Saw 3D aka Saw VII (2010)
(On Cable TV, October 2019) There are times, seven movies deep into a horror series, where you can justifiably think, “They should stop now.” Not because it’s gotten bad yet (well, arguably), but because it’s clearly heading in that direction and it should cut its losses before it gets there. So it is that Saw 3D does have its share of interesting moments (the opening sequence visibly shot in downtown Toronto, the idea of a victims support group, the final revelation answering a few questions by bringing back a character) but was clearly running out of steam in its seventh instalment. Considering the wildly intricate chronology of the first six films, it’s not a real surprise if the temporal shenanigans of the series are mostly gone, the cast of characters thinned out, the moral pretensions almost completely wiped away (especially with one character running around like a mass murderer) and the focus on the traps—not my favourite aspect of the series—is getting tiresome. Then there’s the 3D: trendily hopping on a craze now gone back under control, Saw 3D sends flying body parts in the viewers’ faces, which just looks weird and contrived in 2D. (There’s also some colour grading issues with the 3D-to-2D conversion, but who cares, really.) I don’t exactly hate the results, but it does feel like a lesser movie for the series, and a justifiable reason for its subsequent break. Indeed, in retrospect, the 2017 Jigsaw felt a bit reinvigorated, amply justifying the seven-year pause in what had been until then a yearly series.