2012 (2009)
(In theatres, November 2009) It’s not much of an exaggeration to say that Roland Emmerich’s 2012 tries to ape and one-up much of the disaster-movie genre. Where else can you find a 10.5 earthquake, a super-volcano and a mega-tsunami in the same movie? As such, it demands to be considered according to the particular standards of the disaster movie genre, and that’s indeed where it finds most of its qualities. The L.A. earthquake sequence is a piece of deliriously over-the-top action movie-making (I never loved 2012 more than when the protagonists’ plane had to dodge a falling subway train), the Yellowstone volcano sequence holds its own and those who haven’t seen an aircraft carrier smash the White House now have something more to live for. The problem, unfortunately, is that those sequences are front-loaded in the first two-third of the film, leaving much smaller set-pieces for the end. This, in turn places far more emphasis on the characters, dialogue and plot points, none of whom are a known strength of either the genre or 2012 itself. Sure, the cast of characters is either pretty (Thandie Newton! Amanda Peet!), competent (Chiwetel Ejiofor, Danny Glover) or entertaining (John Cusack, Oliver Platt). Of course, we want to see them live through it all. But as a too-late consideration of ethical issues bumps against less-impressive sequences and significant lulls (including a 15-minutes-long prologue), it becomes easier to see that this 158 minutes film is at least 45 minutes too long and suffering from a limp third act. The defective nature of the roller-coaster also makes it less easy to tolerate the hideous conclusions, screaming contrivances and somewhat distasteful ethics of the screenplay. While the clean and sweeping cinematography (interestingly replaced by a hand-held video-quality interlude during one of the film’s turning points) shows that 2012’s production budget is entirely visible on-screen and will eventually make this a worthwhile Blu-Ray demo disk, there isn’t much here to respect or even like. At least special-effects fans will be able to play some destruction sequences over and over again.