read: Even if I completely stopped buying books right now, I would still have about two years’ worth of stuff to read.  Part of it is the vertiginous realisation that the universe of good books is vast, and there are still thousands of them to read.  The Efficient Society is one of those; a book that, in 2001, first brought philosophy professor Joseph Heath to national attention.  Heath would go on to write The Rebel Sell with Andrew Potter, which is the book that made me realize that I should be reading more of Heath/Potter’s work.  Going back in time to The Efficient Society, I end up cursing myself for not reading it ten years ago.

    The basic thesis (“Why Canada is as close to Utopia as it gets”) is that our country is one of the best in the world largely because of its pragmatic efficiency.  This may be surprizing, even worrying to some: after all, most people frown at least a little when “efficiency” is praised.  Trained by decades of cost-cutting exercises presented as the epitome of efficiency, all-too-aware that “efficient” usually means cutting away the extras, fat, lubrication and slack time that make life worthwhile, readers may be forgiven for not being entirely well-disposed toward the notion of “an efficient society”.  But Heath isn’t using the word in that sense.  In his mind, efficiency means finding the best way of co-existing, the best way to deliver services, the best way to live.  It means not caring about the proclivities of other people (because being nosy is inefficient), finding a balance between private and public service delivery (because ideological approaches are usually wasteful) and understanding how social forces compel us toward common lifestyle decisions (because society works like that, and understanding why is the first step toward changing it).

    As a philosophy professor, Heath is well-equipped to vulgarized grand ideas.  For instance, in the section of the book which concerns itself with moral efficiency, he proposes that old-fashioned morality is based on an ideal of human perfection.  Living up to these expectation is practically impossible; hence, the more efficient idea of tolerance; as long as others aren’t actively interfering in our lives, as long as everyone’s actions aren’t harming others, what’s the point of measuring others against an ideal that is impossible to reach?

    The book is on even firmer ground in discussing economics and efficiency.  Canada, argues Heath, has found an ideal balance between European pro-state and American pro-business ideologies.  The United States, after all, seems perfectly happy wasting a few percentage points of GDP to health care billing services that a single-payer model doesn’t even need.  Europe, on the other thand, wastes GDP points by over-nationalizing businesses that should be handled by the private sector.  This efficient Canadian equilibrium between the state and private enterprise is to everyone’s benefit.  Many other examples abound, exploring the delicate interaction of the market in its modern, efficient form.  Eventually, the narrative becomes an argument for improving the status quo rather than burning everything down –a theme that Heath carries through to The Rebel Sell.

    From this promising start, The Efficient Society wanders a bit during a last third notionally dedicated to social efficiency: While there are a few striking passages –the deconstruction of typical gender roles in couples raising young children seems particularly implacable- the book seems to become an anthology of Health’s ideas without much of a guiding theme to carry it along.  It’s also in this segment that The Efficient Society most clearly shows its age.  The technological references are obviously a decade old, and developments since then (particularly in democratization of web publishing, and the increasing universality of web access devices.) would be interesting to study through the efficiency prism.

    Still, The Efficient Society easily contains more thought-provoking material than most other non-fiction books of its length.  Heath interrogates economics from a philosophical viewpoint (a left-wing one, albeit a more sophisticated left-wing perspective than the activist fringe) and the rest of his investigation can be just as revealing as any of the Freakonomics-style books that have been published since then.  I wish I’d read this book upon publication; maybe the world would have made a bit more sense.

  • Rule 34, Charles Stross

    Rule 34, Charles Stross

    Ace, 2011, 358 pages, C$30.00 hc, ISBN 978-0-441-02034-8

    Every new Charles Stross novel is an event in the world of Science Fiction, and rarely more so than when he turns his attention to near-future speculation.  As is obvious to anyone reading his blog, Stross is a pretty good techno-social pundit, and his willingness to play around with big concepts advantages him when he tackles near-future scenarios.  In Halting State, he imagined a wild conceptual rollercoaster where crime and technology intersected in late-2010s Scotland.  Now, with Rule 34, he revisits the same notional playground and dares ask what’s the future of deviance at a time where ideas spread nearly instantly, and where no idea is so outlandish that it can’t be shared by a group of like-minded people.

    The “Rule 34” of the title is familiar to anyone who’s spent time on internet discussion forums: “If it exists, there is porn of it”, which I have always interpreted to be not a warning or a promise, but an acknowledgement that humans, especially as a group, are an imaginative species when it comes to their base desires.  Stross’ application of the concept is to imagine a team of police officers monitoring the internet to catch wind of new dangerous ideas before they have to deal with them on their own turf.  After all, If the newest craze spreading through internet hoodlums is llama-stomping, it far better for the police to be prepared than caught surprised.  (Right on cue as I edit this review, Ottawa feels its first “flash rob”.)

    But there’s a lot more to Rule 34 than police using web browsers: It’s an excuse for Stross to start thinking about the near-future of crime and law-enforcement.  Much as Halting State thought about the intersection of crime, games and national security, this follow-up has a bit to say about what happens when crime is run along business principles, when police work becomes enmeshed into the cultural matrix and what the future of “perversion” can be.  (I’m overselling this by talking about “the future of perversion”, but none of the three main characters is traditionally heteronormative, and the deviance to be contained has more to do with consent that sexual orientation.  This, to Stross fans, will be strictly routine.)  As with Halting State, Rule 34 feels stuffed with neat ideas that will pop up elsewhere in the Science Fiction genre within a few years: Stross is, as usual, five minutes ahead of everyone else, and this novel does little to tarnish his current credentials as SF’s essential writer.

    But if techno-social extrapolation is Stross’ best-known virtue, Rule 34 shows that he’s constantly underrated when it comes to style.  Like its predecessor, Rule 34 is written in present-tense second-person point-of-view.  The rationale for doing this isn’t as strong as in Halting State (where it could be interpreted as a take-off on the narrative voice of game tutorials), but it does lead to a crunchy game of “Who is narrating this?” toward the end of the volume as the mysteries of the plot are teasingly brought closer.  This time, Stross seems to be having a bit of fun in the narration, and never quite as much as when a particularly spirited piece of writing explains the new shape of the world in a preposterously entertaining fashion.  It used to be that you could rely upon the SF writers with the best ideas to be only marginally competent in writing prose.  Rule 34 shows that Stross is able to combine the ideas with vastly entertaining writing.  It’s still mind you, aimed straight at the techno-nerd segment able to process multiple simultaneous streams of information (chunks of the novel are best appreciated if you can get all of the references to web memes, recent political/criminal/financial history, or simply the info-SF mindset.) but it still, at times, approaches a bravura performance: As he slowly enters his second decade of professional publishing, Stross is getting better and better at delivering the kind of satisfying SF reading experience that genre readers are asking for.  It’s also, in the typical Strossian tradition, both very funny and very scary at once.

    A first-rate SF novel, cutting-edge even by 2011’s most rigorous standards, Rule 34 is about as good as the genre can be at the moment, avoiding the prevailing doom-and-gloom atmosphere while presenting a challenging view of the near future.  It’s exhilarating, satisfying and entertaining at once, and it seems likely to rocket up the list of the Hugo Award nominations next year.

  • The Lost City of Z, David Grann

    The Lost City of Z, David Grann

    Doubleday, 2009, 339 pages, C$32.00 hc, ISBN 978-0-385-51353-1

    To the average modern citizen, the world is known, mapped and defined.  The mountains have been climbed, the poles have been reached, the forests have been photographed from above and the dragons have been banished off the charts.  There are no pockets of adventure left, as most of the world is reachable within 48 hours if you have a reasonable amount of money.  There are no undiscovered tribes, no mysteriously vanished cities of gold, no fantastic journeys left to discover.

    I’m not mourning for the loss: I like my globe stable and predictable, and the fact that I can go anywhere in the world with enough money and a bit of preparation is a feature as far as I’m concerned.  Especially considering the alternative, which comes naturally after reading David Grann’s The Lost City of Z.  The non-fiction book is a dual narrative covering the life and mysterious disappearance of Victorian-era explorer Percy Fawcett, and Grann’s contemporary quest to find out the truth about Fawcett’s last Amazon expedition.  Whereas Fawcett’s life is filled with accounts of deadly treks in undiscovered lands, Grann’s own adventures take him to archives, walking down a well-traveled path of similarly fascinated enthusiasts wondering what happened to Fawcett after mysteriously vanishing in the jungle.

    Perhaps the best thing about The Lost City of Z is the way is brings alive the mystery and romance of the post-Victorian-era of exploration; a time when the last frontiers of the world were being mapped, but also a time when rich bored Englishmen could go to the National Geographic Society to follow a few courses on exploration, and then take it upon themselves to expand the knowledge of a British Empire that was already visibly retreating.  Percy Fawcett was one of those gentlemen-adventurers, relying on other people’s fortune to put together expeditions with the explicit goal of mapping what hasn’t yet been explored.  Gunn does a fine job at explaining the psychology of this curious character, whose action-filled life went on, indirectly, to influence the creation of Indiana Jones.  Fawcett had an eventful love life, quite possibly acted as a spy for the British secret service while in the field (apparently, the explorer training was similar to a spy’s curriculum) and led a number of difficult expeditions in the Amazon before the fateful 1925 trek from which he never returned.

    At the same time, we learn a lot about the Amazon jungle.  Arguably too much, as the various deadly horrors of the environment are described at length through the explorer’s journals.  Fawcett was unbelievably resilient, his body shrugging off hardships that ended up killing a significant number of the men traveling with him.  One of the most surprising pieces of information in The Lost City of Z is that the jungle isn’t a particularly good place to feed oneself: much of the ecosystem being located high above in the tree canopy, the explorers found that floor of the jungle could be barren of life-sustaining nutrients.  And that’s without describing the various exotic insects found along the way…

    The contemporary counterpoint to Fawcett’s last expedition is Grann’s twenty-first century’s pursuit of the truth.  Fawcett’s disappearance has led to decades of efforts by amateurs looking to retrace the explorer’s steps, to a point where their numbers exasperated National Geographic Society archivists answering requests for the same documents.  Fortunately, Grann is able to get access to the Fawcett family archives and his ultimate visit to the area where Fawcett disappeared is informed by a close look at rumours of his possessions being traded years afterward.  What he finds out doesn’t completely solve the mystery, but it clears it to the point where the rest is just details; Fawcett most likely wandered into an unfriendly tribe’s territory and… do we really want to know more?

    His legacy, ultimately, is still being felt.  His search for the mythic city of “Z” is now starting to be confirmed thanks to satellite imagery and a better understanding of how the jungle could sustain a human presence.  If the Amazon has retreated (Grann suggests that many of the areas that Fawcett explored are now clear-cut expanses of agricultural fields), it has also revealed its secrets and helped modern anthropologists discover new facets of the world as it once existed.  The book ends by disproving the notion that the world has already been mapped to completion: there are clearly still new things to discover… even today.

  • Ex Machina, Brian K. Vaughan & Tony Harris

    Ex Machina, Brian K. Vaughan & Tony Harris

    Originally published as a series of fifty-four issues by DC/Wildstorm from 2004 to 2010; republished as a five volume series of hardcover by Wildstorm from 2008 to 2011.

    I picked up Ex Machina in part because it seemed to do what I want to see more often in superhero comics: Using its conventions as a mean to talk about something else; paying attention to the real world; and, perhaps more importantly, ending.  The average superhero title exists in a state of meta-stability, not daring to change its basic premise too much lest the core of the character becomes unsalable.  That’s how you end up with meaningless decades-long melodramas starring hundreds and comic-book tropes that have less and less relevance to ourselves.

    But Ex Machina, like my beloved Transmetropolitan, takes place in a completely separate universe untainted by other superheroes and was always planned to end after a set number of issues.  It diverges from our reality on October 18, 1999, as Mitchell Hundred, an engineer working for the city of New York, is wounded in an explosion while working on the Brooklyn Bridge.  Recovering, he discovers that he now has an ability to talk to machines and make them do his bidding.  Conditioned by years of reading comic-books and encouraged by his new ability to build advanced technology, he decides to become a superhero and, over the next few years, becomes “The Great Machine”, fighting crime (not always successfully) around New York City.  After revealing his identity and announcing his intention to run for mayor, his last achievement as a super-hero is to save one of the World Trade Center towers on September 11, 2001.

    Ex Machina begins after 2005, as Hundred narrates the events of his tenure as mayor.  The series being one big flashback, it skips and hops in-between all eras of Hundred’s life in an effort to tell his story with maximum drama.  The nice thing about having an ex-superhero mayor protagonist, at least for series writer Brian K. Vaughan, is that he gets to fill his 50 issues with issues both political and science-fictional.  Hundred’s powers come from somewhere, and this mystery hangs over the entire series as a question to be answered.  Meanwhile, Hundred presides over America’s largest city at a time where terrorist threats and new social issues combine to make his tenure uniquely complex.  The series veers in-between issues both realistic and fantastic, trying to give equally satisfying time to both.

    It doesn’t always work, especially when the series forgets its super-heroic premise to discuss social issues.  The entire series may look impressive when collected in hardcover tomes, but it’s still constrained by the parameters of American political discussions.  While Vaughan may try to claim an affiliation to the moderate centre, this doesn’t always translate to “moderate center” by non-American standards.  Furthermore, some story arcs are meant to serve “very special lessons” that are only ground-breaking within the narrow realm of comic books.  Is Ex Machina better than other comic books when it comes to political credibility?  Yes.  Is it good enough to sustain the scrutiny of political junkies?  Not quite.

    The series also seems unwilling to resolve some of its own issues; mentions of Mitchell being sexually ambivalent, pot-smoking, potentially traumatized by the deaths of people near and dear to him eventually resolve to… nothing much.  It’s not an indefensible choice, given how clearly the last issue presents him as someone so convinced by his own obsession that he seems willing to sacrifice everyone around him to his ultimate (admittedly altruistic) goal.  But something got lost in-between the planning of the series and its final execution.  The pacing of the super-heroic mystery component of the narrative seems to be deliberately held back until the last volume, the character’s lack of curiosity betraying the writer’s uneven pacing.

    From an artistic standpoint, I have always disliked the coloring of the series, which takes Tony Harris’ realistic art style and gives it a garish palette… but at this point, I’m just kvetching, because Ex Machina remains a modest success.

    It’s not a series I’d recommend without reservations, but it’s a good example of an ambitious project, decently executed.  I may quibble with the series’ empty moments or the unadventurous nature of its political content as perceived from abroad, but by the stunted standards of the superhero comic book genre, it’s far ahead of its competition and helps the sub-genre perceive possibilities that may not have been as obvious before.  It’s also good where it counts, which is to say to provide an ending that definitely closes the series while leaving a big intriguing question mark over what else may happen to Hundred after the last page of the series.  Closed-ending science-fiction comic book series aren’t that plentiful; I should be grateful that this one is there to do most of it right.

  • Blank Spots on the Map, Trevor Paglen

    Blank Spots on the Map, Trevor Paglen

    Dutton, 2009, 324 pages, C$28.95 hc, ISBN 978-0-525-95101-8

    One of the bad mental habits I still carry over from my teenage years is the idea that secrets are cool.  Not your average run-of-the-mill who’s-sleeping-with-whom secrets: I mean the big stuff.  State secrets: Spying stories, classified planes and undocumented satellites, undisclosed locations and military plans the general population isn’t meant to know.  Call it a left-over from an overdose of military techno-thrillers in my formative years.

    The problem, as Trevor Paglen keeps demonstrating in Blank Spots on the Map, is that secrets are not compatible with a well-working democratic state.  His book is an exploration of “the dark geography of the Pentagon’s secret world” or, in other words, an attempt to locate the secrets of the US government.  A geographer by trade, Paglen approaches this fuzzy subject with a cartographer’s metaphor.  If secrets are what the public can’t see, then it follows that official maps of the world have blank areas: Identify those areas, and you will be able to deduce much about the secret being kept.

    The application of this principle can be as obvious as scouring satellite maps to look for unusual blanks, or evidence of photo manipulation.  In the first chapter, Paglen describes his uneasy relationship with a few colleagues in his own building, including famed “Torture memo” author John Yoo.  (It may be useful to recall how Paglen was, in co-authoring Torture Taxi, one of the first writers to tackle the topic of extraordinary rendition).  But he soon starts traveling in order to find more evidence of missing spots on the map.  He quickly ends up at Las Vegas’ McCarran airport, using binoculars from a hotel room in an attempt to identify airplanes that exist outside official flight plans.  Those planes, explains Paglen, are buses to the dark side: They carry federal workers from their official civilian existence to their secret bases of employment.  Study them, and you can gain clues as to the size of the secret world clustered around Las Vegas.

    Other on-the-ground original reporting follows in succession.  In Chapter Five (“Classified Resumés”), Paglen peers at official personnel web pages to find evidence of secret airplane projects, inferring from the pilots’ skills the nature of the covert program that exists between the lines of their official employment.  He finds partial confirmation for his deductions in a 2004 “Out of the black… into the blue” event in which three secret planes were revealed to the world.  After considering the legacy of the Manhattan project, Paglen then heads over to Toronto, where we meets with an astronomer who has specialized in finding satellites that some countries don’t want to acknowledge.  (Some of those satellites may even be manoeuvring to avoid the gaze of amateur astronomers.)

    But while secret planes and orbit-changing satellites may be great fun and games, the second half of Blank Spots on the Map brings home the book’s thesis.  It doesn’t take a long time for Paglen to identify the corrosive effect of secrecy on the rule of law: to protect secrets, it’s almost axiomatic that the government would turn to more secrets, up to and including denying evidence of wrongdoing behind these secrets.  As an example, Paglen uncovers evidence of workers being denied care because the facilities in which they were poisoned didn’t exist…

    And that’s even without getting into the colossal torrent of money flowing into secret projects, evading public accountability as soon as the funding is earmarked as classified.  What happens behind closed doors?  How do we make sure the money is properly accounted for?  This lack of transparency, coupled with the increased privatization of the American classified community (in which expensive contractors routinely outnumber their federally-employed colleagues), makes it practically impossible to keep a true accounting of the government’s operations.  What if some operations go farther than the official intent?  A quick detour in Honduras reminds us that this has happened before; a further detour through Kabul reminds us that it is most likely still happening.

    While not all of Blank Spots on the Map is gripping or even clear to follow (some passages are rushed; other feel as if they restate the obvious), the book as a whole offers a compelling mixture of original reporting and a sometimes-surprising look at the American secrets business.  If nothing else, it does manage to strip away much of the jejune charm of secrecy, and tilt the balance toward openness and transparency.

  • Inside the White House, Ronald Kessler

    Inside the White House, Ronald Kessler

    Pocket, 1995, 302 pages, C$31.00 hc, ISBN 0-671-87920-0

    Sometimes, a book reviewer’s first priority is a warning: That book you’re picking up is not the book you think you’re going to get.  While I don’t think that warning people about a non-fiction book sixteen years and three presidents later counts as a valuable customer service, it’s a bit of a red flag regarding the author… which may be useful given that he’s still out there writing similar things.

    A quick glance at Ronald Kessler’s Inside the White House promises a look at “the hidden lives of the modern presidents and the secrets of the world’s most powerful institutions”.  This may lead you to expect a flint-eyed examination of how the White House operates, perhaps a journalistic description of day-to-day operations within the building, maybe even a few anecdotes regarding the past few presidents.  So be prepared for a highly partisan collage of presidential gossip, complaints about the White House’s budget and a cursory look at the isolation of presidents from everyday life.

    Don’t worry if Kessler uses the term “White House” very loosely: As it quickly becomes clear, Kessler’s really writing a high-end gossip rag about presidents from Johnson to Clinton.  The reported rumours start early and low on the first page, the second sentence including the words “…having sex on a sofa in the Oval Office, with one of the handful of gorgeous young secretaries…”  Things don’t necessarily get more graceful after that, with Kennedy’s extramarital affairs trotted out once more alongside Johnson’s similar exploits.  From affairs to blatant exploitation of the public purse and presidential misconduct including gratuitous abuse of staff, Kessler trots out decade-old gossip in lieu of reporting.

    It certainly doesn’t stop there: If you believe everything included here, every president since then has been an awful human being, their personal weaknesses magnified by absolute power.  Interviewing (on record!) staff members from previous White Houses and more vaguely sourced current ones, Kessler cherry-picks decades of history for purely titillating anecdotes about runaway presidential children, ungrateful spouses, thefts, paranoia and worse (or better: If ever you’ve been looking for reference material regarding presidential flatulence, then your quest ends here).  Much of it sounded familiar until I realized that Kessler re-used much of the same material in writing the similar 2009 book In the President’s Secret Service.

    It’s all entertaining, and if you want to be particularly nice to the end result, all of it ends up reinforcing Kessler’s overall theme of a White House disconnected from the rest of the nation.  The Presidency has become a quasi-imperial position because the American public demands it (would the nation tolerate presidents having to take time away from running the nation to wash dishes or make grocery runs?), but the price to pay is that the occupant of the White House always loses touch with life as lived by most Americans.  The vast excesses available to presidents end up letting their worst instincts run wild.

    There’s more substantial material in Inside the White House about the carefully-obfuscated costs of running the White House.  Thanks to decades of presidential manoeuvres, the true operating costs of the White House are dispersed in-between dozen organizations, never acknowledged in full lest their magnitude become apparent to the taxpayers.  As a result, financial accountability is low; mini-empires grow unchecked; everyone tries to get assigned a prestigious “White House job” and few people ever fully understand how it all works.

    But that’s pretty much all there is to say about the substantial content in Inside the White House.  The gossip takes up much of the rest, and through accumulation it’s hard not to notice that Kessler is a lot kinder to Republicans than Democrats.  Republicans Ford, Reagan and Bush (the first) practically come across as saints compared to their Democratic counterparts, but the hilarious part of the book begins once Clinton takes power: Suddenly, Kessler doesn’t hide behind quotes from interview subjects to attack the president: Words like “childish” and “rudely” and “indolence” suddenly find their way in the main body of the text and Kessler, afflicted by a bad case of Clinton Derangement Syndrome, whips himself up in a fury describing incidents that seem well in-line with what other presidents have done.  No surprise if a quick look at Kessler’s Wikipedia page shows a writer now associated with right-wing sites, and known for erroneous reports about Barack Obama.  (With a special bonus as Kessler attempted to remove mentions of the controversy from his Wikipedia page)  Partisan writer writes partisan account of presidents?  What a surprise!

    The result, alas, isn’t a serious piece of journalism as much as it’s an opinion piece wrapped in anecdotes with dubious credibility.  While I’m impressed that some of the more outrageous statements in the book are directly sourced to interviewees, I’m not exactly convinced that they amount to a significant indictment of those who stayed at the White House over the past fifty years.  Once Kessler’s partisan nature becomes obvious, his indignation becomes less convincing, and readers may start thirsting for a better spokesperson in matters of presidential accountability.  There’s an interesting thesis in Inside the White House that few people will dismiss: too bad that its execution undermines it.

    On the other hand, if what you want is a National Enquirer book-length special about American presidents…

  • Resurrection, Steve Alten

    Resurrection, Steve Alten

    Forge, 2006 reprint of 2004 original, 523 pages, C$10.99 mmpb, ISBN 0-812-57957-7

    There are authors out there who are reliable, stable and predictable.  Not in the bad sense of the word, mind you: Their name is a badge of quality and consistency, a virtual guarantee that what you’re going to get is exactly what you expect.  Michael Connelly, Lee Child and Carl Hiaasen all come to mind as such models of reliability.

    Then there’s Steve Alten, who has become increasingly unpredictable since his impressive debut with Meg, back in 1997.  His subsequent biography has been… eclectic.  Sequels to Meg (five of them by 2011) drove the exact same premise into the ground and kept stomping.  Other standalone novels ranged from a vigorous (but slightly crazy) military techno-thriller with Goliath, to conspiracy-drenched agitprop in The Shell Game.  More rarely, there’s just dullness, such as the Loch Ness monster-themed The Loch.

    And then there’s his Domain trilogy.  I wasn’t aware that Resurrection was the second volume of that series when I picked it up: I thought it was another standalone novel.  Imagine my growing surprise when I realized the amount of backstory required to end up where Resurrection starts: After averting a worldwide nuclear war in 2012, our heroine gives birth to twin boys, fulfilling a copious heaping of Mayan mythology.  This being said, backstory is the least of Resurrection’s insane charm as the novel fast-forwards through the next twenty years of its deliriously imagined future: In-between an abused girl growing up to become the Antichrist (or a reasonable facsimile thereof), famous people who are somehow able to become equally famous under different identities, Alten’s shameless grab for all the mythologies and pseudoscience he can find, ridiculous future world-building, wild presidential assassination attempts, and hiccupping plotting spread over decades, Resurrection stays away from basic credibility, which is probably wise when you have a sequel to a near-catastrophe of global proportion.

    The accumulation of quirks and the progressive transition of the novel from fanciful techno-thriller to full-on science-fiction is interesting, mind you… but not in a conventional or even respectable sense.  As the incongruities, half-baked ideas and caricatures accumulated (the sultry villainess alone seems taken straight out of the Big Book of Evil), I found myself firmly hooked, but only to find out what else Alten was going to introduce to much fanfare.  It finally dawned on me that Resurrection is unintentional crackfic, the term most enlightened readers will use in describing something so obviously outlandish that it flips into meta-fictional comedy.  In this light, Resurrection isn’t borderline incompetent fiction as much as it’s an experience that must be read to be believed.

    It would work better, admittedly, if Alten showed the slightest bit of self-awareness as to the ludicrousness of his premise.  But as the novel sinks deeper into disparate mythologies, pop mysticism and magical combats featuring resurrected protagonists in alternate realities (or is it far-flung time travel?  Oh, who cares…), the signs also accumulate that Alten’s being undisciplined.  Not being a genre SF writer, he has no natural instinct nor any coherent framework for his extrapolated future: Scene after scene enthusiastically dumps exposition because he thinks it’s cool, not because it’s in any way needed.  There are digressions about entirely-fictional sport team leagues, and more curiously an entire narrative recap of the American space program up to now… even as the novel is set a few decades in the future.  This is just sloppy stuff no matter how you look at it; fortunately, it’s in the middle of a madcap attempt at writing a large-scale thriller with no sense of focus.  It’s not even done particularly well –unlike Dan Brown’s novels, which have an undeniable forward sense of narration, Resurrection sorts of sprints, sputters and retreats at random intervals.

    Resurrection works in ways that are orthogonal to the typical rewards of well-written fiction.  The best way to make sense of it is to abandon reason entirely.  That is, its appeal is bound to be largely idiosyncratic, reaching self-satisfied hipster readers with qualities that the author, I suspect, never intended.  It’s probably the craziest novel I’ve read from Alten; given the unevenness of his bibliography so far, I’m impressed but I can’t say I’m surprised.

  • Impact, Douglas Preston

    Impact, Douglas Preston

    Forge, 2009, 364 pages, C$31.00 hc, ISBN 978-0-7653-1768-1

    Now that the Preston/Child writing duo has had time to work on their own novels in addition to their collaborations, we’re getting an opportunity to see what are the strengths and weaknesses of either writer.  Lincoln Child, judging from his solo novels from Utopia to Terminal Freeze, is supremely gifted at making up interesting premises.  Unfortunately, his novels have a tendency to turn into far more pedestrian genre exercises by their middle third, and end on intensely familiar notes to either techno-thriller (“The AI did it!”) or Science Fiction (“Aliens!”) fans.  Meanwhile, Douglas Preston seems a bit more versatile, and in-between The Codex to Blasphemy seems interested in a broader range of narrative structures.  Adventure ranks high in his plotting techniques, and if his premises are a bit less clear-cut than his colleague’s own novels, he seems a bit better at sustaining narrative tension throughout.

    Impact is clearly another novel from the Child/Preston stable: It’s easily readable, generously paced with action sequences, mysterious from the get-go and seasoned with a blend of technical details.  It’s also structurally flawed, can’t let go of recurring characters and badly inserts SF ideas within a traditional thriller template.

    It starts with the titular impact: In costal Maine, a brilliant young woman wasting her potential as a waitress uses elementary astrophysics and her knowledge of the area to deduce that the rock landed on a nearby isolated island, and that there’s money to be made in bringing back a meteorite.  She sets off with a friend and her father’s boat, but not before annoying a young man persuaded that she’s his girlfriend.  In a completely unrelated development, a scientist working in California gets wind of a surprising scientific discovery involving Mars and people who are willing to kill in order to keep it a secret.  Finally, in yet a third completely unrelated subplot, Preston series regular (and all-rounded special operative) Wyman Ford is asked to go investigate a source of mysterious gems in Cambodia.

    Those three threads eventually converge, but not as cleanly as you may expect from a top-notch thriller novelist.  It’s one of Impact’s many flaws that the novel is inelegantly split in two parts spaced by weeks, upsetting the kind of tight dramatic unity that we’d expect from a thriller.  Furthermore, it doesn’t help that one of the three initial subplots is quickly cut short, or that there is not real reason to bring back Wyman Ford after the world-changing events of Blasphemy when just about any competent protagonist could have done the job.

    (It’s a pet peeve of mine that the thriller genre is rarely suited to series: to be meaningful, thrillers developments should have consequences.  You can’t threaten the world with nuclear war every novel of the series, for instance, and the high-impact shenanigans at the end of high-stakes thrillers should leave a mark on the characters, and often the world at large.  What bad thriller continuity series does is press the reset button, not even acknowledging that what was important in the previous book is still important now.  Wynan Ford’s previous adventure Blasphemy ended with a global revelation that isn’t even mentioned here.  There’s an even bigger global revelation in Impact, and I’m practically certain that one of Preston’s next novel will once again feature Ford, and once again ignore Impact’s impact.)

    While Impact does introduce a sympathetic heroine with Abbey and has the good idea of pairing her up with Ford, the novel seems too loose to be fully satisfying.  The subplots go here and there (Ford’s trip to Cambodia start out promisingly, then peters off in traditional heroics), the book can’t make up its mind whether it’s best suited to the rocky grit of New England or techno-scientific brinksmanship in Washington DC.  The last quarter of the novel features world-changing SF concepts, but Preston shies away from exploring their consequences in favour of well-worn thriller tricks.

    It results in a disappointing novel, full of promise but let down by a loose, almost chaotic execution.  Impact has lengthy periods of boredom in-between the interesting ideas, and it always feels as if there’s something not quite right in the way those ideas and concepts are developed.  Science Fiction fans may have a worst time with the books than those who aren’t as used to SF conventions: Like many authors working outside the SF genre, Preston doesn’t quite understand how to develop premises with world-changing potential, and maddeningly focuses on the wrong end of the story in an effort to hold the hands of his general readership.  Even Preston’s usual audience may not feel that this is his best work.

  • Mogworld, Yahtzee Croshaw

    Mogworld, Yahtzee Croshaw

    Dark Horse, 2010, 413 pages, $7.99 mmpb, ISBN 978-1-59582-529-2

    Our latest instalment in the “books I’m reviewing because they give me an excuse to talk about online stuff that I like” is Yahtzee Croshaw’s Mogworld, a humorous fantasy novel written by the creator of the Zero Punctuation weekly videogame reviews series.  Executed as five-minute video-clips, Zero Punctuation distinguishes itself through an uncompromising sense of humour, a blistering pace, a cynical outlook on the nature of contemporary game development and an iconic visual style.  While Mogworld can’t match the yellow visuals and punctuation-less vocal throughput of the videos, it does combine humour and a solid understanding of modern gaming narrative conventions to deliver a satisfying fantasy comedy.

    The fact that the narrator (Jim, he of limited wizardry capabilities) dies at the end of the first chapter isn’t much of an impediment to adventure –especially when he’s resurrected at the beginning of Chapter Two.  And again a few more times in the next few pages.  Curiously enough, he seems to be resurrected every time he should stay dead, along with everyone else in that world.  From that point on, Jim’s main goal in life is to die as permanently as possible.  In his quest, he’ll end up making unlikely friends, traveling widely and discovering the true nature of his world.

    While Mogworld  waits a bit more than a hundred and fifty pages to reveal a connection between Jim’s problem and the issues faced by programmers working on a massively multiplayer online role-playing game (MMORPG), the back cover readily reveals it, so I’m not about to consider it a spoiler.  In fact, Mogworld may work better if the reader understands from the get-go that Jim is a sentient character in a MMORPG: Part of the books’s charm is the way it plays the narrative conventions of a novel against those of a role-playing game: There is a lot of dramatic irony between what the character finds out and what we, as denizen of the twenty-first century, already know.  In-passing, Croshaw gets to comment on the inherent power fantasies of MMORPGs and the storytelling compromises in trying to provide satisfying narratives to multiple players.

    Does that mean that you already have to be a level-60+ World of Warcraft addict to enjoy Mogworld?  Absolutely not: Heck, I have never played an MMPORG.  In writing his debut novel, Croshaw shows a deft touch in balancing fantasy elements with humour so that fantasy genre readers can get to enjoy the story.  The obvious touchstone of comic fantasy is Terry Pratchett, and so it’s almost obligatory to say that Mogworld does remind me of middle-period Pratchett novels in sending up fantasy conventions through judicious use of very dry British humour.

    What’s more interesting from my reviewer’s point of view, however, is the kind of conceptual generational shift that fantasy novels such as Mogworld represent.  It’s no secret that fantasy videogames trace their origins in fantasy role-playing games like Dungeons and Dragons, themselves heavily influenced by fantasy literature.  Now here’s fantasy fiction influenced from fantasy videogames, which either completes the self-referential circle if you’re the fatalistic kind of pundit, or contributes to a renewal of fantasy tropes and archetype if you’re somewhat more hopeful about genre fiction.  It will make optimists happy to note that Mogworld is the first prose novel published by comic-book publisher Dark Horse Books and, as such, represents a modest expansion of the market.  I suspect that Mogworld will be read by a lot more gamers than traditional fantasy readers, which is another interesting development by itself.

    Fortunately, the result itself is worth a read: Jim’s adventures are entertaining, and while the novel is meant to be funny, it’s not entirely too silly to lose its dramatic potential.  There are a few good scenes, ideas and trope inversion in the book (it’s no accident if there’s a TV-Tropes page dedicated to Mogworld; warning, spoilers!) and the reading experience is pleasant.  There’s even a little bit of real-world relevance in looking at how MMORPGs are created.  Now, what about a second novel?