Book Review

  • Chindi, Jack McDevitt

    Ace, 2002, 511 pages, C$10.99 mmpb, ISBN 0-441-01102-0

    The relationship between science-fiction and the unexplored frontier runs deep, perhaps all the way back to the origins of SF in pulp magazines, right alongside westerns. For many Americans, SF is synonymous with going “where no one has gone before”, replacing the old idea of a western frontier with another one: the universe as manifest destiny and Science Fiction as the only genre big enough to tell those stories. Conveniently enough, it’s also a type of story that needs no fancy variation: Go out there, explore, try to come back alive.

    As it happens, Jack McDevitt has made a mini-career out of those type of stories. Chindi is the third in a series that riffs off the basic exploration plot, vaguely inserted in a Science Fiction universe that contains no surprises to even old-school SF readers. Much like The Engines of God and Deepsix (and, to a non-negligible extent, Ancient Shores and Infinity Beach), Chindi places a bunch of characters in front of alien artifacts, gives them a ticking clock and watches what happens next. This time around, series heroine Priscilla “Hutch” Hutchins, re-introduced via a gallant ship rescue operation, is hired by a bunch of eccentric alien-chasers to investigate a strange phenomenon. In the established McDevitt tradition, this leads them to an alien artifact, then another and another… Meanwhile, one member of the group usually dies at every stop in the way and no one even thinks about turning back. It leads up to bigger and bigger artifacts, and maybe even to one of those elusive still-alive aliens…

    Of course, regular McDevitt readers already know what to expect. Mini adventures in an alien environment, unexplained alien mysteries that the author has no intention of tying together, gigantic forces counting down to total destruction and slasher-movie deaths slowly whittling down our cast of character. (Along with a curious lack of self-preservation sense from said characters, as they all agree to keep on going regardless of the mounting body bags.) And yes, that’s pretty much what happens.

    Unfortunately, there’s a lack of urgency to McDevitt’s style that makes it hard to care. Maybe I’m just getting more impatient with age, but despite the fun details, sense of exploration and clean-cut prose, I truly found it hard to get into the novel. See one adventure after another; guess which character is going to bite it. The last rescue sequence, while relatively original in the context of the series, takes almost a hundred pages of analysis and implementation. This is far too long at that point in the story, especially when the solution depends on a single line of dialogue that really stuck out earlier in the novel. Chindi grinds to a stop just as it should go flying. And as if that wasn’t enough, let’s just say that McDevitt has no more intention of wrapping up his enigmas than he did in previous novels. This presumably leads us to Omega, the next tome in the series.

    It’s truly an old-fashioned SF adventure, though I’m not using the expression in an entirely kind manner. Beyond the alien artifacts and the fact that she’s gallivanting around the galaxy in a spaceship, there isn’t much that’s different in Hutch world’s as compared to ours. There’s no sense of a fully lived-in future: Technology is comfortably familiar (except for the FTL drive), society seems to have stopped evolving and almost everyone in the cast is a boring shade of American. While the Hutch sequence is all about deep-space adventures, its decor seems a bit too hastily put-together to convince. What’s more, McDevitt’s straightforward writing style brings nothing new to the table either. See me use “old-fashioned” as in “this could have been written at any time over the past thirty years.”

    Of course, some people love that stuff. As entry-level material for neophyte SF readers, Chindi has the right attitude and nothing that a fan of Star Trek won’t understand. As a professional SF writer, McDevitt has enjoyed an almost unexplainable string of Nebula Award nominations —although it’s often hard to separate SFWA politics from literary value when it comes to the Nebula. I myself have enjoyed quite a number of McDevitt’s works (The Engines of God come to mind, not to mention the collection Standard Candles). But Chindi seems to be running over familiar ground once again, bringing nothing much in either style or content. Rather than recalling McDevitt as his best, it only shows McDevitt doing what he usually does, and that’s not quite enough to satisfy at a time where at least a dozen other SF writers are also turning out better material on a regular basis. I keep waiting for the McDevitt book that will reach above average and truly grab me, but I don’t see it coming. Maybe I should have a look at his latest short story collection.

  • The SEX Column… and Other Misprints, David Langford

    Cosmos, 1995, 243 pages, US$17.95 tpb, ISBN 1-930997-78-7

    Hail to the Langford.

    Not many regular columnists can be fooled into thinking that their work has any value beyond historical ephemera. Magazine pieces are written to be expended by the time the next issue comes out. Topics come and go, magazines appear and disappear and the only lasting impact of most columns is the check that allows the author to go out and eat something. Still, the effort in producing those expendable words is staggering: Next time you’re at a magazine stand, take a look at those million words and weep at their monthly disposal.

    But Langford is one of those columnists with enough skill and marketing appeal to be able to arrange for a collection of his columns. In this case, The SEX Column brings together no less than ten year’s worth of monthly columns for SFX magazine, or pretty much all that Langford wrote for SFX between 1995 and 2005. If you’re of the poorer disposition, rejoice in the knowledge that most, if not all, of this material is already available on Langford’s web site. But that’s not the point of this collection, which is about having a handy solar-powered package of wood pulp and ink.

    It makes a very nice package. Yes, a few columns are instantly dated, as if kept in argon as a time capsule of What Happened Back Then: This is particularly noticeable with obituaries, reviews or convention reports. But Langford is a canny fellow with enough experience with print deadlines to know that a slick magazine doesn’t allow too much immediacy, and so most of The SEX column works as a collection of short standalone essays on various subjects related to the science-fiction field.

    Promisingly enough, it starts off by wondering when The Last Dangerous Visions will finally be published. The rest of the SF-related material is just as good. “Sign Here” is a short tour of signatures sessions as seen by the authors. “On the Circuit” is one of many pieces mentioning convention horror stories. “Blurbismo” is about those mercenary one-liners.

    Of the strictly ephemeral material, the best may be the review of John Clute’s Look at the Evidence (Langford being one of the few reviewers not meta-gobsmacked at the thought of reviewing John Clute) and Keith Robert’s epitaph, this last piece being noteworthy largely because it’s one of those blisteringly honest texts that don’t stoop down to simple eulogies: “…he could be utterly impossible to work with.”

    The book is rarely better than when Langford walks down his amazing library to offer thematic essays on various subjects as brought up in Science-Fiction. Santa Claus in SF, Food in SF and even (yup) bad sex in SF. Prepared to be amazed at the obscure works, amusing concepts and strange juxtapositions. “This Title Was Different” is about books known under more than one title, “We Told You So” ticks off successful SF predictions, “The Case of the Red Planet” obviously deals with Mars novels while “Curse of the Typo” offers an amazing collection of embarrassing typographical errors. Don’t miss the “Choose your own column!” interactive piece.

    Of course, anyone who knows the name David Langford knows that humour is an important part of his enduring popularity, and so The SEX Column often turns into an excuse for short comedy routines. “Lepermage of Elfspasm” takes on silly fantasy novel titles while “Noises Off” deals with onomatopoeia. “Future Christmas” reads like an outtake from “Our Dumb Century II”.

    What more, it’s pure joy to see Langford unleash his scientific education and his literary erudition, sometimes on bad SF, sometimes on more deserving targets. “Would U kindly F O?” takes on UFOlogy: the title explains all.

    Langford sometimes ends up the subject of his own columns, whether it’s reporting back on various conventions (including strange and wonderful events at the first two Discworld cons), commenting upon electronic publishing through his own experience and sometimes even discussing his long, long, long string of Hugo Awards. There is, of course, a strangely compelling British feel to the book, written as it was by a Brit for Brit readers. Americans have taken a long time to warm up to Terry Pratchett’s work, and so reading about the raucous reception of his work overseas takes on an air of almost alternate reality.

    Cosmos books have been doing an awfully good job at publishing Langford’s back-catalogue, and The SEX Column is another winner. Yes, you can get most of the content on-line on Langford’s site. But wouldn’t you be better off with another half-inch of your bookshelves taken up by another of Langford’s excellent collections?

    (Hey, look, “So You want to be a Reviewer” offers tips for wannabe reviewers. Oh my…)

  • Stinger, Nancy Kress

    Tor, 1998, 342 pages, C$8.99 mmpb, ISBN 0-812-54038-7

    You can call it the Crichton manoeuvre or the techno-thriller side-slip. But if its title may be in dispute, the move itself is highly familiar: If you’re a hard-SF writer looking at the bestselling list, it can be hard to figure out why techno-thrillers can reach such a big audience when their level of technical verisimilitude is either equal or inferior to traditional nuts-and-bolts science-fiction. Perhaps you voice your frustration to your agent, who then suggest that you try writing a conventional thriller. Perhaps the idea comes up by itself. In either case, the end result is a present-day thriller with gobs of actual science, emblazoned by the name of an author better known for SF. Examples abound, from Gregory Benford’s Artifact (1985) to Bruce Sterling’s The Zenith Angle (2004), with no end in sight.

    In this case, it’s SF sensation Nancy Kress (Beggars in Spain, Brain Rose, etc.) who jumps on the thriller train, trying her luck and commercial appeal with Stinger, a self-styled thriller of biological terror. The cover blurbs does the rest: “Has a fringe hate group bio-engineered a weapon to decimate the black population?”, “Move over Robin Cook”, “it’s a bit like The X-Files with more interesting characters and a more sensible plot.”

    At first blush, there’s a lot to like in Stinger. The prose is mass-market clean, and the action efficiently centres itself on two capable characters with enough flaws to make them endearing: Robert Cavanaugh is a fine FBI agent, displaced to Maryland against his will to fulfil staffing requirements in a state where nothing usually happens. His biography includes literary studies, a penchant for symbolic doodling and a failed relationship that still tortures him. Also up for protagonist status is Melanie Anderson, a black CDC expert with a chip on her shoulder that’s big enough to balance an entire history of racial oppression.

    What brings them together is a shocking discovery: A mosquito-borne disease that causes fatal heart problems pretty much exclusively in black victims. Despite their problems, despite the fact that they don’t like each other, running against their supervisors’ wishes, the two vow to discover who is at the origin of the plague.

    As a premise for a thriller, it’s hard to do better: Racial tensions always lurk beneath the surface, and there’s no surer way to prod at people’s sensitive prejudices that by raising the possibility that wholesale racial warfare may be possible. As you would expect from a hard-SF writer, Kress bolsters her notion with a convincing amount of technical detail reaching deep down bioengineering jargon. The rest of the novel’s verisimilitude is just as convincing, whether it’s in areas of law-enforcement or in how to collect wild mosquitoes for study. As the action briefly moves away from Maryland to another continent, we’re reminded that Kress can write, and that her sense of place is top notch. Her chops as a writer show up more obviously in agent Cavanaugh’s meaningful doodling and literary musings.

    But despite all of the above advantages, Stinger only manages a whimper as a thriller. As much as I hate to write it, the main problem with it is that it’s too cerebral. The novel is almost completely free of action sequences, car chases, gun-play or just about anything you may remember from thriller movies. Characters talk and talk and talk and investigate a bit. The development of the novel is strictly intellectual, with procedural antagonists that are so distant that they may not exist. On one hand, it’s probably how things would unfold in the real world. On another, it does mean that you can accuse Kress of not delivering the goods, especially with the “thriller” label so prominent on the spine.

    Maybe it’s an occupational hazard: hard-SF writers may be so used to the indulgence of SF readers in tolerating purely intellectual action that they may not realize the extra level of spectacle that seems to be de rigueur for modern thrillers. As it stands, Stinger seems a bit limp, a bit tepid. Technical details isn’t enough: some action and suspense would be nice.

    As a convinced SF reader, it’s hard to avoid the idea, when reading those SF-infused techno-thrillers, that the author is slumming out of genre. I wouldn’t be surprised to find out that modern techno-thrillers requires more research efforts than big SF novels (if only to keep it coherent with the real world), but to which end? Yes, we wish all SF authors the best of luck and embarrassing amounts of money. Sure, it’s possible that another Dean R. Koontz may emerge from the SF field. (Except that Koontz was never all that comfortable in the field.) But in the meantime, such attempts from hard-SF writers to write mass-market techno-thrillers usually end the same way: after one, two or three such novels, they’re back in the friendly SF ghetto with barely any mention of the side-step.

  • Grease Monkey, Tim Eldred

    Tor, 2006, 352 pages, C$37.95 hc, ISBN 0-765-31325-1

    A significant proportion of Science Fiction readers pride themselves on the fact that they see life with a cool steel gaze, conditioned by the genre to ask the next question, investigate beyond appearances and stay free from sentimentality. Which is all well and good, except that a good chunk of SF’s impact (its much-vaunted “Sense of Wonder”) is about going gosh in the face of the universe. In SF’s rush toward literary respectability and engineering believability, it’s all too easy to forget that SF is all about humans. We shouldn’t afraid to feel something when we ought to.

    There is a sequence in Tim Eldred’s Grease Monkey , Episode 9, which ends on a note of such earnest sentimentality that seasoned readers may be tempted to laugh, right before catching themselves and feeling guilty for being so cynical. For me, episode 9 is where Grease Monkey came into focus after a rough start and misplaced assumptions. You probably heard about those who come to graphic novels expecting kids’ comics. In this case, I made the mistake of approaching a teen graphic novel with too-adult expectations.

    For one thing, Tor is relatively new at the graphic novels game, a state of things that brings along a disorienting lack of expectations. Grease Monkey is -I believe- the second such recent effort, and I happened to pick it up solely on the basis of it editor, the inestimable Teresa Nielsen Hayden. Tor’s production efforts certainly can’t be praised enough given how Grease Monkey looks like what Graphic Novels should look like: A handy hardcover that looks comfortable alongside other novels, with sturdy binding, wide-enough margins and a reasonable price. The entire book, as an object, is packaged exactly like the rest of the Tor fiction line and that’s how it should be.

    But if you’re coming to Grease Monkey with expectations that this is going to be the same reading experience as the rest of Tor’s adult SF line, the first few pages may be disconcerting. The writing is sharp, the art is accessible and the characters are introduced efficiently. But there’s a tone, not of naiveté, but of earnestness that’s so old-fashioned that it’s unfamiliar. Grease Monkey opens as young mechanic Robin Plotnik arrives on spaceship Fist of Earth, an outpost perpetually on the edge of combat readiness. His boss, as it happens, turns out to be Mac Gimbensky, an uplifted 800-pound gorilla with a gruff sense of humour. Bildungsromans are an old staple of SF, and this is another one of them as it follows Robin during his first year as a working mechanics. It’s a year of friends and love gained and lost, with plenty of action and humour to keep the story gears running smoothly.

    It takes a few pages (indeed, until Chapter 9) to understand that this is primarily a teen graphic novel that happens to have considerable adult appeal rather than the other way around. Once that particular piece falls in place, the rest of Grease Monkey works very well, with a tone juggling between sharp sitcom jokes and heartfelt character development. The art and storytelling also get better, which may not be a surprise when you read the notes at the end of the book and find out that the novel was a long time in development. The story itself is seamless, but the way it’s told keeps on getting better until the end.

    There are fabulous moments here and there, whether it’s Mac and Robin’s respective romantic tribulations, what happens when their fathers (rival political operatives) meet on station or the back-story of how the Grease Monkey universe came into place. All throughout, Eldred’s straight-ahead charm is simply disarming: Reading Grease Monkey is like being reminded of how inspiring SF can be, when it simply tells us to be as good as we can in even the most desperate circumstances. (This is the Christmas gift you should buy for your younger relatives.) The characters are intensely practical blue-collar workers and their concerns are very real. It doesn’t take much to consider them friends. I’m curious as to how many types of readers (young, old, naive, sophisticated) Grease Money could reach.

    But as good as Tim Eldred’s graphic novel may be, the best thing about it may be what it could represent as a beginning. From the open-ended conclusion, it’s obvious that there are other stories left to tell in this universe (an impression confirmed by the afterword, which announces a volume 2). But if we’re really lucky, Grease Monkey also means the possibility of a line of graphic novels from a major SF publisher. And if that’s not enough to rekindle your child-like wonder at the possibilities, I don’t know what it will take.

  • Glasshouse, Charles Stross

    Ace, 2006, 335 pages, C$32.50 hc, ISBN 0-441-01403-8

    After the massively successful Accelerando, expectations ran high for Charles Stross’ follow-up SF novel Glasshouse. Would he try to top his wide-screen vision of a post-singularity future? Would it even be possible to go even one step beyond Accelerando? Wisely, Glasshouse doesn’t even try. Instead, it heads for a different territory with a more focused narrative and an intent to satirize.

    It begins more or less hundreds of years after the events of Accelerando, in a comfortably post-human empire scattered around the galaxy. Our narrator is learning the world again, fully conscious that his latest incarnation has had entire chunks of his memory removed. That doesn’t worry him all that much, through: Simply being human is a challenge enough after a lengthy period being something else. To heighten the experience, he declines regular personality backups, risking everything on his continued existence. The first chapter even has a sword fight, just to keep things hopping. As it turns out, the biggest problems with amnesia is that you can’t remember your worst enemies…

    But there may be a way to hide away for a while, as his medical advisers have an idea to facilitate his recovery. Why not, they suggest, volunteer for a harmless psychological experiment? Nothing serious, of course: just a few years locked-up in a fabricated environment, interacting with other volunteers according to a predefined set of experimental social rules. A good way to take a break from the infinitely mutable, constantly evolving post-human diaspora. Completely harmless. Completely safe.

    Oh sure. Just as the opening quotes by Kafka and Hitler are there completely by accident. Just as the Zimbardo references are purely coincidental. Things are about to go bad really quickly for our narrator, and they indeed do from the start of the experiment: Waking up with no memory of actually signing and backing its mind up, it also finds itself stuck in a weak female body after a long stay in a succession of powerful male bodies. But then it has to contend with its fellow lab rats…

    Glasshouse quickly turns into a nightmare as the narrator slowly comes to realize the insanity of the experiment, recover bits and pieces of its previous memory and pieces together a sinister motive behind its current situation. While deceptively simple at first, Glasshouse eventually comes to reveal itself as a narrative simultaneously working on different levels, as Science Fiction thriller, as post-human speculation and as social satire.

    Because, you see, the micro-society in which the narrator finds itself turns out to be American Suburbania, circa 1950-2000. Built from fragmented records, of course, given how few reliable accounts of the period survived the various information wars that followed the Acceleration. As a female, our narrator finds itself relegated to the role of a housewife, weakly built and socially ostracized. But then she finds out what’s really going on…

    If, at first, Glasshouse seems a step back after Accelerando, it eventually becomes obvious that this is, in many way, a more complex novel: Voluntarily mirroring Accelerando in regressing from a post-human future back into something innately familiar to us, Glasshouse then uses its not-quite-contemporary setting to deliver, in interweaving instalments, both a social critique and an affecting military SF thriller.

    The satire is easy to perceive, especially as the narrator can’t figure out the massively counterintuitive social mores of suburban America. The gender roles are inefficient, the religious and social restrictions are insane and the technology is brain-damaged. There are a number of smirks and gags in store as readers get to see a post-human try to cope with our restrictions. As an alienating device, it works well. Given how Glasshouse seems to target a quasi-mythical cold-war American way of life that died with the sixties, it’s not hard to emphasize with the narrator while taking along the points that are still valid today. Gender roles, in particular, are thrown in a blender and whirred around: It will be interesting to see if the book manages to make it on the Tiptree Awards lists next year.

    But there’s also an espionage/military thriller lurking in the back of Glasshouse as hidden identities are revealed and the protagonist’s own mind reveals its mysteries. This is where Glasshouse, for all of its hyped-up links to Accelerando, is more likely to remind readers of Stross’ own Iron Sunrise in its grim depiction of a post-humanity that nonetheless keeps all of its pre-human brutality. The protagonist’s flashbacks offer the equivalent of a military SF novelette in which fancy weapons do their best to destroy anything that can be called human. One particular scene in which heads have to be decapitated in order to be saved is likely to remind some readers of a related scene in Richard Morgan’s Broken Angels. As a writer now fit to be compared to Morgan, Stross fulfils his growing reputation as a writer able to be, even in the same book, both hilarious and horrifying.

    The non-flashback thriller also succeeds brilliantly, especially given how it has to take place in a panopticon environment. Plotting an escape, or even a hassle-free life, can be a real problem if you can reliably be expected to be under surveillance all the time, whether by unseen experimenters or by fellow experiment subjects. Some scenes carry a real thrill as the narrator plots and schemes how to reach set objectives while trying to avoid detection. There are even unexpected payoffs in the form of bonus points for craft. But the penalties for being caught can be high, especially when your enemies have complete access to your brain chemistry…

    It goes without saying that Stross’ similarly-renowned ability to cram four times as much speculation as other SF writers is also on display here: although he lightens his prose after the mega-pascal intensity of Accelerando, there is still plenty of good crunchy speculation, fancy gadgets, excellent techno-fluidity, appalling back-stories and shock-a-minute ideas. The narrator literally perceives suburban life differently. It’s one of the book’s small treats to hear perfectly ordinary objects being described using ultra-technical vocabulary.

    Given all of the above, it almost seems petty to complain about weak plot points. But the sometimes rough caricatures of the antagonists (relying on the ever-popular wife-beaters or religious leaders) aren’t particularly sophisticated and take away some of the creeping horror of the situation: It’s one thing to show normal people being manipulated in committing hair-raising horror, but its a different, lesser thing to simply show monsters without conscience running free. Worse still are at least two coincidences essential to the plot: The narrator meets and then recognizes two powerful allies in ways that seem awfully convenient. (Though I may have missed an unseen manipulation: this book isn’t light on unseen controls and made-up contrivances, after all.) &ldqu
    o;Awfully convenient” is also a good way to describe a mid-book discovery which facilitates plotting in a panopticon environment, or the way the villains seem unusually forgiving of perceived threats.

    But every Stross book seems to top the previous ones, if not in scope then at least in execution. Here, the theme may not be a broad as Accelerando, nor as guilt-free as The Atrocity Archives, but Stross is showing even more maturity in how he tackles his story on several different levels, weaving and shuffling his stuff without pausing for breath. Reading Glasshouse is a lot like seeing a card trick being performed right in front of your eyes: focus on this, focus on that, oh didn’t see this coming didn’t you? Stross has recently been a regular on the various SF awards ballots, and you can expect Glasshouse to go on to similar success. It’s a strong entry in a year already blessed with plenty of good science fiction books.

  • Act of War, Dale Brown

    Morrow, 2005, 384 pages, C$32.95 hc, ISBN 0-06-075299-8

    Finally! After more than half a dozen increasingly awful novels set in the the same tired universe, Dale Brown finally comes to his sense, ditches the Patrick McLanahan series and starts afresh. At a time where military thrillers readers are increasingly reluctant to “take a chance” on unfamiliar characters, it’s tempting to give grudging respect to Brown for doing what he should have done ten years ago.

    But don’t be so sure that he’s stretching or being audacious. For one thing, Act of War is not a pure act of literature: Sharp-eyed readers will read the copyright page and notice that “Act of War” is a trademark of Atari Interactive, Inc. Those with a gaming background will already know about the “Act of War” Real-Time Strategy game. In other words, this is a tie-in novel, whether Dale Brown contributed to the game or vice-versa.

    For another proof that the author’s not being too ambitious, consider that we’re not too far away from Brown’s pet toys of late: Starting from the “Real-World News Excerpts” that open the novel, we’re back into the “armoured exoskeleton” shtick that Brown has carried along since The Tin Man. Yup, it’s all high-tech robots from there to the end of the novel, as valiant Americans battle terrorists who dare take on the Empire. A new universe? A departure? A stroke of marketing genius? Eh, you decide.

    And yet, despite Brown’s unwillingness to stray too far from what he has come to know best, there is an undeniable sense of freedom to be found in this departure. The book opens with a bang, as terrorists set off a tactical nuclear warhead to destroy a petroleum facility in Texas. Then the new characters take over, and for a while it’s fun to see where the tale goes now that McLanahan is nowhere in the way. New protagonist Jason Richter isn’t a big switch from McLanahan, mind you: Younger and more technologically sophisticated, Richter otherwise shares the same personality template with Brown’s best-known protagonist. Rebellious to a degree that seems implausible, Richter gets repeatedly chewed out for disobeying orders but, like McLanahan, always ends up vindicated for using his giant robots against the evil terrorists. Naturally, it’s no real surprise if big robots end up being the perfect solution for everything.

    This naturally raises the question of finding out which part of the novel wags the other around. A clumsy mixture of the strategic and the tactical, Act of War initially sets out to re-fight the War on Terrorism on pure wish-fulfilment. As the story advances, we get the feeling that Brown thinks that Bush is a big kitten in national security matters, and that only decisive actions can truly save the American way of life. As Brown’s President seems gung-ho on declaring war on a concept (literally, despite those accursed civil-rights advocates in Congress), it seems obvious that this high-level muck is just there to justify the giant robot antics of Richter and his gang. The alternative -that this ridiculous pap is meant to be taken seriously- is almost too ridiculous to contemplate. Considering that Act of War is a video-game and that the point of video-games is blowing up stuff real good (a task uniquely suited to giant robots), one gets the sense that there’s a bigger dog wagging the novel around.

    This being said, I’m trying really hard to avoid painting this as yet another video-game novelization. The prose style is all Brown, including the stiff prose and lack of technical prowess. The characters are generic and if the plotting is generally better than any of the author’s previous half-dozen novels, Act of War still suffers from jerky pacing, and a single-minded obsession about giant robots. It doesn’t help that Brown’s vision of terrorism remains hopelessly quaint: Unlike what we’ve come to expect from the real world those past years, the acts in Act of War take on a cartoonish quality as they are masterminded by an evil cabal too clichéd to feel real. Even in a “hard-hitting” post-2001 novel about terrorism, Brown infantilizes the issue and can’t face the real forces at play.

    And yet, even as lousy as it is, Act of War represents a definite step up for Brown. The first few pages of the book carry a little frisson, as it looks like Brown will finally take the next step up. Free of the McLanahan shackles, the novel stretches a little bit and gets back to the wide-screen feel of the author’s first few books. There is a surprising amount of hidden agendas and ambiguous motivations to be stripped off on the way to the true “terrorist-vs-USA” plot and if the end result is another disappointment, the indifferent impression ultimately left by the novel was not a foregone conclusion. It may not be enough to make me read the next one… but it’s sufficient to stop me from discounting the thought altogether.

    [February 2009: When you’re got a hammer, all problems look like nails, and ever since Brown ditched his B-52s for Giant Robots, it looks as if he wants to take on every single issue of national interest with his cool toys —including illegal immigration. So don’t expect Edge of Battle to be any better than his previous novels. In fact, it’s markedly worse: bad characters, dumb situations, reams of spurting exposition and some ill-advised plotting all combine to bring this book down. The robots aren’t the worst part, actually: nearly every attempt to use them backfires. No, it’s the attempt to combine innefectual Mexican political leadership with an evil Russian terrorist/criminal that really sinks the novel beyond its lack of entertainment value. And yet, from time to time, we get some exposition that suggests that Dale does understand some of the issues he’s dealing with. It’s just that he never follows up on his best ideas, and that the comic-book plotting of the novel never seems to be adressed to adults. We are, clearly, a long way away from the guy who wrote Hammerheads.]

  • The King of Torts, John Grisham

    Dell, 2003, 472 pages, C$11.99 mmpb, ISBN 0-440-24153-7

    There is, at first, a comforting familiarity to John Grisham’s The King of Torts, especially if you’ve read most of the Grisham oeuvre: A young lawyer stuck at the Public Defender’s Office gets saddled with a dead-end case that ends being a lot more important than anyone can guess. Pretty soon, hey, we’re back in the old usual groove: The lawyer’s client was on experimental drugs, and the pharmaceutical company sends one of its top fixers with an offer to our hero: a few million dollars in exchange for a quick and jurisprudence-free resolution.

    If this would have been an early Grisham novel, you could probably write the end yourself: Lawyer tells fixer to get stuffed, takes the case to court, triumphs over Big Pharma, avoids client’s death penalty, gets hot girlfriend and strikes one victory for the common people. The end, soon to be followed by a major Hollywood adaptation.

    But this isn’t early Grisham. Ever since The Runaway Jury, Grisham has been playing around in the legal thriller sandbox, writing variations on a populist theme. Here, we get a bit of The Street Lawyer before slamming into the concrete facade of a few million dollars. Because, oh yes, our young plucky protagonist jumps on Big Pharma’s offer faster than you can say “tort reform”. Just a few millions, he thinks, and he’ll be set for life. Just a few.

    Set squarely in an American society where legal matters are often indistinguishable from fiscal ones, Grisham’s novels have often revolved around vast sums of money. The Partner‘s protagonist is only interesting because he’s sitting on a pile of hidden cash. The Runaway Jury and The Rainmaker both revolved around multi-million dollar settlements. More directly, The Summons recast sudden wealth as a morality play: What if you abruptly found yourself in possession of a small fortune of dubious origins? Would it destroy you?

    The King of Torts is a thematic sequel to The Summons in more ways than one. Faithful Grisham readers will remember Patton French, the “King of Torts” lawyer whose mastery of mass torts earned him hundreds of millions of dollars and a short but memorable supporting role. French makes another appearance here as a mentor of sorts, counselling our lawyer protagonist as he gets caught up in the high-flying world of mass tort lawyers and a lifestyle where private planes are de rigueur. (Another element back for a return engagement is the dangerous “Skinny Ben” obesity pill.)

    From one familiar arc, we jump to another. There is little doubt that the money will come to poison our protagonist’s life: All that remains is to hop along for the ride, tasting luxury with the self-congratulatory certitude that it’s temporary. Pretty soon, after all, our boy-hero will find himself brought back to the pasture where most of us graze. The only real question of importance is in wondering if the protagonist will be very, mostly or slightly redeemed by the time the ending rolls along.

    It plays as you would expect. Grisham’s prose style may not be sophisticated, but it’s astonishingly good at what it sets out to do. This is reading as pure entertainment, packed with details about the world of mass torts and the crazy impact that sudden money can have on people. The Summons tracked the impact of a mere two or three million dollars (as a physical object, even), but The King of Torts kicks it up one or two orders of magnitude. Crazy money means crazy people, of course, and part of the fun of the novel is seeing a down-to-earth protagonist being corrupted by so much wealth… and then finding that there is never such a thing as “too much” money.

    Technically, The King of Torts slips up from time to time, breaking away from a restricted third-person POV to sequences from a broader perspective. On the other hand, there are a number of fascinating supporting characters, though most of them are unceremoniously abandoned in the rush for the entirely-expected ending. The disappearance of “the fixer” from the narrative is especially disappointing, given all sorts of questions raised about what he knew… and whether part of the plot was a set-up.

    But in the end, this is another solid hit for Grisham, who keeps producing surprising results from a limited palette. Gripping from start to finish, The King of Torts is Grisham remixed, almost a compendium of the author’s other work. Think of him as a jazz musician, spinning variations on a few solid themes. Who can go wrong by talking about “too much” money?

  • Year’s Best SF 11, Ed. David G. Hartwell and Kathryn Cramer

    EOS, 2006, 496 pages, C$10.99 mmpb, ISBN 978-0-06-087341-8

    While I’m a pretty faithful purchaser of the Hartwell/Cramer “Year’s Best SF” series, I seldom review them: For one thing, I’m never too fond of reviewing anthologies: my satisfaction for them, even Year’s Bests, usually takes the shape of a nice bell curve. Why review only half a book of good stories when I can’t find anything nice to say about the other half?

    But Year’s Best SF 11 is an exception. Maybe it was just me, unusually “clicking” with story after story. Then again, it is possible that the selection for 2005 was better than for other years. One thing is for sure: I had a lot more fun reading through those stories than making my way through the Hugo nominated material.

    The collection starts on a high note with David Langford’s New Hope For the Dead, a short (800-words) piece originally published in the “Nature” scientific journal as part of their recurring “Fiction” column. “Nature”, ironically enough, ends up being the source of nearly a dozen stories in this Year’s Best volume –more than any other source. The short-short story ends up being an ideal length for punchy explorations of a big idea. Langford takes on a net.joke and makes a delicious treat out of it, a broad description that also applies to Greg Bear’s “Ram Shift Phase 2”. Amusement also comes with Larissa Lai’s “I Love Liver: A Romance”. Meanwhile, Ted Chiang tackles predestination in “What’s Expected of Us”, another creepy/fun story that fits right into Chiang’s exceptional track record. Big ideas in short texts mean big fun, as demonstrated in Oliver Morton’s “The Albian Message”. Elsewhere, Vonda McIntyre has “A Modest Proposal for the Perfection of Nature” that muses on the uniformity of utopia, even as Tobias Buckell crams an entire geopolitically-aware space program in “Toy Planes”. Not to be outdone, Bruce Sterling imagines the hair-raising results of a 10Kilo-scientist commune. The “Nature” shorts are so much fun that I’m hoping that someone, somewhere, will put together an anthology of those “Futures”. I can understand why Hartwell and Cramer would choose so many of them –twelve story for the space of two!

    But as good as those quick-and-snappy short-short stories are, a few of the longer pieces are nothing short of remarkable. A good number of them are slow burns: stories that initially don’t seem to make sense, but eventually reach escape velocity. Hannu Rajaniemi’s “Deus Ex Homine” is the first of them –a story that works even when it looks that it shouldn’t. But nothing quite summarizes the impact of Daryl Gregory’s “Second Person, Present Tense”, which quite unexpectedly hits you on the head midway through and never lets up until the end: It goes from “this is not going to work” to “best story of the year” in a few pages, and that’s nothing short of remarkable. Sometimes, the stories grow on you after they’re over: I didn’t think much of Bud Sparhawk’s “Bright Red Star” while reading it, but the last few lines and a few days’ worth of hindsight make all the difference.

    There are also a slew of stranger stories that show how wide an umbrella the term “science-fiction” now encompasses: “When The Great Days Came” by Gardner Dozois shows the apocalypse from the perspective of those who will inherit it all: rats. Small mammals make a further appearance later on with “Mason’s Rats” a not-so-funny tale of farming trouble and tool-using rodents. If you think that’s weird, just wait until Rudy Rucker’s “Guadalupe and Hieronymus Bosch”, a romance whose title tells you nearly everything you need to know. Then there’s the irreverent madness of Adam Robert’s “And Future King…”

    There are also more conventional tales of good old-fashioned SF in stories like Matthew Jarpe’s “City of Reason” (Kuiper belt pirates! Arrr!), Lauren McLaughlin’s “Sheila” (AI in-fighting!), Joe Haldeman’s “Angel of Light” (Christmas, Muslims, pulp SF and aliens, oh my!) and R. Garcia Y Robertson’s “Oxygen Rising” (“Hey, human, time to earn your pay!”) Combining straightforward SF story telling with Dickian mind-twists is Alastair Reynold’s “Beyond the Aquila Rift”, another contender for best-story-of-the-year status.

    In fact, I ended up reading Year’s Best SF 11 concurrently with this year’s crop of Hugo-nominated short stories and was struck time and time again at how much better the stories in this volume were compared to the works up for the Hugo. For SF fans, this is the one book of short stories you have to grab to get a lot of good SF in one handy package. Year’s Best, and one of the best Year’s Best for Cramer and Hartwell.

    [June 2006: A final note: Mark your calendars! This June 2006 release is the first book I’ve bought that feature the ISBN-13 number of the book. Get ready for the future… (And this happened, in an odd coincidence, on the same weekend the Ottawa area switched to ten-digit phone dialling…)]

  • Barracuda 945, Patrick Robinson

    Harper Torch, 2003, 498 pages, C$10.99 mmpb, ISBN 0-06-008663-7

    There are five stages to reading a Patrick Robinson novel.

    The first is surprise. Surprise that any editor, anywhere, would still be publishing Robinson after reading any of his previous novels. Robinson, after all, is the ultimate anti-writer: the clunkers he serves under the optimistic label of “novels” are nothing more than an exploration of mistakes to avoid for any budding writer of military fiction. Awful writing is only a beginning for him: what usually follows is a parade of undistinguished caricatures in lieu of characters, impulsive militarism standing in for actual thinking and geopolitics that would make blood-thirsty right-wing pundits blanch. Plotting, for him, is just a series of steps to get from Cool Idea A to Cool Idea B… except that both of those Cool Ideas would best be described as daydreams from a sub-literate moron actively enjoying psychopathic megalomania. The biggest surprise, of course, is that someone out there is still buying those books: I’ve never paid more than a full dollar for a Robinson novel because I keep finding them at used book sales. And yet, someone must be buying them new if they keep showing up for a second sale, right?

    The second stage is bemusement. Bemusement that Robinson hasn’t learnt anything from his previous novels, and that no one has deemed it appropriate to tell him what’s wrong about his books. As Barracuda 945 gets underway, the first hundred pages are all about the book’s main villain, Ray Kerman, a top SAS operative forced to defect after killing one of his own men during a raid in Southern Israel. Despite a thoroughly Western education, Iranian-born Kerman proves surprisingly adept in becoming the next Top Terrorist, although Robinson’s favourite protagonist Arnold Morgan is quick to point out that you really can’t trust anyone who’s not of solid Anglo-Saxon material. And so it goes. Kerman (soon rechristened Ravi Rashood) is, of course, intensely reminiscent of USS Nimitz and HMS Unseen‘s Benjamin Adnam… but that’s hardly the only recurring feature from the rest of the series. Morgan’s back, of course, and so are fluffy bride-to-be Kathy and Jimmy Ramshawe, a randy young analyst who can figure out the obvious faster than anyone else. As for the other characters, the only one of interest is the lovely (yet predictably deadly) Shakira, an ex-housewife whose interest for American movies merely matches her tactical genius. I could detail how she finds her way in the novel and Kerman/Rahood’s arms, but then you would accuse me of lying.

    Moving on: The third stage in reading a Robinson novel is dismay. Dismay that Robinson can still rely on the same tired tricks without being called on it. Dismay that he’s really not getting better at either the plotting or the writing of his novel. Here, the focus of the so-called plot is a fiendish plot to strike at America’s power sources from the stealth of a missile-armed submarine. Never mind that China and Iran once again team up to buy two top-notch nuclear submarines to give to a turncoat terrorist. Never mind how the US Navy could ping the heck out of the West Coast to find out where the submarine’s hidden. (Heck, never mind how the listening posts could pinpoint the launch coordinates of any sea-launched missile.) It doesn’t really matter: Barracuda 945 has maybe five important plot points and the rest is filler. Filler written with the glee of a thirteen year old who’s just telling his friends what a neat neat idea he’s just had for their next D&D campaign.

    The fourth stage is amusement. Amusement at Robinson’s worst excesses and his uncanny tin ear for either dialogue or humour. Barracuda 945 features a few scenes that were probably intended as humour, but end up making the author look like an idiot with tons of unresolved issues. Right in the middle of a military thriller, Robinson takes a break on P.388-392 to describe an Academy Awards ceremony, with jokes that fall flat more quickly than you’d ever imagine. Robinson may think he’s funny, but there’s still a long way to go from his brain to the reader’s mind. Then there’s the screamingly funny bit at the end of Chapter 10 where the action grinds to a halt and Robinson’s favourite characters all rant and rail against Clinton’s decision to scrap the military restrictions on GPS. As they scream epithets against Clinton and find themselves very funny (as indicated by Morgan’s “ability to bring the house down” [P.364]) the scene only reveals Robinson in an unguarded moment of pure insanity. (It doesn’t help that one character points out the benefits of military-grade GPS for everyone, shutting up the characters for three lines before they start railing against Clinton again.) As Robinson shows, the problem isn’t with conservatives; it’s with dumb conservatives. In the meantime, you can just read the passage out loud to friends and wonder how that ever got past his editor.

    But why worry? After all, the fifth stage of reading a Patrick Robinson novel is author-specific pyromania.

  • A Scientific Romance, Ronald Wright

    Picador, 1997, 352 pages, C$32.00 hc, ISBN 0-312-18172-8

    As a unapologetic genre reader, few questions fascinate me more than the relationship between genre fiction and so-called “literary fiction”. What distinguishes a novel written from inside a genre from a novel written by a generalist, even though the two stories may share common elements? Part of the difficulty in answering the question comes from the idea that genre has its own gravitational pull: genre writers often start as young genre readers and keep reading in the genre (steadily but not exclusively, one hopes) until they’re ready to put pen to paper. It’s exceedingly rare that someone without any knowledge of a genre will write in it.

    So when a book like Ronald Wright’s A Scientific Romance makes it in print, it offers a unique case study in how a smart outsider can write science-fiction without it necessarily being shaped by classic science-fiction. Wright is not a child of the SF ghetto: he’s a trained historian, an essayist and an academic. As an orphan work standing in the genre but not being linked to it, A Scientific Romance offers a glimpse into the common, sometimes unexamined engines of SF.

    Actually, it’s not completely true to say that A Scientific Romance is not linked to genre SF: it’s just that its inspiration goes back a few decades earlier than most quick Heinlein knockoffs. A Scientific Romance uses no less an authority than H.G. Wells’ The Time Machine as an explicit jump-off point (it must help that Wells is widely acknowledged as a literary giant). Here, our academic narrator gets is given a previously-unknown Wells letter announcing the return of the putative Time Machine. Everyone else thinks it’s a joke, but our narrator (haunted by the memory of a dead girlfriend) wants to believe. Carefully arriving at the appointed time and place, he finds the machine and starts refurbishing it, planning ahead for a little trip in the future.

    The problem with using Wells as a distinguished ancestor is that you’re likely to miss out on what’s been done since, and so Wright pointedly ignores the whole body of SF time-travelling tales. This, interestingly enough, doesn’t damage the book as much as you may think: It allows A Scientific Romance to go places without being burdened by the baggage of genre SF, and helps give the book a very different flavour.

    Alas, it’s a flavour leavened by endless rumination. Wright is an intellectual and so is his narrator, so it’s not sufficient to sketch a love triangle, a dead girlfriend and a twisted personal history. Oh no: There has to be pages after pages of endless introspection, of flashbacks, of self-pity and recrimination. Personal guilt is the fuel of literature, and there’s plenty of that in this novel, starting from the fact that the book is written as to the narrator’s dead girlfriend. At some point, you just want to slap the poor sap and tell him to be a genre protagonist, suck it up, buy survival equipment, step in the time machine and go get himself a foxy girl from the future.

    By the time he actually cranks up the time machine and goes off flying in 2500, we have almost forgotten that this in fact supposed to be a time-travel novel. But if you were expecting the wonders of an advanced civilization or the wide-screen spectacle of an evolved humanity, brace yourself: Wright is a serious literary writer, and so his future London can only be abandoned, half-destroyed and overgrown with tropical abandon.

    The most interesting element of this second part is seeing the protagonist use his training as an archaeologist and slowly piece together the factors that led to the fall of civilization. Clues can be found in the most unlikely places, and if the novel has a sharp commonality with genre fiction, it’s in those sections describing the future past in bits and pieces. A few scenes of uncommon power are to be found here and there, such as the brief passage where the narrator finds a building with four tall chimneys and, nearby, a bulldozer. Brrr. [P.202]

    But this interest progressively phases out, even as the narrator meets the devolved remnants of the English people, indulges in a bit of anthropology, gets crucified for his sins and discovers what happened to him in another future. Naturally, human hubris gets blamed, along with the dangers of modern science and yadda-yadda: Someone should tell Wright that this story has been done before. Despite a good final chapter with flashes of interest, the novel sinks in the same self-introspective morass that nearly doomed its first section. In the manner of ruminative literary novels anywhere, there is no victory, no breakthrough, no palpable happy ending; just resignation at impending death, and a shrugging acceptance of the end of civilization.

    In genre SF terms, there isn’t much in A Scientific Romance that hasn’t been done better elsewhere. The book is interesting, but more as an exercise in contrasts than a pure reading experience… although mileage may vary according to attachment to genre fiction. There’s a reason why genre readers don’t care too much for introspection, defeatism or knee-jerk rejection of science: It’s dull and, from a certain perspective, it’s exactly the kind of things that genre Science Fiction seeks to disprove.

  • The Codex, Douglas Preston

    Tor, 2004, 404 pages, C$10.99 mmpb, ISBN 0-765-34629-X

    Over the years, Douglas Preston has established himself as one-half of the Preston/Child team behind such preposterously entertaining thrillers as Relic, The Ice Limit or The Cabinet of Curiosities. But he also has a number of solo works on his shelves, The Codex being the latest of them.

    Fans of the Preston/Child thrillers will certainly feel right at ease as soon as the premise of the novel is explained. From the moment the three mismatched Broadbent brothers are summoned to their rich father’s side for a mysterious meeting, our interest is sparked: why is said father missing, his house empty of its treasure trove of valuables? It takes only one videotape to clear up the mystery and start the adventure: As a team-building exercise, their dying father has squirrelled away most of his fortune and hidden it somewhere in the world, in what will either become their inheritance or his tomb. Their only chance to retrieve the vast family fortune is to unite their forces and go treasure-hunting.

    A more straightforward thriller would see the three brothers shake hands on the deal and set off for primitive countries. But such a thriller would last about fifty pages and please no one. So the brothers all decide to forget about it and return to their lives. But the idea stays on, and it doesn’t take much time for all three brothers to either initiate the chase or be manipulated into following their father’s trace. They won’t go alone, of course, and it’s their companions that will determine their chance of success. From that moment, it’s the good, the bad and the clueless: Tom is the no-nonsense veterinarian reluctantly pressed into service by a young woman and the promise of invaluable medicinal information, the “codex” of the title. Philip is a haughty academic who soon finds himself way over his head as the quasi-prisoner of the private investigator he hired to help things along. Meanwhile, placid third brother Vernon bumbles from one adventure to another as his guru seems unusually concerned about the One Hundred Million Dollars! at the end of the chase. The three brothers separately set out to get the treasure, but they may not be alone in their quest…

    The cover blurb on the cover of the paperback edition bills the novel as “Raiders of the Lost Ark meets The Amazing Race!” and indeed, the novel is never as gripping as when the initial pieces are placed on the table, and we are promised a vast chase across the jungle as different teams all race toward the treasure. It’s a fabulous hook for a thriller, and for a while it looks as if The Codex is destined for great things.

    What follows is not exactly a disappointment, but it’s not quite up to the initial expectations. As all adventurers make their way deeper in the jungle, the usual adventure thrills are all here to be found: natural dangers, isolated tribes, character infighting and so on. Making everything a bit better are a few surprises to shake things up, and a number of amusing supporting characters. But the teams soon converge and end up with the classical good-versus-evil face-off, with too much book left to string along. The last act really stretches things a bit past the point of comfortable disbelief, creating a nagging sense of let-down.

    It doesn’t help that some subplots never achieve liftoff. A lengthy stateside digression involving a CEO is notable for an atypical ending, but it seems superfluous in the context of this novel. Worse: its interaction with another subplot where a troublesome love interest is morally dismissed smacks of cheap plotting.

    Nevertheless, The Codex is still a lot of fun, especially if it’s been a while since your last jungle-bound adventure. As for myself, I ended up reading it in unfortunate proximity with James Rollin’s earlier Amazonia (which sports a Douglas Preston blurb on its jacket, interestingly enough) and that may just be too many jungle thrillers to handle in the same fortnight.

    Taken on its own, though, The Codex is a serviceable thriller: exactly the kind of page-turner that’s a delight to read on the bus or on the beach. Its easy fluency with genre elements augurs well for Preston’s solo career. Indeed, back-cover indications show that Tom Broadbent makes a return appearance in Tyrannosaur Canyon. We’ll see about that.

    [June 2006: What about James Rollin’s Amazonia, you ask? Well, here’s the paradox: Even if Rollin’s curiously similar book (down to paternal matters) has a grander scope and a better pacing, it’s not quite so much fun to read as The Codex. Rollin’s characters are a bit flatter, and if his ideas are generally more wild and interesting than Preston’s, he is seldom as slick as his colleague in delivering the expected adventure. On the other hand, Amazonia is one of Rollin’s top books so far, proving that he’s getting better with time.]

  • Things My Girlfriend and I Have Argued About, Mil Millington

    Flame, 2002, 338 pages, C$10.99 mmpb, ISBN 0-340-83054-9

    You really can’t argue against name recognition. Years ago, Mil Millington started a web site on which he started posting short humorous snippets of his daily arguments with his German-born girlfriend. The web site was a big hit, up to and including being ripped off in one of Britain’s biggest newspaper. Apologies, compensation and writing gigs from competing newspapers soon followed, along with a book deal. When looking around for a title and subject matter, Millington played it safe and resorted to the good old “write what you know” axiom: His first novel shares both a title and a basic premise with the web site that launched his career.

    Narrated by ordinary Brit bloke Pel Dalton, Things My Girlfriend and I Have Argued About is not too dissimilar to the post-Bridget Jones wave of chick-lit, or the Nick Hornby “male confessional” sub-genre: Tales of young adults lost in today’s society, trying to do the best they can with what life handed over. Pel is the classic underachiever, working in IT for a university library and trying to do as little as possible in order to make it from one day to another. His self-deprecating narration is immediately sympathetic, but he’s hardly the star of the novel.

    Oh no, that honour would have to go to Ursula, his German girlfriend. Much like what we know of Millington’s home life through his web site (though Millington assures us that it’s not an autobiography), the two of them are constantly arguing about the most ordinary things. Pel, of course, never wins. But don’t get the impression that the two of them are unhappy: As Pel’s work life becomes increasingly chaotic, the comforting crazy routine of his home life is just about the only thing keeping him grounded. In an interesting twist on the usual fictional relationships, they argue because they feel so comfortable together, not because it’s driving them apart.

    But the plot of the novel itself is nothing more than a clothesline on which to hang a series of humour vignettes. A trip to Germany is nothing but an excuse to riff on Anglo-German relations, in-laws, ski accidents and travel woes. Pel’s troubles at the office keep escalating to an absurd crescendo of wild circumstances that wouldn’t be misplaced in a thriller. Naturally, everything just keeps getting funnier as his life goes from bad to worse. If you’re looking for a laugh-aloud novel, this is it. Pel’s narration is packed with good lines, and there’s something for everyone as he goes from a rotten office job to a home life that’s no less stressful. A good assortment of supporting characters does a lot to complicate Pel’s situation… and crank up the laughs. The fact that Pel himself isn’t the most competent character around is funny, but the increasingly dysfunctional characters that surround him are even funnier. It’s a fast read, a good read and Anglophiles will find a lot to love in the dry British narration.

    The only problem with the novel is both minor and significant. As the novel unfolds, Pel gets embroiled in stranger and stranger problems at work, cumulating functions, learning dangerous secrets, rubbing shoulders with unsavoury characters and earning the enmity of his colleagues. Naive readers may expect all of this to reach a conclusion of sorts, as absurd or contrived it may be. But no: Things My Girlfriend and I Have Argued About simply stops even as everything goes up in a storm. It’s an absolutely deliberate gag: the point of the novel is to show how, even as they argue during the worst crises, Pel and Ursula are inseparable. But the effect is still one of disappointment, a vague sense of having been cheated of a resolution even as Millington took pleasure in making life hell for his protagonist with no intention whatsoever of resolving the various problems. Your tolerance for ambiguous endings will determine whether this is a book-throwing problem.

    But once you ignore the ending, Mil Millington’s debut novel is perfectly adequate: fans of the web site will recognize the style and the premise, fans of modern humorous romance will be satisfied and more generalist readers will enjoy the vignettes. Purists will also note that Millington’s hardly a one-trick writer: two other novels followed this one, with no end in sight.

  • Stupid White Men, Michael Moore

    Penguin UK, 2002, 281 pages, C$16.00 tpb, ISBN 0-141-01190-4

    I know, I know: Even if you’re an avowed liberal, chances are that you don’t like Michael Moore. Can’t say I blame you, really: If Moore can be bitterly amusing to watch, his loose relationship with truth has hurt his cause over the past few years. With his cultural stature after BOWLING FOR COLUMBINE and then FAHRENHEIT 9/11 (to say nothing of books such as Dude, Where’s My Country?) everyone feels entitled to a pot-shot or two in his direction. He’s fat; he lied; he got sued by that guy; he said this or that silly thing. As one of the most preeminent voices from the American left, he gets the enmity of conservatives and the dubious glares of the liberals trying to appease the centre. Ah, the wages of success…

    One of the sparks for that celebrity was the publication of a book called Stupid White Men, back in the woolly old days of 2001. Riffing on turn-of-the-century America, Moore offers observations on the “sorry excuses for the state of the nation” and targets the Bush administration before it actually had the chance to turn ugly. The UK edition of the book, here reviewed, offers a post-9/11 introduction and epilogue in which Moore bravely portrays himself (and the book) as nearly-censored victims of a timid publisher. Otherwise, Stupid White Men has already become a quaint time capsule from a pre-“War on Terror” period.

    Reading Stupid White Men five years after its original date of publication is often an exercise in futility. Moore’s denunciation of the way Bush won the 2000 elections seems so passé, much like his warnings about various members of the Bush cabinet. Over and over again, readers will want to grab a phone line to early 2001 and tell Moore that he hasn’t seen anything yet. That whatever outrage he musters over this or that minor incident should be marshaled for even worse abuses to come. On the other hand, Moore seldom shies away from criticizing the Clinton administration, which is an useful reminder that Bill only looks good in hindsightful comparison.

    And yet Stupid White Men isn’t completely past its expiration date. One of the greatest tragedies of an era where terrorists are hiding behind every security checkpoint is that this single-minded obsession with one particular (and relatively rare) problem has sweept everything else under the rug. Education, wages, racism, environmentalism, corruption: these are all valid issues, except that no one has been paying any attention to them when the GWOT swats everything else aside. Stupid White Men, at its best, it a reminder that -oh yeah- there are other, far more prevalent issues to solve.

    Alas, to get to those points you will have to wade through a lot of misplaced humour. Moore’s style has often relied upon buffoonery to make a point –-much to the dismay of everyone who would like to take Moore seriously. It’s not that Moore is incapable of being funny: it’s that he seldom seems to know when enough is enough. Stupid White Men is filled with passages where Moore keeps going farther away in absurdity when more restraint would have served his point a lot better. It’s difficult enough to balance the demands of hyperbolic humour with the factual accuracy of political commentary, but Stupid White Men is often too goofy for its own good. It doesn’t help that Moore’s satire can be so convoluted as to be indistinguishable from actual conservative rhetoric.

    This tension between class-clown humour and loftier social criticism eventually takes its toll: The cheap shots, the silly lists, the name-calling can be fun in small column-sized doses, but they get tiresome over the course of a full book. Even those who are on Moore’s side may come to appreciate what his opponents are claiming. In the political exposé/satire genre, Al Franken was generally more successful with Lies and the Lying Liars that Tell Them, reaching a better balance between facts and humour (though TeamFranken probably had a lot to do with the careful research.) It’s also worth noting that Moore’s follow-up, Dude, Where’s My Country?, is also generally better that Stupid White Men. So take heart, all Moore doubters: there’s still hope for him yet.

  • Valhalla Rising, Clive Cussler

    Berkley, 2001, 517 pages, C$10.99 mmpb, ISBN 0-425-18571-0

    I find it very difficult to be overly critical of Clive Cussler’s novels. Despite flaws that would doom any other writer, Cussler is just as daring as his alter-ego Dirk Pitt [TM] when comes the time to deliver the goods. Repetitive plots? Impossible technology? Ridiculous villains? Cartoonish action? Cookie-cutter characterization? Unbelievable twists? Everything-but-the-kitchen-sink plotting? It’s all pure Cussler routine, and after more than a dozen novels following the exact same template, it’s hard to be upset when the exact same features keep popping up from one book to another.

    If you want a true look at Cussler’s ambitions, read his interview in the Dirk Pitt Revealed companion guide. Cussler, an old advertising veteran and businessman, knows exactly what he’s doing and has no shame in delivering what’s expected of him. He’s found both an audience and a niche: why should he even mess with the formula? His readership is, by now, so large that he can farm out the Dirk Pitt name to collaborators and still use his royalties to go on real-life treasure hunts. Bully to him: he’s living his life the way most people would like to… and what’s a small thing like literary quality to stand in his way?

    Valhalla Rising is yet another thriller to come out of the vast Cussler Inc. Assembly line, and it begins exactly like the earlier ones: With a pair of historical prologues in which disaster strikes from a mysterious source. But before we can dwell too long on what this means for the rest of the novel, we’re off to the Pacific Ocean, where a dastardly plot ensures the sinking of a luxury liner. Is it the end for all passengers? Why, no, not when Dirk Pitt[TM] is around to perform a death-defying rescue. One thing leading to another, Pitt once again finds himself embroiled in a vast adventure that will lead him from the depths of the seas (twice) to a dogfight over Manhattan. Whew!

    In doing so, Cussler also stretches the limits of permissible plotting. It’s not enough for him to give himself a cameo in his own work, he also has to act as a convenient deus ex machina to rescue his heroes from one impossible situation and lead them to the next plot coupon. (Mysteriously disappearing when it’s convenient to do so.) It’s not enough to give one big techno/historical reward to his characters: they get three or four of them at the same time, from evidence of American Viking settlements to the real-life Captain Nemo to quantum displacement technology that would revolutionize modern science if this was a novel that actually took science seriously. (No wonder that NUMA’s Turing-bashing AI barely raises any eyebrows when it’s featured as a supporting character.)

    But all of the above pales in comparison to the end twist where, with less than ten pages left in the novel (SPOILERS!), a young man and his sister appear out of nowhere, lending a patina of of foreshadowing to Dirk Pitt’s[TM] book-long ruminations on age and his unsuccessful relationships. Yup, they’re his long-lost twin children, born of a mother everyone assumed dead. Cue a few hugs and the promise of a new generation of Pitt[TM] adventures. This is the type of thing that can destroy other writers’ books. With Cussler, it’s just another day on the job. I wouldn’t be surprised to find out that Chutzpah! is the guy’s middle name.

    It’s not all good, of course: Even allowing for Cussler’s customary craziness, Valhalla Rising feels a lot like Cussler’s last half-dozen novels in terms of writing: As Dirk Pitt’s adventures have gotten longer, the prose seems slower and the action scenes seem to balloon out of proportion: It’s now bad enough that you can just skim along the first lines of each paragraph and not miss anything important. Cussler could do forestry a favour and trim his novels by half just by tightening up his writing while leaving the plot alone. Heck, he may even discover that this makes up for faster-paced novels. In the meantime, it’s all to easy to gloss over the action scenes, picking up careful reading only when Pitt lets loose with one of his typical quips. Either Cussler’s writing keeps getting worse, or my patience is wearing thin.

    Otherwise, well, it’s the same-old, same-old Cussler. There are nice passages (I particularly liked the Manhattan dogfight and the trip to the Jules Verne archives) and good lines of dialogue in this overwritten mess, but in most other aspects it’s a Cussler that’s equal to all others. Some will see this as a boon, others as a problem, but no one will be disappointed or surprised by what they’re getting. Cussler has made himself immune to parody by delivering it himself. And that’s why, in all the ways that count, it’s hard to be overly critical of any book sporting Dirk Pitt’s TM.

  • Hidden Talents, David Lubar

    Starscape, 1999, 213 pages, C$8.99 tpb, ISBN 0-765-34265-0

    I know that I don’t read enough young adult fiction. The problem is that I have enough adult fiction in the queue that I practically would have to be given a YA novel before I’d consider reading it. That’s exactly what happened with David Lubar’s Hidden Talents, a young adult fantasy novel that had stayed hidden in my stack of unread books ever since the 2003 Worldcon, where it was handed over to all attendees. Why did it sit unread so long? Your guess is as good as mine –though there are books in that pile that have been languishing there since the mid-nineties.

    In any case, I have no one to blame but myself for missing out so long on a perfectly enjoyable fantasy story that happens to star teenagers. Hidden Talents is an exceedingly clever book, and one that does much to raise my opinion of YA fiction.

    It starts as narrator Martin Anderson is dropped off at Edgeview Alternative School, the “last chance school” for his area’s losers and misfits. Each of them has proved to be unteachable by conventional means: now Edgeview is where they’ve been placed in the hope that they will either get better or older enough to let them go away. Martin is smart, but he’s got a mouth big enough to get him kicked out of four schools in rapid succession. But if Martin’s got a talent for being a smart-alec, the other students he meets have other problems. One is a recreational pyromaniac; yet another is a compulsive cheater. Then there are the bullies and the teachers of dubious competence: Harry Potter never had it so bad.

    In a few short chapters (and a variety of interstitial material such as letters, notes, drawings and transcripts), Lubar paints a vivid portrait of good kids stuck in a school gone wrong. There is, of course, more to their alleged problems than just attitude. Martin discovers, midway through, that the problems of his friends have rather… paranormal roots: The kid nicknamed “Cheater” isn’t one: he’s just a telepath who plucks answers out of his neighbours’s heads. “Torchie” is a pyrokinesic, “Flinch” is clairvoyant… and so on. None of them, of course, have ever recognized their abilities, leading them in all sorts of behavioural problems.

    As a premise, that’s fantastic stuff for a YA novel, tapping directly in a few teenage anxieties about being exceptional and how to best use one’s abilities. As a dramatic driver, it’s nothing short of brilliant, especially the way it’s developed by Lubar. Martin is dubious about his findings, but that’s nothing compared to how his friends react to his suppositions: they can’t even bring themselves to consider the possibility of their powers and what it would mean to control them. It takes a pretty spiffy demonstration of scientific thinking for them to even begin to acknowledge the truth.

    For a novel that can be read in less than ninety minutes, Hidden Talents seldom skips good characterization. Even filtered through Martin’s perception, most of the characters are sharply drawn and somewhat sympathetic: for misfits they’re just a lot of fun to read about. While Lubar’s plotting is hardly perfect (the first half of the book is a bit slow as Martin struggles to understand the situation, while the last act is marred by a predictable save-the-school subplot), it’s more than good enough to keep things hopping along.

    Ultimately, it’s this charm and easygoing narration that keep Hidden Talents afloat for adult readers: It’s all too easy to use a book in order to tap onto one’s hidden teenager and wonder how unbelievably cool it would be to discover hidden powers. Lubar’s treatment of superpowers through doubt, demonstration and training is a believable real-world approach when such fantasy usually leaves little doubt as for the power of paranormal abilities. The narration is sharp and compelling. While Hidden Talent is unlikely to leave any lasting memory beyond its clever premise, it’s a lot of fun to read. Maybe I should make room in my stack of stuff to read for a few more YA novels…